Adds silica, silicon, and basic fiber optics to the game. Compatible with Space Age including a new plant & production chain on Gleba. A standalone piece of BZ Mods, with graphics by snouz.
Mods introducing new content into the game.
Version: 2.0.18 Date: 2025-06-16 Fixes: - Krastorio 2: Silicon recipe unlock fixed. Changes: - Krastorio 2: Basic crusher removed, Krastorio Crusher is now used for all crushing recipes. Recipe speeds have been adjusted to compensate. - K2SO: Due to silicon needs, coke can be made from coal + carbon, unlocked on Vulcanus.
Version: 2.0.17 Date: 2025-06-15 Fixes: - Fix load issue when used with both K2SO & AAI Industry
Version: 2.0.16 Date: 2025-06-15 Fixes: - Krastorio2 & Spaced Out: Fix soft lock on circuits introduced in 2.0 updates - Fix load error with certain loadouts, especially with K2SO
Version: 2.0.15 Date: 2025-05-04 Changes: - Krastorio2 spaced out support - Minor K2 integration tweaks
Version: 2.0.14 Date: 2025-05-03 Fixes: - Fix possible load issues with Bob's Changes: - K2 compatibility updates, thanks to autechr3 & pla
Version: 2.0.13 Date: 2025-04-08 Changes: - Improve compatibility with Ash mod
Version: 2.0.12 Date: 2025-04-08 Changes: - Improve compatbility with Crushing Industry
Version: 2.0.11 Date: 2025-03-23 Fixes: - Fix when used without space age.
Version: 2.0.10 Date: 2025-03-22 Changes: - Set inventory sounds for some items Fixes: - Loads with Crafting Efficiency - Improved compatibility with Muluna
Version: 2.0.9 Date: 2025-03-21 Fixes: - Fix startup crash introduced in Factorio 2.0.42
Version: 2.0.8 Date: 2025-03-11 Fixes: - Improve compatibility with glass: silica comes from sand when generic sand is available. - Minor locale fixes Changes: - Make wafers in smaller batches (ratio unchanged)
Version: 2.0.7 Date: 2025-03-03 Fixes: - Fix Tier 1 module recipes to all require silicon, when wafers are not enabled. - Space Age: When enabled, add a handcrafting recipe for silicon wafers - Fix for infinite loop with certain mod loadouts (mostly during mod dev). - Other minor fixes
Version: 2.0.6 Date: 2025-01-29 Changes: - Changes to Any Planet Start progression - Maraxsis: Can make silica from sand, silica is used for glass on Maraxsis. Fixes: - Fix razorgrass regenerate
Version: 2.0.5 Date: 2025-01-25 Fixes: - Improve compatibility with mods that modify armor recipes in certain ways
Version: 2.0.4 Date: 2025-01-16 Changes: - Player can plant razorgrass by hand on appropriate tiles. - Stop adding extra decoratives.
Version: 2.0.3 Date: 2025-01-14 Changes: - Fix /bz-regenerate command when not using Space Age
Version: 2.0.2 Date: 2025-01-09 Changes: - With AAI Industry, unlock crusher with sand, slight change to tech tree
Version: 2.0.1 Date: 2025-01-07 Changes: - In Space Age, modded sand (eg in AAI Industry) will now be created in basic crusher Fixes: - Attempted fix for crash with a large suite of mods, one of which seems to set a "deadlock" global variable
Version: 2.0.0 Date: 2025-01-06 Changes: - Compatible with 2.0 and Space Age - More intermediate recipes setting now only has yes/no options. - Changes to silicon wafers - New intermediate when setting is active: silicone. Silicone is handled a bit differently between vanilla and Space Age. - With space age enabled, add a small crusher for making silica directly from stone. - New plant for Space Age, Razorgrass. Used in silica production chain on Gleba. (Can use command "/bz-regenerate gleba razorgrass" when adding to existing game) - Recipe for making extra stone on Vulcanus.
Version: 0.11.12 Date: 2024-01-13 Localization: - pl updates, thanks to S3BA
Version: 0.11.11 Date: 2023-04-23 Fixes: - Fix some typos Changes: - K2: Silica matter recipe balance - SE+K2: Silica matter recipe requires stabilizer
Version: 0.11.10 Date: 2023-02-12 Changes: - Crafting efficiency improvements, thanks to nihilistzsche
Version: 0.11.9 Date: 2023-01-23 Fixes: - Fix for new SE release
Version: 0.11.8 Date: 2023-01-17 Fixes: - Add optional depenency on aai-industry to fix some mod load order discrepancies Features: - (Beta) Support for Crafting Efficieny mod
Version: 0.11.7 Date: 2023-01-01 Changes: - Prod modules enabled for optical fiber - SE Space locomotives require MEMS gyro now Localization: - K2: Better string for silica processing, for ja, from Sakuro
Version: 0.11.6 Date: 2022-12-31 Fixes: - SE/K2: Silicon with pyroflux can be made in fluid-enabled furnaces - Add tech tree dependency on logistic science pack - SE/K2: Attempt fix of issue where some mod loadouts did not have MEMS gyro in flying robot frame recipe. - K2: Fix compatibility issue with Seb's electrics. Localization: - K2: Better string for silica processing, for en
Version: 0.11.5 Date: 2022-12-24 Localization: - ja locale updates from Sakuro - de locale updates from NathanU - zh-CN updates from sunnytan53
Version: 0.11.4 Date: 2022-08-23 Changes: - deep core mining balance for stone needs - Minor compatibility updates
Version: 0.11.3 Date: 2022-08-10 Changes: - Cable item subgroup
Version: 0.11.2 Date: 2022-07-02 Fixes: - SE 0.6.68 compatibility breakage fixed
Version: 0.11.1 Date: 2022-07-01 Fixes: - SE 0.6: Use stone subgroup for raw material items
Version: 0.11.0 Date: 2022-07-01 Changes: - Compatible with Space Exploration 0.6
Version: 0.10.0 Date: 2022-06-26 Features: - Beta support for 248k. Silica used in glass. More changes likely to come.
