Craft Deco


Craft decorations from all planets, plant or craft trees.

Tweaks
2 months ago
2.0
118
Environment
Owner:
makskornakov
Source:
https://github.com/makskornakov/Craft-Deco
Homepage:
N/A
License:
GNU GPLv3
Created:
2 months ago
Latest Version:
0.1.3 (2 months ago)
Factorio version:
2.0
Downloaded by:
118 users

Craft Deco

Adds a couple of tweaks to let players decorate factories using in game decorative entities and trees.

Any ideas, corrections, comments and contributions to source code are appreciated.

Portions of the code (entity_ingredients function and some more) were adapted from Dectorio mod.

Features

  • Technology

    • Adds a main technology (Craft Deco Landscaping)
    • If Space Age is enabled adds simple technologies for each planets decoratives. This prevents player from placing decorative from a planet he never traveled to.
  • Trees

    • Trees have a startup setting Normal Trees Craft Type which can be off / simple / seeding (only with Space Age)
    • Simple option just adds crafting recipes to all base trees
    • Seeding options extends Space Age seeding, currently by just adding Pine & Maple seeds, woods and proccesing recipes. Seeds can be planted either on Gleba or Nauvis.
  • Rocks, Ruins, etc.

    • Adds rock (and similar) crafting recipes and itemsю

Compatable mods

  • Space Age
    If Space Age is enabled decoratives and trees from other planets also become craftable and placable.
  • Alien Biomes
    • Trees from alien biome are included in Simple Normal Trees Craft Type setting
    • All rocks are included