Brave New OARC Scenario


This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. Play on teams or solo in your own base, while other players do the same. Chat with players, learn from their builds. You get to do your own design. You choose to play legacy character mode, or BNO Mode where you have no body, unable to craft anything yourself (lazy bastard) and must command bots to build everything. You start with resources and a little power.

Scenarios
10 days ago
1.1 - 2.0
2.47K
Environment Logistic network

a 4.1.5 release

2 years ago
(updated 2 years ago)

I've added a bunch of settings to the mod menu in the GUI, which will keep you from having to edit the config.lua file to make map choices. This will still enable you to use config.lua and still enable you to generate maps either with map-gen or in game using either the in game settings or config.lua, AND you can make specific changes. So some can come from config.lua and over ride those settings from the gui.

OK - take a look in 4.1.5 release. You'll have alot more control over your map.

Testing before releasing, found two things neither are a big deal. If you choose No Moat, your water slot north is buried in the trees. I've moved it further south. The other is weird, One roboport that had construction bots in it was destroyed, i went from 100 Construction to 164. WTF ! At one point I was considering adding back bots when they exploded, but I fixed the exploding bots. So maybe something lingers in the code. More on this when I find it.

About six people online today. It's not easy, even vets will learn something while playing this mod.

2 years ago

It's become obvious that players are finding this very challenging. Be sure to turn on pick ghost if no item, in settings->interface

Tanks, jeeps, spidertron are drivable - hover over the vehicle and hit enter. I used a tank with no ammo to do alot of clearing. You don't have the ability to fire weapons.

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