Creative Mod

by jodli
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
a month ago
0.17
26488

Changelog

Version: 1.1.4
Date: 04.05.2019
  Bugfixes:
    - Fixed a bug with another mod that uses the robot.force field on the on_robot_built_entity event.
              

Version: 1.1.3
Date: 04.05.2019
  Bugfixes:
    - Fixed a bug where the Creator Wand ignored the "Don't delete the character" setting.
    - Moar renaming of player to character.
              

Version: 1.1.2
Date: 03.05.2019
  Bugfixes:
    - Fixed a bug after changes in 0.17.35. Rename of player to character.
              

Version: 1.1.1
Date: 15.04.2019
  Bugfixes:
    - Fixed a bug with limiting the cheat number input to valid values
              

Version: 1.1.0
Date: 15.04.2019
  Info:
    - Disabled the energy interfaces due to confusion with the missing GUI
              

Version: 1.0.4
Date: 28.02.2019
  Bugfixes:
    - Fixed crash when putting Creative Cargo Wagon on rails
              

Version: 1.0.3
Date: 28.02.2019
  Bugfixes:
    - Fixed usage of type "monolith" to display icons on buttons
              

Version: 1.0.2
Date: 27.02.2019
  Bugfixes:
    - Fixed Localisation after rename
              

Version: 1.0.1
Date: 27.02.2019
  Info:
    - Update to work with Factorio v0.17.1
              

Version: 0.0.32
Date: 5. 5. 2018
  Bugfixes:
    - Fixed chinese language files
              

Version: 0.0.31
Date: 3. 5. 2018
  Bugfixes:
    - Fixed bug with 0.16.40+ equipment grid
    - Fixed minor bug with matter voids
              

Version: 0.0.30
Date: 14. 4. 2018
  Bugfixes:
    - Fixed bug with matter source connecting to an entity with a fluidbox
              

Version: 0.0.29
Date: 10. 4. 2018
  Bugfixes:
    - Fixed more incompatibility issues with mods that use numeric indexes for some prototype data instead of named fields
              

Version: 0.0.28
Date: 7. 4. 2018
  Bugfixes:
    - Fixed matter void backing up on only red belt
              

Version: 0.0.27
Date: 3. 4. 2018
  Bugfixes:
    - Fixed icon layering with non-standard icons (partially, icon layering just disabled currently)
    - Fixed empty table being passed where one shouldn't be
              

Version: 0.0.26
Date: 3. 4. 2018
  Bugfixes:
    - Fixed PyCoal incompatibility
              

Version: 0.0.25
Date: 17. 3. 2018
  Info:
    - Compatability update
              

Version: 0.0.24
Date: 1. 3. 2018
  Info:
    - Compatability update
              

Version: 0.0.23
Date: 17. 2. 2018
  Bugfixes:
    - Fix magic wand alt-select crash
              

Version: 0.0.22
Date: 16. 2. 2018
  Bugfixes:
    - Fix loading issues related to fluidbox dimensions
              

Version: 0.0.21
Date: 12. 2. 2018
  Bugfixes:
    - Should fix crash for matter sources feeding assemblers
              

Version: 0.0.20
Date: 7. 2. 2018
  Info:
    - Compatibility update
    - Possibly fixes errors with on_robot_built_tile and on_robot_mined_tile related to API changes. Needs more work and more testing.
              

Version: 0.0.19
Date: 26. 1. 2018
  Info:
    - Compatibility update
              

Version: 0.0.18
Date: 12. 1. 2018
  Bugfixes:
    - Increased inter-mod compatibility
              

Version: 0.0.17
Date: 12. 1. 2018
  Bugfixes:
    - Attempt to fix crash with certain mods
              

Version: 0.0.16
Date: 12. 1. 2018
  Info:
    - Compatibility update
              

Version: 0.0.15
Date: 5. 1. 2018
  Info:
    - Compatibility update
              

Version: 0.0.14
Date: 3. 1. 2018
  Bugfixes:
    - Fixed compatibility for 0.16.13 logistics storage chest
              

Version: 0.0.13
Date: 2. 1. 2018
  Bugfixes:
    - Fixed energy-void
              

Version: 0.0.12
Date: 31. 12. 2017
  Info:
    - Future compatibility update (who patches 5 times during Christmas?)
              

Version: 0.0.11
Date: 29. 12. 2017
  Info:
    - Compatibility update
              

Version: 0.0.10
Date: 28. 12. 2017
  Bugfixes:
    - Fixed inability to disable mod with remote interface
              

Version: 0.0.9
Date: 20. 12. 2017
  Info:
    - This isn't an official release of Creative Mode
  Bugfixes:
    - Fixed smoke
    - Fixed styles