Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.10.7 Date: 2025-11-25 Changes:
Version: 2.10.6
Date: 2025-11-25
Features:
- Added experimental better blueprint paste handling! This supports pasting wires from cut entities, and pasting from the blueprint library. Currently experimental, can be disabled with a new per-player setting.
- Allow disabling staged tiles in space platforms.
Version: 2.10.5
Date: 2025-11-23
Bugfixes:
- Fixed NEW crash when attempting to take a empty blueprint.
- Exported blueprint books will now have the first blueprint selected by default.
Version: 2.10.4
Date: 2025-11-23
Bugfixes:
- Fixed that the "stage deconstruct" indicator would not be shown for newly created entities.
Version: 2.10.3
Date: 2025-11-21
Bugfixes:
- Fixed not being able to take a blueprint of a stage that includes tiles but all entities are _filtered out_.
Version: 2.10.2
Date: 2025-11-20
Bugfixes:
- Fixed space platform hubs not being present when a stage is inserted at the front.
- Fixed on spaceships, that extra space platform may be present when inserting a stage.
- Fixed that tiles may sometimes not be fixed when rebuilding a stage.
- Fixed that importing a space platform project would use normal world surfaces instead.
- Fixed that creating a platform with a quality starter pack would not create a quality platform... as if anyone would want to do that
- Fixed not being able to take a blueprint of a stage that includes tiles but not entities.
Version: 2.10.1
Date: 2025-11-18
Bugfixes:
- Editing blueprint filters with entities no longer present in active mods no longer crashes the UI.
Version: 2.10.0
Date: 2025-11-17
Features:
- You can now copy an entity with item requests, in a project. This can be toggled under a new setting.
Version: 2.9.1
Date: 2025-11-16
Features:
- Staged copy and Staged cut now also copy custom item requests!
Version: 2.9.0
Date: 2025-11-16
Features:
- Added "discarding" a stage, which deletes a stage without merging it's contents.
- Reverse-selecting with the Staged deconstruct stage, now deconstructs the entity in the NEXT stage. The "Deconstruct at next stage" setting now swaps normal and reverse select behavior.
Changes:
- The "stage deconstructed" indicator now also shown for entities created and removed in the same stage; it is only omitted on trains and vehicles.
Gui:
- Make project list ui slightly slimmer.
- Make project settings ui slightly slimmer.
Version: 2.8.4
Date: 2025-11-12
Gui:
- Don't close project list when entering a project.
Minor features:
- Hidden project surface names from remote view surface list.
Bugfixes:
- Fixed returning to a project/stage at the same position you left it, in more cases.
- Fixed that planet selection in UIs would be off by 1 in some cases.
Version: 2.8.3
Date: 2025-11-11
Gui:
- Moved "Delete project" button to the Project list UI.
- Improved button layout in Project list UI
Minor features:
- Stay in remote view, when switching stages in remote view.
Version: 2.8.2
Date: 2025-11-10
Bugfixes:
- Fixed exporting projects to string, when settings remnants are present.
- We really need to get rid of those...
Version: 2.8.1
Date: 2025-11-09
Bugfixes:
- Fixed module dropping into a crafting machine (using Z).
- Fixed tile ghosts lingering when pasting blueprints on space platforms.
- Fixed duplication of item requests in fuel inventories, for exported blueprints.
- Fixed that cryogenic plant mirroring was not saved.
Minor Features:
- Added a command to refresh the top left mod button, in case it disappears
Gui:
- Fixed missing label for "All" settings in updated settings entity UI.
Version: 2.8.0
Date: 2025-11-09
Features:
- Added support for staged space platforms!
- Added a new project creation UI.
Changes:
- Revised project settings UI.
- The names of surfaces in projects now match the project/stage name.
- Map gen settings are now saved and can be shared when exported/imported to string.
Bugfixes:
- "Surface properties" (crafting restrictions) are now respected when setting a project to use a planet's map gen.
Version: 2.7.1
Date: 2025-11-02
Bugfixes:
- Fixed handling of item requests for fuel and nutrients.
- Fixed several issues relating to bot item requests.
- Duplicate item requests highlights will no longer appear on some entities.
Version: 2.7.0
Date: 2025-10-29
Features:
- Added support for vehicles (cars, tanks, spidertrons).