Version: 0.9.1 Date: 2022-01-08 Features: - Korean (ko) l10n, thanks to x2605
Version: 0.9.0 Date: 2022-01-08 Features: - Added a new optional gyroscope intermediate
Version: 0.8.3 Date: 2022-01-06 Changes: - Polish (pl) l10n, thanks to S3BA
Version: 0.8.2 Date: 2022-01-05 Changes: - Simplified Chinese (zh_CN) l10n, thanks to PlexPt
Version: 0.8.1 Date: 2022-01-05 Changes: - Bio Industries more minor compatibility Fixes: - IR2 loose compatibility fix
Version: 0.8.0 Date: 2021-12-31 Changes: - K2 1.2 alternate electronic components recipe - Update stone autoplace for more stone.
Version: 0.7.4 Date: 2021-07-26 Changes: - Very minor K2 tech tree tweak - Minor Refactor
Version: 0.7.3 Date: 2021-07-01 Features: - Strange matter compatibility
Version: 0.7.2 Date: 2021-06-26 Changes: - Tweak solar cell recipe, less silicon Features: - Transport drone circuits
Version: 0.7.1 Date: 2021-06-16 Localization: - ja locale updates from Sakuro Features: - Mod Mash Electronics recipes
Version: 0.7.0 Date: 2021-06-16 Features: - Recipe bypass setting Localization: - Polish localization tweaks, thanks to user TheoMarque
Version: 0.6.14 Date: 2021-06-02 Localization: - ja localization thanks to Sakuro
Version: 0.6.13 Date: 2021-05-23 Features: - Zombies compatibility
Version: 0.6.12 Date: 2021-05-22 Localization: - Polish localization, thanks to user TheoMarque
Version: 0.6.11 Date: 2021-05-01 Features: - Russian localization, thanks to user Spectrus1702
Version: 0.6.10 Date: 2021-04-30 Localization: - German localization, thanks to user yokmp
Version: 0.6.9 Date: 2021-04-13 Fixes: - Recipe fix for deadlock stacked recipes + K2
Version: 0.6.8 Date: 2021-04-12 Changes: - Reduce silicon/wafer needs for first tier modules.
Version: 0.6.7 Date: 2021-04-11 Changes: - Added experimental setting to not use crushed stone with Bio Industries. This is meant only for massive megabases, and is not recommended otherwise.
Version: 0.6.6 Date: 2021-03-20 Changes: - Rebalance: circuit network components always use silicon, not wafers This makes them craftable when they are unlocked, and also improves mod compatibility. - Programmable speaker also uses 1 silicon. - When using Extended Research System with Bio Industries, unlock some stuff earlier.
Version: 0.6.5 Date: 2021-03-19 Features: - Omnimatter recipe for silica
Version: 0.6.4 Date: 2021-03-15 Fixes: - Fix tech deadlock in K2 with intermediates on (type SiliconRecipes)
Version: 0.6.3 Date: 2021-03-14 Features: - More combinator recipes
Version: 0.6.2 Date: 2021-03-13 Fixes: - Fix Crash with angels mods
Version: 0.6.1 Date: 2021-03-13 Fixes: - Minor tech tree fix when intermediates on. Changes: - Space Exploration: Added silica to chemical gel, materials testing pack
Version: 0.6.0 Date: 2021-03-13 Changes: - Less silicon (or wafers) needed in processing units - If using intermediates, wafers now required for advanced circuits - Increase map's richness of stone slightly. - Bio industries, crushed stone -> silica recipe is smelting now. More changes to come...
Version: 0.5.2 Date: 2021-03-11 Changes: - Enable prod modules on all recipes
Version: 0.5.1 Date: 2021-03-11 Changes: - UsefulCombinators recipes
Version: 0.5.0 Date: 2021-03-08 Changes: - New visuals by snouz (icons, technologies) - New mod icon - Added icon mipmaps Features: - Beta Bio Industries compatibility: silica from crushed stone, concrete recipe update.
Version: 0.4.1 Date: 2021-02-28 Features: - Deadlock stacking and crating, with thanks to GeneralTank
Version: 0.4.0 Date: 2021-02-27 Features: - New optional intermediates: Silicon wafer & Solar cell.
Version: 0.3.7 Date: 2021-02-15 Changes: - Loose compabitility with IR2
Version: 0.3.6 Date: 2021-02-13 Changes: - Use K2 silicon icon.
Version: 0.3.5 Date: 2021-02-12 Fixes: - Fix silicon vulcanite smelting recipe.
Version: 0.3.4 Date: 2021-01-31 Changes: - Concrete will always try to keep stone brick in some step of the chain. Concrete will also use sand where possible. I.e concrete "realism". This may be further adjusted but these goals will remain.
Version: 0.3.3 Date: 2021-01-31 Changes: - SE Delivery cannon capsules - K2 Silica matter
Version: 0.3.2 Date: 2021-01-30 Fixes: - K2+AAI concrete recipe
Version: 0.3.1 Date: 2021-01-30 Changes: - SE Vulcanite silicon smelting - K2+SE Vulcanite silicon smelting
Version: 0.3.0 Date: 2021-01-30 Changes: - Support K2+SE
Version: 0.2.0 Date: 2020-11-23 Changes: - Support 1.1
Version: 0.1.0 Date: 2020-09-15 Changes: - Initial version