Custom Recipe Loader

by RRRRRz

Create and clone custom recipes in-game without replacing the originals. Visual controls for machines, categories, modules and planets, with broad modpack compatibility and synchronized multiplayer configuration.

Utilities
13 hours ago
2.0 - 2.1
61
Manufacturing

Changelog

Version: 0.2.2
  Features:
    - Restricted the exact-machine picker to assembling machines, furnaces and rocket silos.
    - Added an opt-in per-recipe zero-gravity, zero-magnetic-field, zero-pressure platform compatibility rule.
    - Added a SurfaceProperty browser and matching-planet previews using actual or prototype/default values.
    - Added Russian localization using official in-game terminology.
    - Added error navigation with field and section highlighting.
    - Added loaded-result diagnostics showing expected versus actual values, with guidance for reviewing compatibility settings and load order.
  Changes:
    - Strengthened configuration checks before export and during startup.
    - Removed the "Drag window" hint; title-bar dragging remains available.
    - Improved long-text layout.
  Bugfixes:
    - Rebuild saved editor windows on upgrade so obsolete drag hints no longer remain; preserve title-bar dragging and working edits.
    - Fixed a duplicate Chinese locale section that prevented the game from loading.
    - Fixed import-preview search text being reset and malformed configuration structures being silently accepted.
    - Fixed unfinished temperature and surface-condition values being silently discarded before export.
    - Added missing checks for advanced Boolean fields, main products, and optional fluidbox indexes.
    - Fixed surface-condition errors navigating to the general section instead of the affected field.
    - Fixed recipe-category and product-probability compatibility issues in Factorio 2.0.
    - Fixed invalid crafting times being silently replaced with defaults.
    - Fixed "Unknown key" names on recipes without a custom display name.
    - Fixed random output ranges being unintentionally converted to fixed amounts in the editor.
  中文 - 新增:
    - 指定机器选择器仅列出装配机、熔炉和火箭发射井等配方生产建筑。
    - 新增每个配方单独开启的三零属性太空平台兼容识别。
    - 新增地表属性 ID 查询、各星球属性查询及高级条件匹配预览。
    - 新增俄语翻译,参考游戏官方术语。
    - 新增错误定位按钮及字段、区块高亮。
    - 新增加载结果核对,显示配置期望值与实际结果的差异,并提示玩家检查兼容设置与加载顺序。
  中文 - 改进:
    - 加强导出前及启动时的配置校验。
    - 移除“拖动窗口”提示,保留标题栏拖动。
    - 优化长文本布局。
  中文 - 修复:
    - 更新时重建旧存档中的编辑器窗口,清除残留拖动提示,保留标题栏拖动和未保存编辑。
    - 修复中文语言文件重复节导致游戏无法加载的问题。
    - 修复导入预览搜索被重置、错误配置结构被静默接受的问题。
    - 修复未完成的温度和环境条件数值在导出前被静默清除的问题。
    - 补充高级布尔字段、主产物和可选流体箱索引的校验。
    - 修复环境条件错误定位到基本设置、未指向出错字段的问题。
    - 修复 Factorio 2.0 的制作类别与产物概率字段适配问题。
    - 修复非法制作时间被默认值掩盖的问题。
    - 修复未设置显示名称的配方出现“Unknown key”的问题。
    - 修复随机产量配方在编辑器中被意外转换为固定产量的问题。