Logistic subgrid, gives roboport coverage to connecting tiles but not your main grid.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Related to roboports and logistic robots.
Will this work with electric tiles mod? If not, can it?
all the tiles of the same type should work just fine