Scenarios, maps, and puzzles.
Version: 2.0.5
Date: 2024-11-18
Changes:
- Pumps are now permitted on ore in easy mode
Version: 2.0.4
Date: 2024-11-12
Bugfixes:
- Fixed logic for when chests are blown up.
Version: 2.0.3
Date: 2024-11-08
Bugfixes:
- Fixed map view triggering the flOre is lava damage
Version: 2.0.2
Date: 2024-11-02
Bugfixes:
- Fixed ores spawning on water
Version: 2.0.1
Date: 2024-11-01
Changes:
- Increased starting radius from 60 to 80
- Rail supports, rail ramps, and rail-signals are now allowed on ores. Non-elevated rails are still forbidden in normal mode
- Voronoi works, but is not scaled right currently, stay tuned
- 1.1 saves not tested currently
Bugfixes:
- Fixed some bugs introduced in v2.0.0, bad enough I pulled it
Version: 2.0.0
Date: 2024-10-31
Changes:
- Updated for 2.0
- dangOreus is now by default only enabled on Nauvis. Remote call can be used to enable it for other surfaces
Bugfixes:
- Handled case where all ores are disabled
- Added locale entry for option for resource collision checking.
Version: 1.5.31
Date: 2024-10-17
Changes:
- Made collision checks between resources optional. This was causing a massive slowdown.
Version: 1.5.30
Date: 2023-05-22
Bugfixes:
- Fixed an error when creating the Mobile Factory surface. And possibly other mods that interact with surface generation.
Version: 1.5.29
Date: 2023-04-13
Changes:
- Large resources no longer spawn on top of each other (may impact performance)
Version: 1.5.28
Date: 2023-04-13
Changes:
- Inserters are now allowed in Easy Mode.
Bugfixes:
- Resources with no product should not crash. (Py fix)
Version: 1.5.27
Date: 2023-03-25
Bugfixes:
- Oil should be even more reliable in near the spawn.
- Oil should not spawn if it has no autoplace property (namely for Omnimatter)
Version: 1.5.26
Date: 2022-09-15
Changes:
- Added check for SpilledItems so items are not duplicated if a container is destroyed
- Added one guaranteed oil patch within the starting circle
Bugfixes:
- FlOre is lava should stop damaging players within the mined out area but outside the easy ore radius.
- FlOre is lava setting still looks at a wide area, not the immediate ground under the player. No hiding under cliffs!
Version: 1.5.25
Date: 2021-01-09
Changes:
- Fixed possible crash if autoplace controls were missing
Version: 1.5.24
Date: 2020-11-30
Changes:
- Ghosts placed on ore now check the ghost type to see if the warning message is warranted.
Version: 1.5.23
Date: 2020-11-24
Changes:
- Updated for Factorio 1.1
- Buffed base oil spawns.
Version: 1.5.22
Date: 2020-11-05
Changes:
- Small tweak to make code easier to read and modify
Version: 1.5.21
Date: 2020-11-03
Bugfixes:
- flOre is lava option changed to prevent a potential means of bypassing it.
Version: 1.5.20
Date: 2020-10-21
Changes:
- Easy mode now enables building rail and rail signals on ore.
- Easy mode now enables building military (walls, gates, turrets) on ore.
Bugfixes:
- Fixed error if starting radius was too small (Special thanks to DeadlyKitten)
- Artillery wagon no longer explodes if placed near ore.
- Spidertron can now be placed on ore.
Version: 1.5.19
Date: 2020-09-22
Bugfixes:
- Fixed a bug where pie mode would generate strangely if the modlist was changed.
Version: 1.5.18
Date: 2020-07-11
Changes:
- Oil now removes ore from 1 extra tile around it.
- Squeezed in mOre puns.
- Increased default starting radius slightly
- FlOre is Lava setting tweaked. Slightly more permissive at the edge of ore, but also more responsive.
Version: 1.5.17
Date: 2020-06-14
Bugfixes:
- Fixed glitch preventing remote interface from re-enabling a surface. Will still require that mod to tightly control chunk generation to work.
Version: 1.5.16
Date: 2020-05-20
Changes:
- Changed how simple ore radius is checked
Bugfixes:
- Game monitors on_script_built event to prevent mods such as Construction Drones from bypassing restrictions.
