Compact circuits


Miniaturize a whole logic network into a single entity to save place (similar to factorissimo but for signals).

4 hours ago
1.1
92
Owner:
Telkine2018
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
12 days ago
Latest Version:
1.0.1 (4 hours ago)
Factorio version:
1.1
Downloaded:
92 times

Objectives

This mod allows to miniaturize a set of combinators into a single combinator.

As in factorissimo, it adds a dedicated surface to edit the combinators.

Main features

  • up to 16 input/output point between the internal combinators and the outer objects
  • possibility to pack the internal combinators into hidden ones and to free the editor surface
  • display of the internal lamps in the external combinator with differents size of lamp depending on the count of lamps

To use it:

  • search the "Compact circuits" technology, it add a new item: the miniaturization the compact "Processor"
  • craft a processor and put it the map
  • look at the input/output point around the processor, they are numbered from 1 to 16
  • click in the center of the processor and enter the editor mode
  • add internal input/output pole (click on the left button and then put it on the map). It is connected to the external input/output points.
  • maybe, select the internal input/output point to change the index
  • you can also addd a name to a point in order to easily find the matching external point outside the editor
  • build your circuit network in the editor: you can add constant combinator, arithmetic combinator, decider combinator, power pole, input/output pole, and lamp
  • exit from the editor
  • connect the external input/output point to the rest of of the base
  • you can see the values of the network in the editor
  • once the circuits works as expected, checked the button "Enter the packed mode".
    When you exit the editor, the associated surface is destroyed to save space.
    And you cannot see the real time values in the editor anymore but the network is working with small hidden combinators in the main surface.
    In this mode, if you add lamps in the editor, you will see them outside the editor on the processor entity.
    You can switch back to the non packed mode at any time.
    The lamps are not displayed in non-packed mode