Combat Research


Damage dealt to your enemies will contribute to your technology research. Includes settings to scale the effect damage has on research progress, unlocking early research options, and to disable the lab recipe. The only good bug is a dead bug!

Tweaks
30 days ago
1.1 - 2.0
1.51K
Combat Cheats

b "Disabling Lab Recipe" option breaks launch

a month ago

Error message popped up on restart, requiring resetting mod to defaults.


"Error while loading recipe prototype 'biolab' (recipe): Value must be a list in property tree at ROOT.recipe.biolab.results
Modifications: Space Age > Combat Research

Mods to be disabled: * space-age (2.0.42) * combatresearch (1.1.2) [ ] reset mod settings"

a month ago

Thank you for the report, I'm looking into it.

30 days ago

Update incoming to fix this bug. Thank you for the report!

29 days ago

Thanks for the prompt response & credit in the changelog. You're a real one.

This thread has been locked.