Adds tools to debug combinator contraptions. Pause and simulate each step individually.
Mods introducing new content into the game.
Version: 0.7.0
Date: 02. 11. 2024
Changes:
- Updated to Factorio version 2.0 by SunSerega, thanks!
Version: 0.6.0
Date: 29. 11. 2020
Changes:
- Updated to Factorio version 1.1.
Version: 0.5.0
Date: 03. 05. 2019
Changes:
- Updated to Factorio version 0.18.
Bugfixes:
- Fixed crash while manipulating contraptions.
Version: 0.4.2
Date: 26. 03. 2019
Bugfixes:
- Fixed crash caused by renaming in 0.17.35.
Version: 0.4.1
Date: 26. 03. 2019
Bugfixes:
- Fixed that multiple events firing for an entity being built would result in duplicate entities.
- Added additional safeguards against unclean removal of entities by other mods/scripts/migrations.
Version: 0.4.0
Date: 20. 02. 2019
Changes:
- Updated to Factorio version 0.17.
Version: 0.3.1
Date: 01. 07. 2018
Bugfixes:
- Fixed off by 1 crash when a mod/scenario/script creates new surfaces. Thanks to Boodals for reporting!
- Changed naming scheme of locale information and keybindings to match Factorio's standard.
Version: 0.3.0
Date: 05. 01. 2018
Features:
- Added support for Factorio 0.16.
- Added compatibility with mods/scenarios that modify surfaces.
- Added resilience against mods which remove entities without firing an event.
Version: 0.2.0
Date: 29. 10. 2017
Features:
- Added option to hide the icon in the top-left corner (UI can be opened through keyboard shortcut).
Version: 0.1.2
Date: 29. 10. 2017
Features:
- Added compatibility with mods/scenarios that modify forces.
Version: 0.1.1
Date: 20. 07. 2017
Features:
- Added the ability to have custom contraptions to select a specific section of combinators to debug.