Electric Tiles


Adds conductive floor tiles that transmit power to adjacent tiles (including diagonals) and any structure on top of them, just place a power source or electric pole on top and enjoy the extra space!

Content
a month ago
2.0
1.89K
Power
Owner:
Factory077
Source:
https://github.com/J0ss077/ElectricTi...
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
1.2.10 (a month ago)
Factorio version:
2.0
Downloaded by:
1.89K users

Electric Tiles

A new and optimized version of Powered Floor Extended! Adds conductive floor tiles that transmit power to adjacent tiles (including diagonals) and any structure on top of them. Just place a power source or electric pole and enjoy the extra space!

[BEWARE]: Due to technical limitations, placing a huge number of tiles (+5K aprox) pretty fast WILL cause large UPS spikes for a few seconds.

How It Works

Electric Tiles form an invisible power grid under your base:

  • Tiles connect with each other (including diagonally), forming local power grids
  • Any entity placed on top (machines, poles, roboports, etc.) is powered automatically
  • Optimized to avoid placing entities per tile like older versions (better UPS!)
  • Power propagation is calculated per chunk when tiles are built or removed

Features

  • Fully blueprint-compatible
  • Works in both new and existing saves
  • Recalculates grids dynamically on placement/removal
  • Designed with performance in mind (no 1-entity-per-tile overhead)
  • Multiple tiles can be adapted to have an electric version (modding support)

Known Issues / To-Do

  • Mods that rewire electric poles are likely to cause troubles with the invisible electric grids.

Feedback Welcome

This is my first official mod, so any suggestions, feedback, or improvement ideas are more than welcome. Feel free to reach out!


Modding Support

With the release of the version 1.2.2, Electric Tiles is now able to "adapt" other tiles and process them internally. If you are a modder, go to the GitHub repository documentation for learning how to create electric variants of many tiles. For prototyping references/properties/functions visit the official Factorio API page.