Early Agriculture


Adds an early-game agricultural tower for growing wood before Gleba

Content
4 months ago
2.0
2.10K
Factorio: Space Age Icon Space Age Mod
Environment Mining Manufacturing

Changelog

Version: 1.0.3
Date: 2025-04-24
  Changes:
    - Integrate assets and remove dependency on wood-universe-assets
Version: 1.0.2
Date: 2025-04-24
  Changes:
    - Remove Landfill from Agricultural tower recipe to simplify its recipe
Version: 1.0.1
  Changes:
    - Add optional setting to make early agricultural towers like T-Rexes again
    - Add glass from Early Crushing to recipe for Early agricultural towers
Version: 1.0.0
  Changes:
    - Reduce tree seed crafting time from 2s to 0.5s, since it's now used early-game
    - Rename Agricultural camp to Early agricultural tower
Version: 0.9.7
  Changes:
    - Version number bump
Version: 0.9.6
  Changes:
    - Increase radius to 2
Version: 0.9.5
  Bugfixes:
    - Fix offset of working visualisation graphics for the agricultural camp
Version: 0.9.4
  Bugfixes:
    - Improve compatibility with Diversitree, credit to its developer S6X for the fix!
Version: 0.9.3
  Bugfixes:
    - Implement hotfix for trees not being plantable on Alien Biomes trees
Version: 0.9.2
  Bugfixes:
    - Fix compatibility with AAI Industries
Version: 0.9.1
  Changes:
    - Reduce default pollution amount from 7.5 to 2.5 (pollution/wood was too high)
    - Migrate assets to child mod
Version: 0.9.0
  Major Features:
    - Add new Agricultural camp, which is an early-game variant of the agricultural tower
  Minor Features:
    - Optionally buff planted Nauvis Trees to give 10 wood in 5 minutes