When using the non-Perlin noise function (ore generation setting=1), regular iron ore and copper ore will be distributed on the map along with stiratite etc.
When using the Perlin Noise generation (=2), the regular iron and copper does not generate.
How can I remove the iron and copper generation when using the setting 1 (non-Perlin)? This does not occur when using only Bob's Ores.
I have tried disabling RSO in order to try to get this to work, but it has not helped.