Dark Matter Replicators .18+


This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

Content
4 months ago
0.18 - 1.1
11.6K
Manufacturing

b Error Loading Mods with V1.1.8

1 year, 5 months ago
(updated 1 year, 5 months ago)

I'm receiving an error message when loading the game with v1.1.8 installed. Previous versions did not result in this error. Hopefully you can assist:

Failed to load mods: ...replicators-18__/prototypes/repltable/table-creation.lus:150: no name? bi-wooden-fence
{
cost = {
{
target = "bi-wooden-fence",
type = "recipe"
}
},
overrides = {}
}
stack traceback:
[C]: in function 'error'
...replicators-18__/prototypes/repltable/table-creation.lua:150: in function 'repltech_recipe'
...-matter-replicators-18__/prototypes/replications/bio.lua:37: in main chunk
[C]: in function 'require'
dark-matter-replicators-18/data.lua:50: in main chunk

Now, I think if I'm reading this right (I'm not super familiar with Factorio mod construction), looks like possibly an issue with Bio-Industries compatibility, specifically with the wooden fence? Hopefully I transcribed that accurately and it can help. I very much appreciate it.

1 year, 5 months ago

Thanks for reporting, fortunately I've played a little with this mod so I do have it already.

1 year, 5 months ago

Alright, I figured out that out. Turns out a lot of bio industries replications were broken. Very broken.

1 year, 5 months ago

1.1.9 uploaded, please report any problems

1 year, 5 months ago

Will do, much appreciated.

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