Early Equipment

by Gebnar

Start with a light armor with a pre-filled equipment grid and 50 construction robots, which are also cheap and craftable from the start. Power source adapts to your mods: Pyanodons' gasoline generators, BurnerGenerator, or plain solar panels. Adds a 4x6 equipment grid to light and heavy armor (vanilla only, Py has its own).

Utilities
5 hours ago
2.0
2
Armor Logistic network

Changelog

Version: 1.0.0
Date: 2026-08-09
  Major Features:
    - Initial release. Clean-room rewrite inspired by FasterStart (magu5026).
    - Players joining a freeplay game receive a light armor with a pre-filled 4x6 equipment grid and 50 construction robots. /starter-kit re-grants the kit.
    - Power source adapts to installed mods: 2x portable gasoline generator with Pyanodons, BurnerGenerator's burner generator, or 10 solar panels and a battery as fallback.
    - Vanilla: light and heavy armor gain a 4x6 equipment grid; construction robots are cheap and craftable from the start (oil-free flying robot frames).
    - Pyanodons compatibility: kit uses py-construction-robot-mk01, gasoline generators accept coal/wood/biomass fuel, includes a kit-only prototype exoskeleton with vanilla stats, and py-construction-robot-mk01 gets a start-available hand-craftable recipe.