Visual in-game editor for custom Factorio recipes. Clone recipes, hide original recipes, customize recycling recipes. Configure machines, modules, planets and Factorio 2.1 quality, with support for large modpacks and modded content. Play the game in your way.
Small changes concerning balance, gameplay, or graphics.
Version: 0.2.7
Bugfixes:
- Fixed opening the editor on Factorio 2.1.22 after fluid-box temperature fields were removed; preserved compatibility with earlier 2.1 versions.
Version: 0.2.6
Features:
- Added confirmed local conflict-repair exports with apply and restore scripts, restricted to administrators in multiplayer.
- Added a detailed preview of changes for the next restart.
- Added localized recipe search, scoped ingredient/product search and paginated lists.
- Added batch field editing with validation, previews and undo.
- Added native catalyst, productivity and freshness controls.
- Added single-machine production estimates and missing-reference repair.
- Added machine-aware fluid port assignments with previews and undo for inputs and outputs.
- Added native multi-box fluid assignments on Factorio 2.1 and explicit single-box/automatic allocation on 2.0.
Changes:
- Warn about multiplayer incompatibility before exporting; keep backups and reject dependency cycles or overwriting later changes.
- Reduced repeated validation and history work, and cached machine port information for large workspaces.
- Exported archives now include environment information and prototype references.
- Show fluidbox positions, pipe categories, native filter behavior and compatibility across allowed machines.
Bugfixes:
- Corrected exclusive spoilage boundaries after engine rounding and ingredient spoilage-weight validation.
- Kept list icons inside rows, used star favorite buttons and placed section navigation on one row.
- Validate explicit fluid routing against the selected machine instead of only counting fluidboxes.
- Reject outdated fluid routing previews after recipe edits or recipe group changes.
Version: 0.2.5
Features:
- Added an on-demand mod conflict report with startup errors and load-order guidance.
Changes:
- Invalid startup recipes are skipped and retained for editing instead of stopping CRL loading.
Bugfixes:
- Improved exact-machine binding for machines created later by other mods.
- Kept missing prototype references available for correction in the editor.
Version: 0.2.4
Features:
- Added product search and batch hiding for game recipes.
- Added the option to make a CRL recipe the main recipe and hide its original.
- Added automatic and custom recycling recipes.
Changes:
- Added native hover details and Factoriopedia links to preview items, fluids, machines and modules.
- Improved editor and sidebar layouts while keeping the top toolbar on one row.
Bugfixes:
- Replaced font-dependent favorite stars with a native icon, highlighted state and descriptive tooltips.
- Fixed load order when Recycler is enabled.
Version: 0.2.3
Features:
- Added recipe groups, multi-group import/export and selection of the active group.
- Added output quantity ranges, per-output probability and main-product selection.
- Added favorites, batch actions and copying or moving recipes between groups.
- Added undo/redo and separate limits of 20 automatic and 20 manual backups.
- Added fluid ingredient temperature ranges.
- Added fixed and relative item quality, including multiple output qualities in one recipe.
Changes:
- Moved recipe preview to the top and improved navigation and scrolling.
- Improved planet and module previews with adaptive layouts, complete lists and native tooltips.
- Improved Factoriopedia recipe grouping and production-location information.
- Simplified exporting and copying configurations; clarified draft and active states.
Bugfixes:
- Made export text and surface-property IDs read-only while retaining copying.
Version: 0.2.2
Features:
- Added a surface-property browser and previews of planets matching recipe conditions.
- Added optional space-platform detection using zero gravity, magnetic field and pressure.
Changes:
- Limited production-building selection to machines that can craft recipes.
Bugfixes:
- Fixed obsolete drag hints remaining after an update.
Version: 0.2.1
Features:
- Added Russian language support.
- Added error highlighting and navigation to affected fields.
- Added comparison of configured recipes with their actual loaded results.
Changes:
- Strengthened checks before export and improved long-text layouts.
- Removed the drag hint while retaining title-bar dragging.
Bugfixes:
- Fixed startup errors for exact-machine recipes without a crafting category.
- Fixed incorrect recipe names and random output ranges being lost in the editor.
- Fixed configuration values being silently discarded or replaced during editing and export.