Adds tools to debug combinator contraptions. Pause and simulate each step individually.
Mods introducing new content into the game.
Version: 0.7.0 Date: 02. 11. 2024 Changes: - Updated to Factorio version 2.0 by SunSerega, thanks!
Version: 0.6.0 Date: 29. 11. 2020 Changes: - Updated to Factorio version 1.1.
Version: 0.5.0 Date: 03. 05. 2019 Changes: - Updated to Factorio version 0.18. Bugfixes: - Fixed crash while manipulating contraptions.
Version: 0.4.2 Date: 26. 03. 2019 Bugfixes: - Fixed crash caused by renaming in 0.17.35.
Version: 0.4.1 Date: 26. 03. 2019 Bugfixes: - Fixed that multiple events firing for an entity being built would result in duplicate entities. - Added additional safeguards against unclean removal of entities by other mods/scripts/migrations.
Version: 0.4.0 Date: 20. 02. 2019 Changes: - Updated to Factorio version 0.17.
Version: 0.3.1 Date: 01. 07. 2018 Bugfixes: - Fixed off by 1 crash when a mod/scenario/script creates new surfaces. Thanks to Boodals for reporting! - Changed naming scheme of locale information and keybindings to match Factorio's standard.
Version: 0.3.0 Date: 05. 01. 2018 Features: - Added support for Factorio 0.16. - Added compatibility with mods/scenarios that modify surfaces. - Added resilience against mods which remove entities without firing an event.
Version: 0.2.0 Date: 29. 10. 2017 Features: - Added option to hide the icon in the top-left corner (UI can be opened through keyboard shortcut).
Version: 0.1.2 Date: 29. 10. 2017 Features: - Added compatibility with mods/scenarios that modify forces.
Version: 0.1.1 Date: 20. 07. 2017 Features: - Added the ability to have custom contraptions to select a specific section of combinators to debug.