Dysontorio Charging (Fast Fork)

by V1irus

Fork of Dysontorio Charging by Maoman, all credit for the original mod goes to him.

Tweaks
3 hours ago
2.0
0

Changelog

Version: 1.1.4
Date: 2026-07-25
  Info:
    - Personal fork of "dysontorio_charging" 1.1.3 by Maoman. Not for redistribution.
  Features:
    - Charging now works anywhere inside a power pole's actual supply area, so the whole
      substation coverage counts, not just a 10 tile circle around the pole itself.
    - New "Instant Charging" setting (on by default): fills every armor battery to full
      every tick instead of trickling a fixed number of joules.
    - Raised the limits of the per-tick charge amount for the non-instant mode.
    - The hidden network drain entity's throughput is configurable (startup setting,
      default 500 MW instead of the hardcoded 50 kW) so fast charging actually costs grid power.
    - If the nearest pole is unpowered, the next pole in range is used instead of giving up.
  Bugfixes:
    - "Show Charging Overlay" setting is now respected (default flipped to true so the
      behaviour stays the same as before).
    - The overlay sprite is updated in place instead of being destroyed and recreated every tick.
    - storage is no longer accessed while the control stage is still loading.
  Changes:
    - Renamed the hidden drain entity so leftovers from the original mod get cleaned up on load.