Overview
Do you wish you could disable some enemies, but the "No enemies" setting for new maps goes too far, disabling all enemies on all planets?
This mod lets you stop the spawning of some or all Gleba-native pentapod enemies while letting other enemy types continue to spawn normally.
Features
- Independently disable each combination of pentapod variety (wriggler, strafer, stomper) and size (small, medium, big) from spawning from unit spawners.
- Configure whether disabled enemies are substituted in their evolution-based spawn rates by alternative enemies that remain enabled (to avoid periods of unusually low spawn rates).
- Disable items like pentapod eggs from spoiling into pentapods.
- Disable projectiles like from strafers from spawning pentapods when they hit.
- Disable units like stompers from spawning pentapods when they die.
- Disable spawners like egg rafts from spawning pentapods when they die.