Version: 2.6.8
Date: 2025-10-27
Bugfixes:
- Fixed multiple issues related to handling elevated rails and train signals.
Version: 2.6.7
Date: 2025-10-19
Bugfixes:
- Fixed that some entities like electromagnetic plants were not properly mirrored in project editor.
Version: 2.6.6
Date: 2025-10-18
Bugfixes:
- Fixed issue with inserter pickup/drop positions when blueprinted in some cases
Version: 2.6.5
Date: 2025-10-09
Bugfixes:
- Fixed crash when attempting to take a blueprint with no entities.
Version: 2.6.4
Date: 2025-10-04
Bugfixes:
- Actually fixed crash when creating a new stage, on a project loaded in an earlier version. Don't use 2.5.1 y'all
Version: 2.6.3
Date: 2025-09-27
Bugfixes:
- Fixed an issue with trains when inserting a stage before the stage a train is in.
- Fixed partially missing support for agricultural towers.
- Fixed several issues related to elevated rails.
Changes:
- Editor should now be more resilient to crashes due to missing previews.
- Removed redundant item request indicator from entities that already have them
Version: 2.6.2
Date: 2025-09-27
Bugfixes:
- Fixed changelog format error.
Version: 2.6.1
Date: 2025-09-16
Features:
- Added import/export support for item request
Version: 2.6.0
Date: 2025-09-16
Features:
- Added support for item requests! Bot item requests for an entity will be saved (even if it's not a ghost), and show up in blueprints.
- Updating item requests only affects the current stage, unlike other settings.
- Modules are still staged (even though they are technically item requests).
Version: 2.5.2
Date: 2025-09-07
Bugfixes:
- Fixed several issues related to blueprint icon settings.
- This may also fix crashes when creating a new stage, on a project created in an earlier version.
Version: 2.5.1
Date: 2025-09-02
Bugfixes:
- Fixed problem with entity rotation in blueprint book import, in some rare cases.
Version: 2.5.0
Date: 2025-09-02
Features:
- Added ability to import/export an entire project to a shareable string!
- Added ability to import a project from a blueprint book (string), with a few caveats: requires the book to have snap-to-grid enabled on all blueprints.
Changes:
- Removed the "teleport on gps tag" feature. This is obsoleted by Editor setting "Move player to editor location on exit".
Version: 2.4.1 Date: 2025-08-13 Changes:
Version: 2.4.0
Date: 2025-08-13
Features:
- Added support for editing blueprint descriptions.
Version: 2.3.8
Date: 2025-08-12
Bugfixes:
- Fixed that you couldn't set a recipe with a different quality on an assembling machine... This should have been fixed earlier, sorry!
- Fixed being a bit mean to Po in the changelog.
Version: 2.3.7
Date: 2025-06-09
Changes:
- Decreased selection priority of previews. Other entities should be selected first if they overlap with previews.
Version: 2.3.6
Date: 2025-06-06
Bugfixes:
- Editor ui no longer jumps around when navigating between stages.
Version: 2.3.5
Date: 2025-06-06
Bugfixes:
- Fixed that rotated assembler with fluid input would not be handled properly in some cases.
- Fixed that some entities may not be updated correctly after running sync map gen settings.
- Add more checks against possible crashes with StageSelector.
Version: 2.3.3
Date: 2025-05-31
Bugfixes:
- Fix possible soft crash with StageSelector in some cases.
Version: 2.3.2
Date: 2025-04-12
Bugfixes:
- Fixed that mirroring/flipping assembling machines didn't work in some cases.
Version: 2.3.1
Date: 2025-03-06
Bugfixes:
- Fixed "setting map settings from set seed" did not set the correct seed.
Version: 2.3.0
Date: 2025-02-23
Features:
- Added "Deconstruct at next stage" mod setting. This makes the stage deconstruction tool deconstruct entities in the next stage, rather than the current stage.
- Added button to set a project's map settings from a set-seed, on a given planet.
Version: 2.2.1
Date: 2025-01-30
Bugfixes:
- Fix that trains might jump around when interacted with when trains are moved from their original position.
Version: 2.2.0
Date: 2025-01-29
Bugfixes:
- Fix that train interrupts weren't properly saved and handled.
- Fix that some 2.0 curved-rail previews were in the wrong position, not allowing you to use tools and shortcuts on them.
- Fix that extraneous item request icons may appear on locomotives and other entities in some cases.
