Color Coded Pipes no extra pipes


CPP, but I removed the extra fluid-colored pipes because with Pymods they create a mess.

Content
25 days ago
2.0
242
Logistics Fluids

b Error while running event (with Pyanodons modpack)

a month ago

While trying to start a new game:

Error while running event ccp-noooo::on_init()
Error when running interface function automatic-underground-pipe-connectors.add_undergrounds: automatic-underground-pipe-connectors/control.lua:314: attempt to index local 'pipe_prototype' (a nil value)
stack traceback:
automatic-underground-pipe-connectors/control.lua:314: in function 'validate_lookup'
automatic-underground-pipe-connectors/control.lua:348: in function <automatic-underground-pipe-connectors/control.lua:346>
stack traceback:
[C]: in function 'call'
ccp-noooo/control.lua:84: in function 'add_automatic_underground_pipe_connector_support'
ccp-noooo/control.lua:93: in function <ccp-noooo/control.lua:88>

a month ago

Man, i litteraly have no idea why this happening, i can't replicate error and i aboslutly don't know what's the reason to appear 😭😭😭😭😭😭

a month ago

Probably a conflict with another mod -I have like 100 more-
I'll let you know if I find the conflicting one.
Thanks!

a month ago

Here's a hint from the original mod author (I mistakenly posted it there initially), it could help.

https://mods.factorio.com/mod/color-coded-pipes/discussion/688ff500b94b70c032b19a09

a month ago

Okay, thanks, I'll do it)

25 days ago

I think I fixed it)

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