Staged Blueprint Planning


The ultimate mod for designing staged blueprints.

Utilities
5 days ago
1.1 - 2.0
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Blueprints Cheats

b [stale] New stage or deliting stage

9 months ago
(updated 9 months ago)

I get an error message when I reload any map in the editor, open a project and then create a new section or delete a section. This happens also for a new empty project from a new scenario, but only when first saving it, quit the editor and reload the map again.

Here is a output of my logfile.

   5.928 Loading mod settings bp100 2.1.2 (settings.lua)
   5.930 Loading mod core 0.0.0 (data.lua)
   5.944 Loading mod base 2.0.23 (data.lua)
   6.083 Loading mod bp100 2.1.2 (data.lua)
   6.090 Loading mod elevated-rails 2.0.23 (data.lua)
   6.112 Loading mod quality 2.0.23 (data.lua)
   6.122 Loading mod space-age 2.0.23 (data.lua)
   6.440 Loading mod base 2.0.23 (data-updates.lua)
   6.448 Loading mod bp100 2.1.2 (data-updates.lua)
   6.455 Loading mod quality 2.0.23 (data-updates.lua)
   6.469 Loading mod space-age 2.0.23 (data-updates.lua)
   6.478 Loading mod bp100 2.1.2 (data-final-fixes.lua)
   ...
   1459.928 Script @__bp100__/lib/protected-action.lua:13: Protected action: unexpected error occurred:
   LuaGuiElement API call when LuaGuiElement was invalid.
   stack traceback:
    __bp100__/ui/StageSelector.lua:59: in function 'setup'
    __bp100__/ui/StageSelector.lua:80: in function <__bp100__/ui/StageSelector.lua:78>
    (...tail calls...)
    __bp100__/lib/event/Event.lua:34: in function 'raise'
    __bp100__/project/UserProject.lua:309: in function 'raiseEvent'
    __bp100__/project/UserProject.lua:181: in function 'deleteStage'
    __bp100__/project/UserProject.lua:453: in function 'deleteInProject'
    __bp100__/ui/ProjectSettings.lua:959: in function <__bp100__/ui/ProjectSettings.lua:951>
    (...tail calls...)
    __bp100__/lib/factoriojsx/components/Dialog.lua:89: in function <__bp100__/lib/factoriojsx/components/Dialog.lua:86>
    (...tail calls...)
    [C]: in function 'xpcall'
    __bp100__/lib/protected-action.lua:17: in function 'protectedAction'
    __bp100__/lib/factoriojsx/render.lua:489: in function <__bp100__/lib/factoriojsx/render.lua:478>
9 months ago

Hi,
Thanks for the report!
Unfortunately, I'm currently unable to reproduce the crash.
Could you provide a savefile right before creating the stage causes the crash?
This will be helpful, as it provides more info like like exact mod version, settings used, and the exact state of the world when the crash happens.

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