Changes:
- Trains pasted in projects are now _not_ set to automatic on paste.
- Trains are now always present in only 1 stage, like in a version of this mod a while ago. It's possible to move trains to other stages without crying!
- "Flexible offshore pump placement" is removed, as you can now always place them anywhere in editor mode.
- Project surfaces now always have "ignore surface conditions" enabled, allowing you to place anything from any planet in Space Age.
- "Sync map gen settings" now also syncs the "Use global electric network" setting.
Other:
- I like trains
Version: 2.1.4
Date: 2025-01-07
Bugfixes:
- Fixed multiple issues related to 2.0 rails and elevated rails.
Version: 2.1.3
Date: 2024-12-15
Bugfixes:
- Fixed handling of entities of different qualities (2.0).
Version: 2.1.2
Date: 2024-12-07
Changes:
- Improved rendering of entity info GUI in trains.
Version: 2.1.1
Date: 2024-12-07
Bugfixes:
- Fixed soft crash when creating entities with modules
- which was due to the most absurd compiler bug you've never heard of: https://github.com/TypeScriptToLua/TypeScriptToLua/issues/1605
Version: 2.1.0
Date: 2024-12-02
Features:
- Actually support new prototypes/entities added in 2.0.
- Added "Place offshore pumps anywhere" option. Note you still need to place an offshore pump on a liquid tile to
pump, as that determines which fluid to pump.
Bugfixes:
- Fixed that some entity types (like fluid pumps) didn't show the entity info gui.
Version: 2.0.0
Date: 2024-11-30
Other:
- Factorio 2.0 support!
- Note that migrations from before 1.1 are not supported.
- Removed features made obsolete in Factorio 2.0.
Version: 1.0.0
Date: 2024-11-30
Other:
- No changes! This is just to mark the last version that supports Factorio v1.1.
Version: 0.35.0
Date: 2024-11-14
Features:
- Added shortcuts for all the following:
- Go to project's first stage
- Go to project's last stage
- Exit project
- Return to last project/stage
- Get blueprint for current stage
- Get blueprint book for project
- New stage after current
- New stage at front
Other:
- This will be the last release before Factorio v2.0 support.
Version: 0.34.3
Date: 2024-10-04
Bugfixes:
- Avoid factorio crash when disabling snap-to-grid in blueprint setting overrides.
- Also include power pole cable neighbors in "only include entities changed in last x stages" option.
Minor tweaks:
- Moved around "exclude from future blueprints" setting checkbox.
Version: 0.34.2
Date: 2024-10-02
Changes:
- Improved handling of upgrading underground belt.
Version: 0.34.1
Date: 2024-10-02
Changes:
- Ghost entities in projects are now always included in blueprints.
Version: 0.34.0
Date: 2024-09-22
Features:
- Added "exclude from future blueprints" feature. This can be used to "ignore" all entities in a stage, in later blueprints.
Version: 0.33.4
Date: ????
Minor Features:
- Added "unhide infinity items" startup option, which makes infinity chests/pipes compatible with upgrade planner,
and reveals infinity items in filters/deconstruction planner.
Bugfixes:
- Fixed that trains would sometimes not be deleted.
Version: 0.33.2
Date: 2024-07-30
Changes:
- If using a blueprint book template, if the book template's name is not changed from default, it will match the project name.
- Improved alignment of "Get reference" window in blueprint template gui.
- Icons in blueprint book templates are updated when stage's icons are updated.
- Improved blueprint export gui layout.
Features:
- Added feature to export a project's blueprint book directly to a string.
Version: 0.33.1
Date: 2024-06-02
Bugfixes:
- When inserting a new stage, the stage will also be inserted in the blueprint book template (if it exists).
Version: 0.33.0
Date: ????
Features:
- Clicking a gps tag on a stage now teleports you to that location. This can be configured in player settings, default on.
Version: 0.32.6
Date: ????
Changes:
- Removed intrusive CTRL-A default keybinding.
Version: 0.32.5
Date: ????
Features:
- Added limited support for most EditorExtensions entities.
- NOT supported: linked belt, infinity wagons. Partial support: infinity pump. All other entities should be supported.
- Stage info does not show up in modded GUIs.
Version: 0.32.4
Date: 2024-05-11
Changes:
- Removed need to automatically unlock all recipes to use the mod.
