Mods introducing new content into the game.
Version: 1.0.3
Date: 2025-04-24
Changes:
- Integrate assets and remove dependency on wood-universe-assets
Version: 1.0.2
Date: 2025-04-24
Changes:
- Remove Landfill from Agricultural tower recipe to simplify its recipe
Version: 1.0.1
Changes:
- Add optional setting to make early agricultural towers like T-Rexes again
- Add glass from Early Crushing to recipe for Early agricultural towers
Version: 1.0.0
Changes:
- Reduce tree seed crafting time from 2s to 0.5s, since it's now used early-game
- Rename Agricultural camp to Early agricultural tower
Version: 0.9.7
Changes:
- Version number bump
Version: 0.9.6
Changes:
- Increase radius to 2
Version: 0.9.5
Bugfixes:
- Fix offset of working visualisation graphics for the agricultural camp
Version: 0.9.4
Bugfixes:
- Improve compatibility with Diversitree, credit to its developer S6X for the fix!
Version: 0.9.3
Bugfixes:
- Implement hotfix for trees not being plantable on Alien Biomes trees
Version: 0.9.2
Bugfixes:
- Fix compatibility with AAI Industries
Version: 0.9.1
Changes:
- Reduce default pollution amount from 7.5 to 2.5 (pollution/wood was too high)
- Migrate assets to child mod
Version: 0.9.0
Major Features:
- Add new Agricultural camp, which is an early-game variant of the agricultural tower
Minor Features:
- Optionally buff planted Nauvis Trees to give 10 wood in 5 minutes