Scenarios, maps, and puzzles.
Version: 2.0.5 Date: 2024-11-18 Changes: - Pumps are now permitted on ore in easy mode
Version: 2.0.4 Date: 2024-11-12 Bugfixes: - Fixed logic for when chests are blown up.
Version: 2.0.3 Date: 2024-11-08 Bugfixes: - Fixed map view triggering the flOre is lava damage
Version: 2.0.2 Date: 2024-11-02 Bugfixes: - Fixed ores spawning on water
Version: 2.0.1 Date: 2024-11-01 Changes: - Increased starting radius from 60 to 80 - Rail supports, rail ramps, and rail-signals are now allowed on ores. Non-elevated rails are still forbidden in normal mode - Voronoi works, but is not scaled right currently, stay tuned - 1.1 saves not tested currently Bugfixes: - Fixed some bugs introduced in v2.0.0, bad enough I pulled it
Version: 2.0.0 Date: 2024-10-31 Changes: - Updated for 2.0 - dangOreus is now by default only enabled on Nauvis. Remote call can be used to enable it for other surfaces Bugfixes: - Handled case where all ores are disabled - Added locale entry for option for resource collision checking.
Version: 1.5.31 Date: 2024-10-17 Changes: - Made collision checks between resources optional. This was causing a massive slowdown.
Version: 1.5.30 Date: 2023-05-22 Bugfixes: - Fixed an error when creating the Mobile Factory surface. And possibly other mods that interact with surface generation.
Version: 1.5.29 Date: 2023-04-13 Changes: - Large resources no longer spawn on top of each other (may impact performance)
Version: 1.5.28 Date: 2023-04-13 Changes: - Inserters are now allowed in Easy Mode. Bugfixes: - Resources with no product should not crash. (Py fix)
Version: 1.5.27 Date: 2023-03-25 Bugfixes: - Oil should be even more reliable in near the spawn. - Oil should not spawn if it has no autoplace property (namely for Omnimatter)
Version: 1.5.26 Date: 2022-09-15 Changes: - Added check for SpilledItems so items are not duplicated if a container is destroyed - Added one guaranteed oil patch within the starting circle Bugfixes: - FlOre is lava should stop damaging players within the mined out area but outside the easy ore radius. - FlOre is lava setting still looks at a wide area, not the immediate ground under the player. No hiding under cliffs!
Version: 1.5.25 Date: 2021-01-09 Changes: - Fixed possible crash if autoplace controls were missing
Version: 1.5.24 Date: 2020-11-30 Changes: - Ghosts placed on ore now check the ghost type to see if the warning message is warranted.
Version: 1.5.23 Date: 2020-11-24 Changes: - Updated for Factorio 1.1 - Buffed base oil spawns.
Version: 1.5.22 Date: 2020-11-05 Changes: - Small tweak to make code easier to read and modify
Version: 1.5.21 Date: 2020-11-03 Bugfixes: - flOre is lava option changed to prevent a potential means of bypassing it.
Version: 1.5.20 Date: 2020-10-21 Changes: - Easy mode now enables building rail and rail signals on ore. - Easy mode now enables building military (walls, gates, turrets) on ore. Bugfixes: - Fixed error if starting radius was too small (Special thanks to DeadlyKitten) - Artillery wagon no longer explodes if placed near ore. - Spidertron can now be placed on ore.
Version: 1.5.19 Date: 2020-09-22 Bugfixes: - Fixed a bug where pie mode would generate strangely if the modlist was changed.
Version: 1.5.18 Date: 2020-07-11 Changes: - Oil now removes ore from 1 extra tile around it. - Squeezed in mOre puns. - Increased default starting radius slightly - FlOre is Lava setting tweaked. Slightly more permissive at the edge of ore, but also more responsive.
Version: 1.5.17 Date: 2020-06-14 Bugfixes: - Fixed glitch preventing remote interface from re-enabling a surface. Will still require that mod to tightly control chunk generation to work.
Version: 1.5.16 Date: 2020-05-20 Changes: - Changed how simple ore radius is checked Bugfixes: - Game monitors on_script_built event to prevent mods such as Construction Drones from bypassing restrictions.
