Mods introducing new content into the game.
Version: 0.1.10 Date: 05. 07. 2024 Changes: - Added compat for Exotic Industries inserters
Version: 0.1.9 Date: 21. 03. 2024 Changes: - Added manual migration with commands + compat for K2 and SE
Version: 0.1.8 Date: 18. 02. 2024 Changes: - Changed behaviour: Filter mode of newly placed inserters with circuit connections (placed with blueprint or copied some circuit setup, not just the inserter) won't change to blacklist
Version: 0.1.7 Date: 18. 02. 2024 Changes: - Fixed crash on saves that already had mod before 1.0.6
Version: 0.1.6 Date: 18. 02. 2024 Changes: - Added migration for filter inserter items
Version: 0.1.5 Date: 18. 02. 2024 Changes: - Fast-replaced inserters no longer switch to blacklist
Version: 0.1.4 Date: 20. 01. 2024 Changes: - Tweaked control logic to only force switch to blacklist for whitelist non-filter inserters with empty slots
Version: 0.1.3 Date: 20. 01. 2024 Changes: - Fixed migration conflict swapping blacklist/whitelist modes, fixed event entities in control.lua
Version: 0.1.2 Date: 19. 01. 2024 Changes: - Added better migration for inserters. Credit to notnotmelon for original script.
Version: 0.1.1 Date: 19. 01. 2024 Changes: - Added migration for filter inserters to usual ones
Version: 0.1.0 Date: 19. 01. 2024 Changes: - Initial release