Version: 0.32.3
Date: 2024-04-22
Bugfixes:
- Fixed auto-numbering of stages with multiple digit numbers.
Version: 0.32.2
Date: 2024-04-15
Changes:
- The mod unlocks all recipes (not all tech) when creating the first project, instead of when opening the project list.
Version: 0.32.1
Date: 2024-04-15
Minor Features:
- Added notice that the mod is meant to be used with editor or sandbox mode.
- The mod now prompts to research all technologies, instead of researching them automatically on new games.
Version: 0.32.0
Date: 2024-04-14
Features:
- You can now customize the layout and content of exported blueprint books. View the buttons in "Blueprints > Export" for more info.
Version: 0.31.0
Date: 2024-04-01
Features:
- Added minable landfill and landfill-on-land startup options.
- Added basic support for staged tiles!
Gui:
- Reorganized the settings gui.
Version: 0.30.5
Date: 2024-03-24
Bugfixes:
- Fix possible crash when deleting an underground belt.
Version: 0.30.4
Date: 2024-03-19
Changes:
- When inserting a new stage, the new stage will now include entities deconstructed immediately after that stage.
Version: 0.30.3
Date: 2024-03-12
Bugfixes:
- Fixed possible migration issue from versions below 0.27.0
Version: 0.30.2
Date: 2024-03-11
Bugfixes:
- Fixed potential crash when editing entities when saving/loading a save.
Version: 0.30.1
Date: 2024-03-11
Gui:
- New custom gui for editing blueprint filters: has less clutter, and allows selecting hidden entities.
Version: 0.30.0
Date: 2024-03-10
Features:
- Improved blueprint icon settings.
- There are now default icons for a whole project, and each icon slot individually can be overridden per stage.
- Added "Add numbers from stage name to icons" blueprint setting.
- Added a reset button for overridden blueprint settings.
Version: 0.29.3
Date: 2024-03-08
Other:
- Updated changelog
Version: 0.29.2
Date: 2024-03-06
Gui:
- Fixed some typos
Version: 0.29.1
Date: 2024-02-25
Bugfixes:
- Fix that circuit wires sometimes disappear from power switches when created via blueprint.
Version: 0.29.0
Date: 2024-02-19
Features:
- Added "Sync map gen settings" button, which allows using a set-seed map for projects.
Version: 0.28.2
Date: 2024-02-19
Bugfixes:
- Fixed possible crash if lots of modded tanks are added (e.g. space exploration).
Version: 0.28.1
Date: 2024-02-16
Bugfixes:
- Fix possible issue with blueprint icons when inserting a new stage
Version: 0.28.0
Date: 2024-01-29
Changes:
- Alt-select with the stage move tool now also _sends_ entities to stages, but allows the source entity to be from any stage. Reverse selecting still has the old behavior (same as old alt-select).
Features:
- Added Copy and Cut with stage info! Allows moving entities while preserving stage updates/other stage info. See the mod portal description/readme for more info.
- Added a Force delete selection planner.
- Force delete custom input now supports undo.
Graphics:
- Updated graphics for staged-deconstruct tool.
Version: 0.27.5
Date: 2024-01-27
Bugfixes:
- Fix that upgrading belt didn't apply changes to all stages
Version: 0.27.4
Date: 2024-01-19
Bugfixes:
- Fix wrong behavior of the auto landfill blueprint option.
Version: 0.27.3
Date: 2024-01-17
Bugfixes:
- Fix compatibility with modded tanks (e.g. Angel's petrochem valves).
Version: 0.27.2
Date: 2024-01-17
Bugfixes:
- Fix crash if another mod deletes an entity immediately it is created.
Version: 0.27.1
Date: 2023-12-28
Bugfixes:
- The "auto-landfill" option now respects the selected tile.
- Rotating an inserter will also rotate custom pickup/drop locations.
Version: 0.27.0
Date: 2023-12-14
Features:
- You can now select a specific tile to be used for landfill (or other purposes)
Version: 0.26.2
Date: 2023-12-14
Bugfixes:
- Adjustable inserters: Fix pasting rotated blueprints with inserters having adjusted positions
Version: 0.26.1
Date: 2023-12-02
Bugfixes:
- Fix migration in some cases from earlier than 0.16.0
Version: 0.26.0
Date: 2023-11-21
Changes:
- Added better support for modded pipes
- Added support for Bob's adjustable inserters
- Flexible offshore pump placement now works for modded offshore pumps
- *Slightly* better support for modded entities in general
Version: 0.25.2
Date: 2023-11-07
Bugfixes:
- Fix crash when using Factorio v1.1.95 (experimental)
Version: 0.25.1
Date: 2023-10-04
Changes:
- Better support for modded transport belts.
