Early Equipment

by Gebnar

Start with a light armor with a pre-filled equipment grid and 50 construction robots, which are also cheap and craftable from the start. Power source adapts to your mods: Pyanodons' gasoline generators, BurnerGenerator, or plain solar panels. Adds a 4x6 equipment grid to light and heavy armor (vanilla only, Py has its own).

Utilities
2 hours ago
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Armor Logistic network
Owner:
Gebnar
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 hours ago
Latest Version:
1.0.0 (2 hours ago)
Factorio version:
2.0
Downloaded by:
0 users

Start every freeplay game with gear, not empty pockets.

New players receive a light armor with a pre-filled 4x6 equipment grid and 50 construction robots — and construction robots are also cheap and hand-craftable from the start (oil-free flying robot frames), so losses are replaceable from minute one.

What's in the kit

The power source adapts to your mod setup:

  • Vanilla: 10 solar panels, a battery, vanilla exoskeleton, 1 personal roboport, 50 construction robots
  • BurnerGenerator (Optional Companion): burner generator pre-fueled with coal, vanilla exoskeleton, 2 personal roboports, 50 construction robots
  • Pyanodons: 2x portable gasoline generators (patched to also burn coal/wood/biomass — no plastic needed), a prototype exoskeleton with vanilla stats, 2 personal roboports, and 50 py-construction-robot-mk01 (which also get a start-available recipe: iron sticks, gears and copper cable)

Vanilla light and heavy armor also gain a 4x6 equipment grid (Pyanodons ships its own grids, which are left untouched).

Added to an existing save? Use /starter-kit to receive the kit.

If removing the mod from a vanilla game, be sure to uninstall equipment from your light/heavy armor first! Inspired by FasterStart.