Compact circuits


Miniaturize a whole logic network into a single entity to save place (similar to factorissimo but for signals).

Content
a month ago
1.1
7.43K
Circuit network

b I/O Points Description mismatch

1 year, 3 months ago

Somehow someway, game displays on-hover tooltips for the I/O points of another model.

Processor:
https://disk.yandex.ru/i/EM6f2yqG0oMVnQ

I/O Pole 3:
https://disk.yandex.ru/i/cfGuNJ50xr8QIQ

Other I/O poles have no on-hover names
This is actaully the I/O configuration of the model placed directly below.

1 year, 3 months ago

Sorry i didn't manage to reproduce it

1 year, 3 months ago

i sometime notice that when i have 2 different small circuit next to each other. one end up using the same overlay as the other.

1 year, 3 months ago

@Telkine2018, when I encounter this issue the next time, I'll try to record steps-to-reproduce.

1 year, 3 months ago

It's actually tricky to reproduce, as it doesn't happen every time, though there might be a way to get it consistently.

Blueprint string:
0eNqlVNtu2kAQ/Zd9BYLXNjZGygPmYoMxhBQITVVVxixm8WXN7hp7ifj3GtJKkUrSNjyOdubMmTln5wWsogylFCcctF4AS7y0xkktoHh9jgvQglUgQEs+VYG3YiTKOKqds1KcBKDFaYaqAPskYaD1razHQeJF50ouUgRaAHMUgypIvPgc+SROvZD7mPoZ5rWUEh8xRugPWEBQdsDJGp1bnr5XAUo45hi94l4C8SPJ4hWiF07XETFJyXmUKkgJK8tJ8msK6Q4ahgybeuMyjnTXOJ2qf+DKn8D9DShLCpSvoiqfQNUN7S9c1Ru4NiVJb77DtvFvan2A3iiVPHgUe6+vpVjcC9g57Y3XgITGe7oIqePMJe641HWgJfbRyhn1kvFiNez0+PjRCRl3mO4e4US4dJCPu5Yy7g4UdpwK1m3L+73Ub9vxYw+270tKHPthuW9oqJoGrw2n3WoceF0M/dNiwA+M07zNOO9wNW7g+pFxoHSjc+B/OGccjmCWH9vutl/pq46Q2CabFVZ9up9nMgm24VbvDOXhNBDzcJxXDCRYMmXPjCi2YqtqAR8ag4dRO6bWKip61NbiXV84+uphIydiay4ECXpjvFUEHO1MWeL7SXe6S1XFc7xdpXA1/dgnLkuPqalxXJk9D8JdUChrm7pDGNoWcZxDoEDHVOazaNKMdEeJxUYJiomhrq0hP1jc/7qTY/PgGYMnNMnVKVFN7ag89yb2UzjvJnQ/Wz+JLQ5IPZlB3M3bsesEhyCQGXnc+m7SibTDtJ8HrIGYtPFzY0jZl+VyaRnz+ixOp2hpr1FfLPVj1s2WWX1hZoaoR+yQd1wizDS/v/Jjyrt7uditNwsvJUGUXQSRm1DVDVnXDFlqKvLp9BOAvRL6

This blueprint consists of two mini compact processors, but in order to get the wanted effect, first place the lower processor, and then the upper one, the order in which they're placed matters. If they're placed in opposite order, I/O point names won't show at all when hovered with cursor. Also, make sure to place this blueprint far away from any other already existing processors, just in case. With this, I managed to reproduce the bug every time. Hope this helps.

1 year, 3 months ago

Fixed in 1.0.28

New response