Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
1 year, 4 months ago
1.1
274K
Combat
Direction:
This mod 2 From other mods 76
Dependency types:
Default 1 Required 1 Conflict 0 Optional 0 Hidden 1
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Dependency 0
base >= 1.1.0 -
Last dependency data update: 12 hours ago (for v0.6.24)