Depths of Nauvis


Mod that changes Nauvis terrain and resource generation, to be more ship oriented

Tweaks
10 days ago
2.0
251
Environment Mining Fluids
Owner:
Talandar99
Source:
https://github.com/Talandar99/depths_...
Homepage:
https://discord.gg/RTjVKhnPT3
License:
GNU GPLv3
Created:
16 days ago
Latest Version:
0.3.0 (10 days ago)
Factorio version:
2.0
Downloaded by:
251 users

Mod that reshapes Nauvis terrain and resource generation to be more ship-oriented:

  • map generation creates large continents – Encourages the use of both cargo ships and trains for logistics.
  • deep sea mechanic – You can't place landfill on deep sea tiles, which forces ship routes over ocean crossings (can be disabled in settings).
  • oil is only present in the Depths of Nauvis – By default, oil patches spawn only on water tiles, giving more reason to build offshore oil rigs (can be disabled in settings to allow spawning on both land and sea).
  • uranium is only present in the Depths of Nauvis – By default, uranium spawns only on water tiles. It is extracted as uranium sludge, which can be processed in a refinery into uranium ore (can be disabled in settings to allow spawning on both land and sea).