Version: 1.5.15 Date: 2.21.2020 Bugfixes: - Fixed error for using an existing save in 1.5.14
Version: 1.5.14 Date: 2.21.2020 Changes: - Added remote interface to disable dangOreus for specific surfaces
Version: 1.5.13 Date: 1.23.2020 Changes: - Updated for Factorio 0.18
Version: 1.5.12 Date: 27.10.2019 Bugfixes: - Added migration for saves made prior to 1.5.11
Version: 1.5.11 Date: 26.10.2019 Changes: - Added some factors for scaling vanilla ores for most map modes. Modded ores aren't well balanced to match their proportional use. Fingers crossed for a return of the API previously used to estimate relative ore occurences. Adjusting ores in map generation settings still affects relative ratios. Bugfixes: - Fixed a crash if playing with a mod that left the "basic-solid" resource category empty.
Version: 1.5.10 Date: 25.6.2019 Fixed: - Changed autoplace settings to adjust for API changes.
Version: 1.5.9 Date: 28.5.2019 Changes: - Oil (and other fluids) should more reliably appear near the starting area like it worked in 0.16. Thanks, EnigmaticAussie!
Version: 1.5.8 Date: 17.5.2019 Fixed: - Fixed bug with the exploration limit option (Floor is Lava)
Version: 1.5.7 Date: 18.3.2019 Added: - Square mode! Ore spawns in a very tidy square for easier mining. Changes: - Easy mode allows pipes on ore. - Rearranged mod options. - Clarified "easy ore radius" to only apply to random mode.
Version: 1.5.6 Date: 1.2.2019 Added: - Mod will use map gen settings for size, frequency, and richness to modify ore spawning. Changes: - Updated for 0.17
Version: 1.5.5 Date: 20.12.2018 Fixed: - Liquid resources with no autoplace settings will no longer prevent loading the mod
Version: 1.5.4 Date: 24.10.2018 Fixed: - Ore will no longer spawn over out-of-map tiles.
Version: 1.5.3 Date: 14.10.2018 Added: - Ore ratios in some modes (perlin, pie, spiral) can be adjusted by changeing ore frequency Fixed: - Added migration so pre-1.5.0 saves work.
Version: 1.5.2 Date: 14.10.2018 Added: - Added Exploration limit option. Intended for multiplayer. Fixed: - Fixed a bug prevent perlin mode from working - Tweaked update logic so it should perform better across multiple mod versions.
Version: 1.5.1 Date: 13.10.2018 Fixed: - Fixed a showstopping bug with the entity creation check.
Version: 1.5.0 Date: 13.10.2018 Added: - New generation mode: Pie. Mine only the ores you need! - New generation mode: Spiral. - New generation mode: Voronoi. Special thanks to Stik for this change! Fixed: - Trains placed near ore shouldn't get blown up anymore. Tracks still have to obey the rules. - When using random mode, simple ore radius is now respected. - Ores more closely match their proportions in Perlin mode. This should make zinc spawn in Bob's Mods
Version: 1.4.3 Date: 30. 9. 2018 Fixed: - Ores now have an additional check to see if they should spawn. Fixes a bug with angels ores.
Version: 1.4.2 Date: 29. 9. 2018 Changes: - Ores are now generated in proportion to their relative prototype.coverage values - Restored the ability to count ores. - Oil (and other fluid resources) more reliably spawns near the starting area.
Version: 1.4.1 Date: 16. 4. 2018 Fixed: - The loop was skipping over one of the ores. Should better cover the range of ores now.
Version: 1.4.0 Date: 1. 4. 2018 Added: - Now has a mode to spawn ore according to a Perlin Noise pattern. Changes: - The scenario now more aggresively tries to prevent dumping ore.
Version: 1.3.2 Date: 26. 12. 2017 Fixed: - Fixed a compatibility issue with certain mods and how they control ore spawning
Version: 1.3.1 Date: 26. 12. 2017 Fixed: - Fixed a bug causing a crash when easy mode was enabled.
Version: 1.3.0 Date: 24. 12. 2017 Added: - Added difficulty setting. Easy mode enables belts, undergrounds, splitters, power poles, and chests on ore. Balance: - Changed ratios in vanilla to 3 iron, 2 copper, 2 coal, 1 stone.
Version: 1.2.2 Date: 16. 12. 2017 Changes: - Ores now spawn using the do-not-remove-cliff logic so ores can spawn closer to cliffs.
Version: 1.2.1 Date: 15. 12. 2017 Features: - Ores no longer spawn near cliffs. This means cliffs will appear outside of the starting area.
Version: 1.2.0 Date: 15. 12. 2017 Features: - Updated for Factorio 0.16