BerbCorp Cargo Bay Loader
BerbCorp Cargo Bay Loader lets inserters and loaders insert into and remove from Space Age cargo landing pads, space platform hubs, and cargo bay extensions.
What it changes
- Adds configurable inserter and loader access to cargo bay extensions.
- Adds configurable direct inserter and loader access to cargo landing pads on planets.
- Adds configurable direct inserter and loader access to space platform hubs in space.
- Keeps logistic bot behavior unchanged.
Why
Space Age cargo structures are useful logistics hubs, but different saves want different automation rules. This mod lets you decide whether inserters and loaders may insert, remove, do both, or do neither for each cargo structure group.
Settings
- Cargo bay extensions
- Cargo landing pad (Planets)
- Space platform hub (Space)
- Surface blacklist
- Debug logging
Each cargo structure mode supports:
- Input/output
- Input only
- Output only
- None
Compatibility
Designed for Factorio 2.1 with Space Age.
Do not combine it with other mods that change the same cargo bay inserter or loader access behavior.
Safe for existing saves
Safe to add to existing saves. Startup setting changes require a restart so Factorio can rebuild the affected prototype flags and hidden proxies.
License
All rights reserved while maintained. If this mod has not been updated for 18 months, it may be used under the MIT license.
License and BerbCorp Assets
All rights reserved while maintained. If this mod has not been updated for 18 months, it may be used under the MIT license.
BerbCorp-created visuals, thumbnails, icons, badges, logos, and promotional images remain BerbCorp assets. After the 18-month MIT fallback applies, those assets may be reused only together with this mod or a fork/continuation where BerbCorp remains first in the mod name and the BerbCorp logo/badge remains visible on the thumbnail.