Silica & Silicon

by brevven

Adds silica, silicon, and basic fiber optics to the game. Compatible with Space Age including a new plant & production chain on Gleba. A standalone piece of BZ Mods, with graphics by snouz.

Content
3 months ago
1.0 - 2.0
32.8K
Manufacturing

g New Maraxsis update breaks Silicaa & Silicon (using K2SO)

2 months ago

Hello! the new Maraxsis update merges the two types of sand from the crushed stone recipe from K2 and the Maraxsis sand because it was breaking the concrete recipe, but now with the sand types merged bzsilicon breaks on startup:

"Failed to load mods: Error in assignID: item with name 'sand' does not exist.

Source: silica-from-sand-maraxsis (recipe).

Mods to be disabled:
bzsilicon (2.0.18)"

a month ago

Hi
Another problem with Silicon. A recent update has brought a new item in called SILICONE..with an E. But no recipe is available to craft it, means, lubricant, engines, and some MK2 armour items are DEADLOCKED.
Previously the Engine and Silicon production was soft locked due to Silicon (no E) and Silicon(no E) Wafers, were required to make engines, but the filtration plant required four Engines.

a month ago

I think you have some other mod doing this, I've never seen this silicone

a month ago
(updated a month ago)

listed as bzsilicon in the recipe book. It appeared out of no where last week. Wasn't in the game when i started a few weeks ago. I know for sure as I had the silicon wafer filtration plant engine problem. Can't see any update logs that explain it.
Anyway, just having to bypass the 5 recipes it's now present in.

a month ago

the silicone recipe only shows up if you enable the more intermediates option in the startup options for silicon.

a month ago

That enables silicone wafer among others and was already active, Silicone is something different, and appeared after i was already 15 hours or so in. But i hadn't played in over a week, so something changed in that time.

a month ago
(updated a month ago)

The intermediates option is disabled by default when you install the mod. You can tell because the red button next to the setting is not light up and clickable. Also I loaded the mod in a creative world, four new items are added when the intermediates option is turned on which are Silicon Wafer, Silicone, Solar Cell, and MEMS Gyroscope. I looked up when silicone is mentioned in the change log, the only mention is when this mod was updated to 2.0.

Version: 2.0.0
Date: 2025-01-06
Changes:
- Compatible with 2.0 and Space Age
- More intermediate recipes setting now only has yes/no options.
- Changes to silicon wafers
- New intermediate when setting is active: silicone. Silicone is handled a bit differently between vanilla and Space Age.
- With space age enabled, add a small crusher for making silica directly from stone.
- New plant for Space Age, Razorgrass. Used in silica production chain on Gleba. (Can use command "/bz-regenerate gleba razorgrass" when adding to existing game)
- Recipe for making extra stone on Vulcanus.

a month ago

Can you assemble Silicone, because I cannot. The recipe book says 1 copper plate, 10 silicon, 20 water. But inside an assembler there is no recipe to select. Nor is it listed as unlocked with a certain Tech research.

a month ago

From what I have seen the silicone recipe does not get unlocked with the K2 mod. it shows up just fine in vanilla + BZ without K2. But for some reason it still changes all the recipes that use silicone to need it.

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