Concrete roboport

by Quezler

Logistic subgrid, gives roboport coverage to connecting tiles but not your main grid.

Utilities
10 months ago
2.0
76
Logistics Logistic network

i Visual "bug"

20 hours ago

This mod is awesome!

I sadly have to say that the mod has 2 small problems.
1. If removing the last roboport from a big surface area, it will lag the game. I had a surface of 25k tiles and placing the first roboport lags the game for 30s and removing the last roboport lags the game 1m30s. I assume nothing can be done but I thought it was worth reporting in case you didn't know about it before.
2. Placing a logistics chest fills the roboport area with blue squares making the screen unreadable on a large area.
I hope that the link for the example image works.

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