Mod that reshapes Nauvis terrain and resource generation to be more ship-oriented:
- map generation creates large continents – Encourages the use of both cargo ships and trains for logistics.
- deep sea mechanic – You can't place landfill on deep sea tiles, which forces ship routes over ocean crossings (can be disabled in settings).
- oil is only present in the Depths of Nauvis – By default, oil patches spawn only on water tiles, giving more reason to build offshore oil rigs (can be disabled in settings to allow spawning on both land and sea).
- uranium is only present in the Depths of Nauvis – By default, uranium spawns only on water tiles. It is extracted as uranium sludge, which can be processed in a refinery into uranium ore (can be disabled in settings to allow spawning on both land and sea).