Small changes concerning balance, gameplay, or graphics.
Version: 0.1.1
Date: 2026-10-12
Graphics:
- Add the Cutetorio logo thumbnail for the mod portal and in-game mod browser.
Other:
- Preserve all palettes, LUTs, settings and gameplay from 0.1.0.
Version: 0.1.0
Date: 2026-10-11
Features:
- Preview Orchard (fresh green/peach/coral), Sunshine (golden meadow), and Confetti (jade/berry) palettes.
- Include all three presets with a startup palette selector and an enable switch.
- Add 0/25/50/75/100% color strength and Palette/Original night treatment.
- Explain restart and shared-server settings in labels/tooltips; preserve RC3 defaults.
Graphics:
- Remove the rejected global gamma lift; preserve linear-light luminance and neutral tones.
- Selectively change muted hues/chroma and protect saturated gameplay signals.
- Strengthen and separate foliage/warm hue regions for a more jubilant RC3; recommend Orchard.
- Keep native-like dark nights rather than grading from brightened daytime values.
- Use only 24 small numerical color lookup tables; no replacement sprites or art assets.
- Preserve explicit lighting on other planets.
Compatibility:
- Target Factorio 2.1.20 and later 2.1 releases, with optional Space Age.
- No runtime scripts, gameplay changes or game installation edits.
Other:
- License Cutetorio under MIT, Copyright (c) 2026 Luan.
- Retain this as an unpublished candidate with visual acceptance pending.