Hi,
I have a big processor to perform train station logic with many sub-processors and over 100 combinators in total. When it's in "editor mode" everything works smoothly (Frame cycle: 16ms, Game render preparation: 0.6ms, Sleep > 6ms) but when switched to packed mode there is huge decrease in performance (Frame cycle: 20ms, Game render preparation: 8.5ms, Sleep 0). The only thing I miss from packed processor is display. I could probably make workaround by creating a second processor only for display but it would be nice to do not have to do that and have display visible in "editor mode" as well or decrease render preparation in packed mode.