Compact circuits


Miniaturize a whole logic network into a single entity to save place (similar to factorissimo but for signals).

Content
a month ago
1.1 - 2.0
10.7K
Circuit network

b [Fixed][SE] Using satelite view in editor = death

3 years ago

When in compact circuits dedicated surface and entering satellite view from Space Exploration ( pressing "n" by mistake ) will cause death.

3 years ago
(updated 3 years ago)

I have a base on Nauvis orbit and a processor on it. I use the N key without problems. The only issue is the lost of the GUI. That is fixed is the last release. Let me know if you have problems.

3 years ago
(updated 3 years ago)

I've narrowed down the problem, death occurs when I press "n" with the "packed" checkbox active when inside processor. (tested on 0.0.4 update)

When packed is disabled satellite view works fine, and i can switch between views fine.

Packed mode deletes world after exiting if I read it correctly, apparently N somehow triggers this while player character is still inside :?

3 years ago

I will look at it
Thanks for reporting

3 years ago

Should be fixed now. I leave the packed mode when exiting the editor without using the exit button

3 years ago

Im alive! :) Thx. Great mod.

3 years ago

Another idea about SE integration, option to enter "cheat mode" to be able to place free(or from local planet/personal inventory) new combinators when editing Compact circuits on another surface from Satellite view.

3 years ago

I will think about a way to edit processor in satellite view. I am not sure that se allows that.

3 years ago

For now I edit copy of processor on nauvis, then switch to satellite view. Copy click with shift, and paste with shift on orbit. And it adds free new combinators / lights there. But just editing in satellite view shows ghosts.

3 years ago

Now, you can edit the processor in satellite view.

2 years ago

Another death scenario with SE/Jetpack:

Fly into processor on jetpack, import saved processor model when flying = disappearance of player character & death few seconds later.

2 years ago
(updated 2 years ago)

Another problem - im stuck in Blueprint Sandboxes after designing circuit in that view...

Shift+B is switching me between Sandbox and processor and not main planet. Can't exit it designer view.

It is triggered after using Shift+B in sandbox view when in processor.

2 years ago

Hello, the import problem is fixed. But i cannot solve the Blueporint Sandboxes problem without changing its code.
You can insert the line :

if string.find(player.surface.name, "^proc%_%d+$") then return end

At the the line 346 of the file sandbox.lua (just unzip the mod in its directory and use a text editor)
It prevents <shift>B inside the circuit editor (you have to exit with the button)

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