Version: 0.25.0
Date: 2023-09-25
Features:
- Added module preloading, which allows creating bot requests for modules even if the assembling machine is not high enough tier.
Gui:
- Clarified some descriptions in project settings.
- Removed cutting off of text on various buttons.
Version: 0.24.3
Date: 2023-09-25
Bugfixes:
- Fix (harmless) error message when upgrading belt via blueprint paste.
Version: 0.24.2
Date: 2023-09-24
Bugfixes:
- Fixed issue when pasting underground belts via blueprint, that gets flipped due to an existing underground belt pair.
- Fixed upgrading underground belts via blueprint paste.
Version: 0.24.1
Date: 2023-09-24
Changes:
- Using the cleanup tool will try to fix flipped underground belts.
Version: 0.24.0
Date: 2023-09-22
Changes:
- Greatly relaxed restrictions for editing underground belts.
- Underground belts forced to be in a wrong direction due to another underground belt pair, will now be shown as an error.
- Fixed multiple quirks and bugs related to underground belts.
Version: 0.23.3
Date: 2023-09-18
Bugfixes:
- Fixed various issues when migrating from earlier versions.
Version: 0.23.2
Date: 2023-09-09
Bugfixes:
- Fixed an issue in the UI framework that could cause crash when editing blueprint settings.
- Fixed that underground belt sometimes got rotated (not flipped) when placed.
- Fixed that undergrounds placed by blueprint were sometimes not registered.
- Fixed that multi-stage trains don't have their train schedule updated.
Optimizations:
- Improved speed of pasting large blueprints, again.
Version: 0.23.1
Date: 2023-09-06
Bugfixes:
- Fixed that highlights/indicators would not reappear on stage rebuild.
- Fixed occasional missing locale issue with an unnamed project
Version: 0.23.0
Date: 2023-09-04
Locale:
- Renamed "staged build" to "Staged BP project", or just "project".
Changes:
- Various UX tweaks:
- Using the "confirm" control will confirm dialogs rather than cancel them, paralleling the behavior of vanilla Factorio guis. Pressing "escape" will still cancel.
- The project list window (previously staged build window) will automatically close after selecting a project.
- Removed error messages when using certain hotkeys when not in a project.
Gui:
- Made project list window visually cleaner.
- Made selected tab in project settings persistent.
Bugfixes:
- Fixed migrating from a version earlier than 0.17.0
- Removed extra .txt file extension from blueprint book export
Version: 0.22.8
Date: 2023-07-21
Bugfixes:
- Fixed potential issue with handling previews of modded entities
Version: 0.22.7
Date: 2023-07-06
Bugfixes:
- Fix splitter priorities when pasting a flipped blueprint.
Version: 0.22.6
Date: 2023-06-02
Bugfixes:
- Fixed saving grid settings when the first entity in the blueprint is filtered out (e.g. via blacklist).
Version: 0.22.5
Date: 2023-05-27
Bugfixes:
- Fixed not being able to select rail previews with the stage move tool
Locale:
- Fix locale issue with blueprint book creation task
Version: 0.22.4
Date: 2023-05-22
Bugfixes:
- Fix extra previews being created for train entities
Version: 0.22.3
Date: 2023-05-22
Bugfixes:
- Fix issue when blueprint pasting entities over previews.
Version: 0.22.2
Date: 2023-05-22
Bugfixes:
- Fix migration from earlier than v0.22
Version: 0.22.1
Date: 2023-05-21
Changes:
- When creating a new stage, all needed chunks will be loaded in advance.
Optimizations:
- Significantly improved performance of pasting large blueprints.
Bugfixes:
- Fixed issue occuring when... *inhales* pasting a blueprint, flipped, containing curved rails, facing in a leftward direction.
Version: 0.22.0
Date: 2023-05-03
Features:
- Added a "force-delete" custom input, which allows mining entities even if they are not in the current stage.
Changes:
- Changed the initial number of stages for new builds to 3.
