Depths of Nauvis


Mod that changes Nauvis terrain and resource generation, to be more ship oriented

Tweaks
2 days ago
2.0
1.15K
Environment Mining Fluids

Changelog

Version: 0.9.0
Date: 2026-02-17
  Changelog:
    - added lighthouse as dependency
    - added wooden platform as dependency
Version: 0.8.1
Date: 2026-01-15
  Changelog:
    - updated ru locale. Thanks YunaKosha!
Version: 0.8.0
Date: 2026-01-14
  Changelog:
    - added ru locale. Thanks YunaKosha!
    - added Krastorio 2 and Krastorio 2 Spaced out compatibility.
      If one of these mods is installed you can mine new resource: Mineral sludge. 
      This resource can be filtered into mineral water. 
    - Mineral sludge should also spawn on new chunks in existing saves.
Version: 0.7.1
Date: 2026-01-09
    Bugfixes:
    - uranium sludge processing should now be present in uranium processing if Krastorio 2 Spaced Out Is installed
Version: 0.7.0
Date: 2025-12-15
  Changelog:
    - by default oil now generate on land and sea
Version: 0.6.0
Date: 2025-12-15
  Changelog:
    - with Pelagos installed and without Any Planet Start installed you will always have oil patches on ground to prevent progression locking
Version: 0.5.0
Date: 2025-12-13
  Changelog:
    - added dependancy on my cargo ships tweaks
Version: 0.4.0
Date: 2025-12-07
  Changelog:
    - added compatibility with bztitanium and made uranium sludge addtion to tech tree harder to override
Version: 0.3.0
Date: 2025-11-26
  Changelog:
    - renamed collision layer to save layer count if this mod is installed with pelagos
Version: 0.2.0
Date: 2025-11-22
  Balancing:
    - you can't place elevated rails on deepwater by default
Version: 0.1.1
Date: 2025-11-20
  Balancing:
    - you get now 1 uranium ore per recipe in Uranium sludge processing
Version: 0.1.0
Date: 2025-11-20
  Changes:
    - release