Mod that changes Nauvis terrain and resource generation, to be more ship oriented
Small changes concerning balance, gameplay, or graphics.
Version: 0.9.0
Date: 2026-02-17
Changelog:
- added lighthouse as dependency
- added wooden platform as dependency
Version: 0.8.1
Date: 2026-01-15
Changelog:
- updated ru locale. Thanks YunaKosha!
Version: 0.8.0
Date: 2026-01-14
Changelog:
- added ru locale. Thanks YunaKosha!
- added Krastorio 2 and Krastorio 2 Spaced out compatibility.
If one of these mods is installed you can mine new resource: Mineral sludge.
This resource can be filtered into mineral water.
- Mineral sludge should also spawn on new chunks in existing saves.
Version: 0.7.1
Date: 2026-01-09
Bugfixes:
- uranium sludge processing should now be present in uranium processing if Krastorio 2 Spaced Out Is installed
Version: 0.7.0
Date: 2025-12-15
Changelog:
- by default oil now generate on land and sea
Version: 0.6.0
Date: 2025-12-15
Changelog:
- with Pelagos installed and without Any Planet Start installed you will always have oil patches on ground to prevent progression locking
Version: 0.5.0
Date: 2025-12-13
Changelog:
- added dependancy on my cargo ships tweaks
Version: 0.4.0
Date: 2025-12-07
Changelog:
- added compatibility with bztitanium and made uranium sludge addtion to tech tree harder to override
Version: 0.3.0
Date: 2025-11-26
Changelog:
- renamed collision layer to save layer count if this mod is installed with pelagos
Version: 0.2.0
Date: 2025-11-22
Balancing:
- you can't place elevated rails on deepwater by default
Version: 0.1.1
Date: 2025-11-20
Balancing:
- you get now 1 uranium ore per recipe in Uranium sludge processing
Version: 0.1.0
Date: 2025-11-20
Changes:
- release