Factorissimo but instead of a factory warehouse it's a copy-paste circuit warehouse. A composite combinator combined with combinations of combinators from a combinator combinator
I suggest saving all the players inventory to a table or switching players entity to another inventory (I don't know if the second is possible).
Than giving the player a big amount of combinators instead.
When player exists - remove all of them and reset the inventory.
This way it's more convenient and no cheating is possible.