Adds a new bacteria type to Gleba, that allows for calcite to be manufactured in a biochamber.
Two recipes - one for the 'initial' bacteria, that requires some calcite to get started along with some squished fruit from Gleba.
Costs 10 calcite, 6 jelly, 4 mash and generates 0.1 calcite bacteria and a bunch of spoilage. Deliberately horribly wasteful to 'bootstrap' and needing importing some calcite in the first place. (on average 100 will be needed to 'get started')
And a 'cultivation' recipe that works much the same as iron/copper bacteria cultivation, recirculating and 'breeding' more bacteria with bioflux.
1 bioflux + 1 calcite bacteria -> 4 calcite bacteria (6 with inbuilt biochamber boost, more with prod mods of course).
Same basic style as iron/copper bacteria breeding, with similar constraints - bacteria decays after 1m the same way too.
Both recipes require 'bacteria cultivation' because there's not a lot of point in using the 'precursor' to waste a load of calcite beforehand.
And thus might make 'distribution' of bioflux to Nauvis easier than importing calcite. (Or maybe not, but do as you like!)