Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

b Error

12 days ago

The mod Creative Mod (2.1.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event creative-mod::on_entity_logistic_slot_changed (ID 182)
Unknown item name: cybersyn-request-threshold
stack traceback:
[C]: in function 'get_item_count'
creative-mod/scripts/instant_cheats.lua:21: in function 'refill_inventory'
creative-mod/scripts/instant_cheats.lua:33: in function 'handle_instant_request'
creative-mod/scripts/instant_cheats.lua:41: in function 'handle_entity_logistic_slot_changed'
creative-mod/scripts/events.lua:1428: in function <creative-mod/scripts/events.lua:1427>

11 days ago

Got the same Error. Currently (Closed) Testing AAI Automated Vehicles.

The mod AAI Programmable Vehicles (0.8.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event aai-programmable-vehicles::on_built_entity (ID 6)
The mod Creative Mod (2.1.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event creative-mod::on_entity_logistic_slot_changed (ID 182)
Unknown item name: signal-position-beacon-id
stack traceback:
[C]: in function 'get_item_count'
creative-mod/scripts/instant_cheats.lua:21: in function 'refill_inventory'
creative-mod/scripts/instant_cheats.lua:33: in function 'handle_instant_request'
creative-mod/scripts/instant_cheats.lua:41: in function 'handle_entity_logistic_slot_changed'
creative-mod/scripts/events.lua:1428: in function <creative-mod/scripts/events.lua:1427>
stack traceback:
[C]: in function 'set_slot'
aai-programmable-vehicles/control.lua:1185: in function 'update_position_beacon_from_entity'
aai-programmable-vehicles/control.lua:2868: in function 'struct_manage_entity'
aai-programmable-vehicles/control.lua:3472: in function 'callback'
aai-programmable-vehicles/scripts/event.lua:14: in function <aai-programmable-vehicles/scripts/event.lua:12>

11 days ago

I was just coming to report the same crash. This happened when I placed a Constant Combinator on a Space Platform and set it to broadcast the Dot signal.

11 days ago

This should be fixed in v2.1.3.
I've disabled fulfilling all request but the character ones and now only react to "item" requests.

Thanks for the report! <3

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