- Removed rarely used "go to next notable stage" custom input in favor of "go to entity's first stage" custom input.
Version: 0.21.0
Date: 2023-04-29
Features:
- Long-running actions (rebuild all stages, make blueprint book) now run over multiple ticks, shows a progress bar, and are cancellable.
Version: 0.20.0
Date: 2023-04-29
Features:
- Added full support for power switches.
- New function with alternative-reverse-selecting using the stage move tool: bring entities to current stage, from later stages only.
Changes:
- Updated graphics for the stage move tool.
Version: 0.19.8
Date: 2023-04-26
Bugfixes:
- Fixed pasting tanks using a flipped blueprint
Version: 0.19.7
Date: 2023-04-23
Bugfixes:
- Fixed that rebuilding a stage would not rebuild previews
Version: 0.19.6
Date: 2023-04-20
Bugfixes:
- Remove lingering debug print
Version: 0.19.5
Date: 2023-04-20
Bugfixes:
- Fixed that pasting a chain of circuit wires could cause certain wires to be missing.
Version: 0.19.4
Date: 2023-04-18
Minor Features:
- Nothing important
Version: 0.19.3
Date: 2023-04-18
Bugfixes:
- Make the below change actually work
Version: 0.19.2
Date: 2023-04-17
Bugfixes:
- Fixed circuit wires not appearing on belts when created via blueprint pasting.
Changes:
- Control behavior will be set to no-op when adding a circuit wire for the first time; this will happen in more cases than before.
Version: 0.19.1
Date: 2023-04-15
Bugfixes:
- Fixed possible blueprint entity misalignment when blueprint contains 2x2 grid entities and blueprint grid settings are set.
Version: 0.19.0
Date: 2023-04-15
Gui:
- Added "Exit staged build" button.
- The full assembly settings will always be shown when a new assembly is created.
Features:
- Changed default stage name and icons: The default stage names are now "Stage X", "Stage X.Y", and the icons match when possible.
- Blueprint icons are now numbered by default.
- When adding a new stage, the stage's name and icons are determined by the previous stage's name. The mod guesses the naming convention and tries to follow it, and updates icons accordingly.
Changes:
- Improved underground pair detection. There should now be less false positives for "underground paired with multiple other undergrounds".
Version: 0.18.3
Date: 2023-04-14
Bugfixes:
- Fixed pasting storage tanks using rotated blueprints
Version: 0.18.2
Date: 2023-04-09
Bugfixes:
- The mod should be compatible with any factorio version >= 1.1.71 (not just the latest experimental version).
Version: 0.18.1
Date: 2023-04-07
Bugfixes:
- Fixed crash with rebuilding, inserting, or deleting stages
- Fixed pasting a rotated blueprint with entities that don't support rotation, or that only have vertical/horizontal rotation.
Version: 0.18.0
Date: 2023-04-02
Features:
- Added stage deconstruction tool: allows omitting the entity from future stages. See the docs for more info.
- Added ability to undo "Entity moved from stage" when overbuilding a preview entity.
- Added ability to undo the "move entity to current stage" action.
- Added ability to undo with stage move tool.
Locale:
- Improved descriptions for some settings.
Version: 0.17.3
Date: 2023-03-17
Bugfixes:
- Fixed crash when using the "rebuild all stages" button.
Version: 0.17.2
Date: 2023-02-11
Bugfixes:
- Fixed blueprint pasting of entities in diagonal direction.
- Fixed handling of overlapping rails in different directions.
Version: 0.17.1
Date: 2023-01-29
Minor Features:
- Added "rebuild all stages" button to the "Other" settings tab.
Bugfixes:
- Fixed issues with circuit wires using paste-to-upgrade.
Changes:
- Make paste-to-upgrade setting default to false.
Version: 0.17.0
Date: 2023-01-28
Features:
- Added the ability to upgrade entities via pasting a blueprint. This is controlled by a user setting.
Changes:
- Disallow overbuilding preview entities in a different direction. This previously moved the entity to the current stage instead.
- Built ghosts will no longer be instantly revived (this previously occurred in some cases).
Optimizations:
- Improved speed of pasting large blueprints.
Bugfixes:
- Fixed some obscure corner case bugs.
Other:
- Internal refactoring to improve code quality, which revealed the aforementioned bugs/inconsistencies.
