Bulk wagons for ores and other bulk goods, with a loading station and an unloading pit that are built across the track. Items move by built-in belt or inserter.
Mods introducing new content into the game.
Version: 0.3.1
Date: 2026-10-24
Features:
- Stations can be coloured: a colour panel next to the station window, or Shift + right click on a locomotive, wagon or train stop and Shift + left click on the station. Blueprints and copy-paste keep the colour.
- Loaded wagons show how full they are (four heap heights).
- While goods move only the belts run; the chutes stay down.
- Portal silo: the port belt visibly runs into a hooded intake on the bucket elevator.
- Unloading pit: gravel apron with a ragged edge blends it into the ground; its insides are only hinted at.
- Green placement markers: while a station is in the cursor, every free spot on straight rails nearby is outlined.
Changes:
- Colour masks of wagon and stations now work like the vanilla ones (grey paint under the mask, colour at alpha 0.5), so they look the same as a locomotive in the same colour.
Bugfixes:
- The cargo heap now fits the hopper on north-south track (it sat too high).
Version: 0.3.0
Date: 2026-10-24
Features:
- Stations can only be built across a straight rail and snap to the rail grid like rail signals, so three fit side by side under one wagon.
- Circuit panel: choose whether the wagon readings go out on the red and/or green network; the panel is laid out like the vanilla circuit window.
- The station window shows the station in its preview.
- The belt loader's window no longer shows a locked inventory slot.
- Chutes and spouts move down when a wagon arrives and up when it leaves.
Changes:
- Stations collide with buildings, trees, rocks, rail signals and each other.
- Transfer rate default is 250 items/s per station, moved in small steps every 12 ticks.
Bugfixes:
- Bulk wagons on north-south track no longer leave a gap to the car ahead.
Version: 0.2.0
Date: 2026-10-23
Features:
- Circuit network panel next to the station window.
- Enable/disable condition: a station only loads or unloads while its condition is true.
- Read the contents of the docked wagon, and a "wagon docked" signal (W = 1).
- The belt loader can now be wired too (click it to open its window).
- Blueprints keep station circuit settings and wires; Shift + right/left click copies settings between stations.
Version: 0.1.0
Date: 2026-10-23
Features:
- Bulk wagon: hopper wagon with three compartments that only carries ores and other bulk goods. Load is shown in the colour of the cargo. Colourable like a locomotive.
- Belt loader (first research): no inventory, loads stopped bulk wagons straight from the connected belt at that belt's speed.
- Portal silo loading station (second research): buffer inventory, filled by its built-in belt port or inserters.
- Unloading pit with walkable gratings: empties stopped bulk wagons into its inventory, emptied by its built-in belt port or inserters.
- All stations are built across the track, three per wagon, and turn and centre themselves on the rail. R switches the belt port side while placing.
- Docking animations: spouts lower onto the wagon, flap openers rise at the pit.
- Station inventories can be read by the circuit network.
- Every Space Age planet gets its own variant of wagon and stations (placeholder tint for now).
- Startup settings for wagon slots, station sizes and port belt speed; map settings for transfer rate and extra bulk items.