Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
3 months ago
0.17 - 1.1
79.6K
Cheats

b LuaPlayer doesn't contain key clean_cursor.

3 years ago
(updated 3 years ago)

The mod Creative Mod (1.7.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event creative-mod::on_gui_click (ID 1)
LuaPlayer doesn't contain key clean_cursor.
stack traceback:
[C]: in function 'index'
__creative-mod
/scripts/gui-entity.lua:882: in function 'on_gui_click'
creative-mod/scripts/gui.lua:302: in function 'on_gui_click'
creative-mod/scripts/events.lua:514: in function '?'
creative-mod/scripts/events.lua:1172: in function <creative-mod/scripts/events.lua:1116>

replace clean_cursor with clear_cursor for Factorio >= 1.1

3 years ago

Should be fixed in the next version! :)

Thanks for reporting!

New response