Version: 0.16.6
Date: 2023-01-20
Minor Features:
- Added shortcut to move between staged builds.
Gui:
- The "Hide settings" button now faces left instead of down.
Version: 0.16.5
Date: 2023-01-20
Bugfixes:
- Fixed being unable to upgrade rotated assembling machines.
Version: 0.16.4
Date: 2023-01-20
Bugfixes:
- Fixed error when connecting circuit wires to an entity without its entity present in the first stage.
Version: 0.16.3
Date: 2023-01-20
Locale:
- Added additional tooltip to "only include entities in last x stage" option.
Bugfixes:
- When using "only include entities in last x stages", circuit connections are now properly included.
Version: 0.16.2
Date: 2023-01-12
Locale:
- Fixed staged build item tooltip
Version: 0.16.1
Date: 2023-01-12
Bugfixes:
- Fixed icons not loaded when editing blueprint grid/icon settings
- Added stage name when editing blueprint item settings
Version: 0.16.0
Date: 2023-01-07
Features:
- More flexible blueprint settings
- Blueprints: added option to only include entities changed in the last <n> stages
- Added ability to reorder staged builds in the staged-builds list
Version: 0.15.2
Date: 2023-01-03
Changes:
- The Staged build settings window is brought to the "front" of the gui when opened.
Version: 0.15.1
Date: 2022-12-23
Bugfixes:
- Actually include the new GUI in the packaged mod...
Version: 0.15.0
Date: 2022-12-23
Changes:
- Rehauled the GUI.
Minor Features:
- Nothing important
Version: 0.14.7
Date: 2022-12-13
Bugfixes:
- Fix error when overbuilding an underground preview entity.
Version: 0.14.6
Date: 2022-12-13
Bugfixes:
- Fix issues with assembling machines being rotated via blueprint pasting.
- Fix startup crash with modded entities having very large selection boxes.
Version: 0.14.5
Date: 2022-12-09
Bugfixes:
- Fix update when dropping modules in machines
Version: 0.14.4
Date: 2022-12-05
Features:
- Added a force-delete entity button to error entities.
Changes:
- Increased size of train-previews to make them easier to select.
Bugfixes:
- Fix creating entities when there are items on the ground.
Version: 0.14.3
Date: 2022-11-13
Bugfixes:
- Fix rotating loader entities
- Fix migration of previews for rolling stock from previous versions
Version: 0.14.2
Date: 2022-11-13
Bugfixes:
- Fix cursor jumping when editing some text-fields
Version: 0.14.1
Date: 2022-11-13
Bugfixes:
- Fixed using instant upgrade planner on an entity with stage changes.
Changes:
- Poles will now respect connections in the current stage first, before connections to future stages.
Version: 0.14.0
Date: 2022-11-13
Changes:
- Rolling stock entities now have previews on all stages (that is not the first).
Bugfixes:
- Fixed crash on loading a user scenario.
Version: 0.13.1
Date: 2022-11-12
Bugfixes:
- Fixed crash on empty blueprint filters (no set filters now means no filtering, even in whitelist mode).
Version: 0.13.0
Date: 2022-11-12
Features:
- Added feature to export blueprint book to a file (in script-output).
- Added feature to enable/disable all entities in a stage.
Bugfixes:
- Fixed tiles in blueprints being offset when grid position is set.
- Fixed auto-landfill option not doing anything
Gui:
- Reorganized staged build settings gui.
Version: 0.12.0
Date: 2022-11-09
Features:
- Added option to replace infinity chests/pipes with constant combinators in blueprints.
Changes:
- Updated locale.
Version: 0.11.1
Date: 2022-11-07
Gui:
- Aligned stage buttons in entity info gui.
- Remove build settings window auto-centering.
Version: 0.11.0
Date: 2022-11-06
Features:
- Added a filtered stage move tool.
- Added blueprint filters.
Changes:
- Changed the stage move tool shortcut icon to be blue.
Version: 0.10.6
Date: 2022-11-06
Bugfixes:
- Fix loaders being in the wrong direction when created in other stages.
- Minor issue fixed (remove obsolete saved info)
Version: 0.10.5
Date: 2022-11-06
Bugfixes:
- Fixed interactions with dragging belt
Changes:
- Removed new staged build gui
- Improved locale/descriptions
Version: 0.10.4
Date: 2022-11-04
Features:
- Nothing important
Version: 0.10.3
Date: 2022-11-04
Bugfixes:
- Fixed broken state after Q-building.
