Construction robots water and fertilize the plants of the agricultural towers you mark, so they grow faster.
Mods introducing new content into the game.
Version: 0.1.1
Date: 31. 10. 2026
Info:
- Release for Factorio 2.1.
Version: 0.1.0
Date: 31. 10. 2026
Features:
- Spray planner: drag over agricultural towers, and construction robots water each growing plant of those towers once with a water barrel, cutting its remaining growth time by 20%. Right-drag stops it.
- Foliar spray: shift-drag sprays a foliar spray barrel instead, cutting the remaining growth time by 40%. The barrel is brewed in the biochamber from water, nutrients and bioflux, and spoils back into an empty barrel after 30 minutes.
- Empty barrels ride back with the robot. Ghosts are only placed where a robot network has the barrels, so a dry network raises no alerts.
- Irrigation technology (after Agriculture, Construction robotics and Fluid handling) unlocks the planner shortcut; Foliar feeding (after Irrigation and Agricultural science pack) unlocks the foliar spray.
- Settings: both growth time cuts (map settings) and the foliar spray's spoil time (startup).
- Krastorio 2 Spaced Out: foliar spray is mixed in the chemical plant from water and Krastorio 2 fertilizer instead, needs the fertilizer technology, and doesn't spoil.
- Remote interface "crop-spray": mark_tower(tower, agent), unmark_tower(tower).