Craft Deco
Adds a couple of tweaks to let players decorate factories using in game decorative entities and trees.
Any ideas, corrections, comments and contributions to source code are appreciated.
Portions of the code (entity_ingredients function and some more) were adapted from Dectorio mod.
Features
-
Technology
- Adds a main technology (Craft Deco Landscaping)
- If Space Age is enabled adds simple technologies for each planets decoratives. This prevents player from placing decorative from a planet he never traveled to.
-
Trees
- Trees have a startup setting
Normal Trees Craft Type
which can beoff
/simple
/seeding (only with Space Age)
- Simple option just adds crafting recipes to all base trees
- Seeding options extends Space Age seeding, currently by just adding Pine & Maple seeds, woods and proccesing recipes. Seeds can be planted either on Gleba or Nauvis.
- Trees have a startup setting
-
Rocks, Ruins, etc.
- Adds rock (and similar) crafting recipes and itemsю
Compatable mods
- Space Age
If Space Age is enabled decoratives and trees from other planets also become craftable and placable. - Alien Biomes
- Trees from alien biome are included in Simple
Normal Trees Craft Type
setting - All rocks are included
- Trees from alien biome are included in Simple