Bulk Wagons


Bulk wagons for ores and other bulk goods, with a loading station and an unloading pit that are built across the track. Items move by built-in belt or inserter.

Content
a day ago
2.1
122
Logistics Trains

Changelog

Version: 0.3.1
Date: 2026-10-24
  Features:
    - Stations can be coloured: a colour panel next to the station window, or Shift + right click on a locomotive, wagon or train stop and Shift + left click on the station. Blueprints and copy-paste keep the colour.
    - Loaded wagons show how full they are (four heap heights).
    - While goods move only the belts run; the chutes stay down.
    - Portal silo: the port belt visibly runs into a hooded intake on the bucket elevator.
    - Unloading pit: gravel apron with a ragged edge blends it into the ground; its insides are only hinted at.
    - Green placement markers: while a station is in the cursor, every free spot on straight rails nearby is outlined.
  Changes:
    - Colour masks of wagon and stations now work like the vanilla ones (grey paint under the mask, colour at alpha 0.5), so they look the same as a locomotive in the same colour.
  Bugfixes:
    - The cargo heap now fits the hopper on north-south track (it sat too high).
Version: 0.3.0
Date: 2026-10-24
  Features:
    - Stations can only be built across a straight rail and snap to the rail grid like rail signals, so three fit side by side under one wagon.
    - Circuit panel: choose whether the wagon readings go out on the red and/or green network; the panel is laid out like the vanilla circuit window.
    - The station window shows the station in its preview.
    - The belt loader's window no longer shows a locked inventory slot.
    - Chutes and spouts move down when a wagon arrives and up when it leaves.
  Changes:
    - Stations collide with buildings, trees, rocks, rail signals and each other.
    - Transfer rate default is 250 items/s per station, moved in small steps every 12 ticks.
  Bugfixes:
    - Bulk wagons on north-south track no longer leave a gap to the car ahead.
Version: 0.2.0
Date: 2026-10-23
  Features:
    - Circuit network panel next to the station window.
    - Enable/disable condition: a station only loads or unloads while its condition is true.
    - Read the contents of the docked wagon, and a "wagon docked" signal (W = 1).
    - The belt loader can now be wired too (click it to open its window).
    - Blueprints keep station circuit settings and wires; Shift + right/left click copies settings between stations.
Version: 0.1.0
Date: 2026-10-23
  Features:
    - Bulk wagon: hopper wagon with three compartments that only carries ores and other bulk goods. Load is shown in the colour of the cargo. Colourable like a locomotive.
    - Belt loader (first research): no inventory, loads stopped bulk wagons straight from the connected belt at that belt's speed.
    - Portal silo loading station (second research): buffer inventory, filled by its built-in belt port or inserters.
    - Unloading pit with walkable gratings: empties stopped bulk wagons into its inventory, emptied by its built-in belt port or inserters.
    - All stations are built across the track, three per wagon, and turn and centre themselves on the rail. R switches the belt port side while placing.
    - Docking animations: spouts lower onto the wagon, flap openers rise at the pit.
    - Station inventories can be read by the circuit network.
    - Every Space Age planet gets its own variant of wagon and stations (placeholder tint for now).
    - Startup settings for wagon slots, station sizes and port belt speed; map settings for transfer rate and extra bulk items.