Overview
Do you wish you could disable some enemies, but the "No enemies" setting for new maps goes too far, disabling all enemies—and on all planets, if playing with Space Age?
This mod lets you stop the spawning of some or all Nauvis-native enemies while letting other enemy types continue to spawn normally.
Features
- Independently disable each combination of enemy variety (biter, spitter) and size (small, medium, big, behemoth) from spawning from unit spawners.
- Configure whether disabled enemies are substituted in their evolution-based spawn rates by alternative enemies that remain enabled (to avoid periods of unusually low spawn rates).
- Disable ingredient items like biter eggs from spoiling into biters.
- Disable placeable items like captive biter spawners from spoiling into biters.
- Disable the acid spit attack of worms.