Version: 1.5.15
Date: 2.21.2020
Bugfixes:
- Fixed error for using an existing save in 1.5.14
Version: 1.5.14
Date: 2.21.2020
Changes:
- Added remote interface to disable dangOreus for specific surfaces
Version: 1.5.13
Date: 1.23.2020
Changes:
- Updated for Factorio 0.18
Version: 1.5.12
Date: 27.10.2019
Bugfixes:
- Added migration for saves made prior to 1.5.11
Version: 1.5.11
Date: 26.10.2019
Changes:
- Added some factors for scaling vanilla ores for most map modes. Modded ores aren't well balanced to match their proportional use.
Fingers crossed for a return of the API previously used to estimate relative ore occurences.
Adjusting ores in map generation settings still affects relative ratios.
Bugfixes:
- Fixed a crash if playing with a mod that left the "basic-solid" resource category empty.
Version: 1.5.10
Date: 25.6.2019
Fixed:
- Changed autoplace settings to adjust for API changes.
Version: 1.5.9
Date: 28.5.2019
Changes:
- Oil (and other fluids) should more reliably appear near the starting area like it worked in 0.16. Thanks, EnigmaticAussie!
Version: 1.5.8
Date: 17.5.2019
Fixed:
- Fixed bug with the exploration limit option (Floor is Lava)
Version: 1.5.7
Date: 18.3.2019
Added:
- Square mode! Ore spawns in a very tidy square for easier mining.
Changes:
- Easy mode allows pipes on ore.
- Rearranged mod options.
- Clarified "easy ore radius" to only apply to random mode.
Version: 1.5.6
Date: 1.2.2019
Added:
- Mod will use map gen settings for size, frequency, and richness to modify ore spawning.
Changes:
- Updated for 0.17
Version: 1.5.5
Date: 20.12.2018
Fixed:
- Liquid resources with no autoplace settings will no longer prevent loading the mod
Version: 1.5.4
Date: 24.10.2018
Fixed:
- Ore will no longer spawn over out-of-map tiles.
Version: 1.5.3
Date: 14.10.2018
Added:
- Ore ratios in some modes (perlin, pie, spiral) can be adjusted by changeing ore frequency
Fixed:
- Added migration so pre-1.5.0 saves work.
Version: 1.5.2
Date: 14.10.2018
Added:
- Added Exploration limit option. Intended for multiplayer.
Fixed:
- Fixed a bug prevent perlin mode from working
- Tweaked update logic so it should perform better across multiple mod versions.
Version: 1.5.1
Date: 13.10.2018
Fixed:
- Fixed a showstopping bug with the entity creation check.
Version: 1.5.0
Date: 13.10.2018
Added:
- New generation mode: Pie. Mine only the ores you need!
- New generation mode: Spiral.
- New generation mode: Voronoi. Special thanks to Stik for this change!
Fixed:
- Trains placed near ore shouldn't get blown up anymore. Tracks still have to obey the rules.
- When using random mode, simple ore radius is now respected.
- Ores more closely match their proportions in Perlin mode. This should make zinc spawn in Bob's Mods
Version: 1.4.3
Date: 30. 9. 2018
Fixed:
- Ores now have an additional check to see if they should spawn. Fixes a bug with angels ores.
Version: 1.4.2
Date: 29. 9. 2018
Changes:
- Ores are now generated in proportion to their relative prototype.coverage values
- Restored the ability to count ores.
- Oil (and other fluid resources) more reliably spawns near the starting area.
Version: 1.4.1
Date: 16. 4. 2018
Fixed:
- The loop was skipping over one of the ores. Should better cover the range of ores now.
Version: 1.4.0
Date: 1. 4. 2018
Added:
- Now has a mode to spawn ore according to a Perlin Noise pattern.
Changes:
- The scenario now more aggresively tries to prevent dumping ore.
Version: 1.3.2
Date: 26. 12. 2017
Fixed:
- Fixed a compatibility issue with certain mods and how they control ore spawning
Version: 1.3.1
Date: 26. 12. 2017
Fixed:
- Fixed a bug causing a crash when easy mode was enabled.
Version: 1.3.0
Date: 24. 12. 2017
Added:
- Added difficulty setting. Easy mode enables belts, undergrounds, splitters, power poles, and chests on ore.
Balance:
- Changed ratios in vanilla to 3 iron, 2 copper, 2 coal, 1 stone.
Version: 1.2.2
Date: 16. 12. 2017
Changes:
- Ores now spawn using the do-not-remove-cliff logic so ores can spawn closer to cliffs.
Version: 1.2.1
Date: 15. 12. 2017
Features:
- Ores no longer spawn near cliffs. This means cliffs will appear outside of the starting area.
Version: 1.2.0
Date: 15. 12. 2017
Features:
- Updated for Factorio 0.16