Brave New OARC Scenario


This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. Play on teams or solo in your own base, while other players do the same. Chat with players, learn from their builds. You get to do your own design. You choose to play legacy character mode, or BNO Mode where you have no body, unable to craft anything yourself (lazy bastard) and must command bots to build everything. You start with resources and a little power.

Scenarios
3 days ago
1.1 - 2.0
2.52K
Environment Logistic network

i First multiplayer run

2 years ago
(updated 2 years ago)

Only 4 players, but all worked as designed. Some notes:
All figured out how to deal with limited starting resources. This is a blueprinters game!

1) New bots made from assemblers are not fast - look into boosting them. We started with fast bots, I normally run with slow bots at start.
2) No one knows that bots in chests need to be put back into network, my first mistake in Brave New World as well, modify start to have yellow chests push bots back into roboport.
3) Turn on anti-grief feature. Even with it off, I can't modify anyones bases, but I can put down blueprints. This could be irratating. I want to defeat trolls. The bots won't build my blueprints in someone elses base, but base owner also can not delete them. I believe I can turn off ability to lay bp's in map view. This really becomes a benefit in BNO. This will frustrate trolls to no end !
4) What else ? ...

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