Thanks! I'm glad you enjoy them. As for only enjoying specific mods, this is exactly why I've released them individually, that way it's easy to pick-and-choose. That said I'll take all your feedback on Tungsten and Silica into consideration. Specifically, i have considered adding my own crusher building. I haven't yet because for me, buildings take the longest. (I've only done the Foundry so far, and the animations aren't exactly that fancy haha).
I didn't get why you allow to convert zircon into stone and back. I do understand and agree their relation in real life, but for Factorio it spoils the effect of new game resource IMHO. Can you please add it these 2 recipes as a mod setting (maybe I'm not the only one who finds this re-sorting conversion odd).
Thanks for the suggestion. I can definitely make it a mod setting. And now that there is zircon in rocks, I can probably make it default to off. I had initially added it so people didn't have to hand-mine one zircon per furnace in the early burner phase.
Can you please decrease zircon abundance in rocks (e.g. down to 5..7 like coal) or make its presence a mod option? With latest update it became too common free resource (I play with AlienBiomes) like stone and wood. Unless this is your plan to add a third "free" resource in game. :-(
Ah yes, I can decrease it even more in AlienBiomes. Some biomes do have a ton of rocks. I'll also reevaluate the amounts in vanilla. I want there to be enough to make a couple dozen stone furnaces without needing to hand-mine zircon.
Thanks for the suggestions!