Version: 0.10.2
Date: 2022-11-02
Changes:
- The stage move tool's "Bring to current stage" can be activated with reverse-select as well as alt-select.
Bugfixes:
- Fixed error when building entities over a preview.
- Fixed incorrect handling of disallowed entity dollying.
Version: 0.10.1
Date: 2022-10-31
Bugfixes:
- Fixed entities not updating after creating "empty" control behavior for belts and inserters.
- Fixed allowing preview entities to be dollied.
Version: 0.10.0
Date: 2022-10-30
Features:
- Added the "Stage Move" tool. See the mod portal description for more info.
Changes:
- The "Move entity to current stage" shortcut now works on preview entities, and is ignored on settings remnants.
Version: 0.9.1
Date: 2022-10-29
Changes:
- Update thumbnail
Version: 0.9.0
Date: 2022-10-29
Changes:
- The mod has been renamed to "Staged Blueprint Planning" to better reflect its more general usage.
- "Assemblies" have been renamed to "Staged Builds" (in locale, not in code).
Version: 0.8.2
Date: 2022-10-29
Bugfixes:
- Fix startup crash with modded entities with size 0 sprites
Version: 0.8.1
Date: 2022-10-27
Changes:
- Allow creating entities if they can be blueprinted (even if not manually built)
- Flexible offshore pump placement is now disabled by default
Version: 0.8.0
Date: 2022-10-27
Changes:
- New poles may now connect to poles in higher stages.
- "Move to old stage" behavior has been removed
- Many more blueprint creation options. See mod description for details.
- Each stage's blueprint now has individual grid size settings, with an option to sync all stages
- The 2x2 grid enforcer was removed; it is no longer necessary
Optimizations:
- Reduced save size/memory usage
- Note: deleting a large blueprint book from your inventory can save another 3MB+ of save size
- Slightly improved performance of adding new entities
- Slightly improved performance of taking blueprints
Version: 0.7.3
Date: 2022-10-19
Bugfixes:
- Fix resetting a stage with settings remnant still present
Version: 0.7.2
Date: 2022-09-30
Bugfixes:
- Fixed connecting a circuit wire on a combinator to itself.
- Fixed missing assembly info gui to rail previews.
Version: 0.7.0
Date: 2022-09-25
Changes:
- The "moved backed to X stage" behavior no longer occurs when using "move to stage" control explicitly. This now only happens when you build over a preview entity.
- Improved assembly settings gui.
- Entity assembly info gui now shows ALL stages with changes.
- When changing between layers with an entity open, preview entities will also be opened if possible (in editor mode).
- When adding a _new_ circuit wire to an inserter or belt, entities in previous stages will be set to a "no-op" control behavior. This helps with importing existing builds + preventing accidental side effects when adding a wire.
Features:
- The location of the assembly info gui is now configurable via a player setting.
Version: 0.6.3
Date: 2022-09-25
Bugfixes:
- The "Assembly info" gui is now also visible in the assembler recipe-select gui.
Version: 0.6.2
Date: 2022-09-25
Optimizations:
- Improved performance of creating entities (importing large blueprints, resetting stage).
Version: 0.6.1
Date: 2022-09-25
Bugfixes:
- Fixed entity previews missing when settings-remnant was revived.
- Fixed importing curved-rails.
Version: 0.6.0
Date: 2022-09-16
Features:
- Generating chunks on one stage generates chunks on other stages.
Changes:
- Improved appearance of rail previews
- Preview tint is now consistent for all entities
- Using the assembly cleanup tool to revive entities now attempts to revive the entity in _all_ layers, not just the current one.
- Deleting an entity with circuit connections creates a settings remnant if an "undo" action would _not_ restore it.
- Removed "selection proxy" entities (internal)
Bugfixes:
- Fix "Entity Marker" entity incorrectly appearing in blueprints in some cases.
Optimizations:
- Reduced memory usage & save size
Version: 0.5.1
Date: 2022-09-14
Bugfixes:
- Fixed issues with pasting cables/circuit connections with blueprints
Version: 0.5.0
Date: 2022-09-13
Features:
- Added integration with PickerDollies (mod)
- Added support for auto-setting landfill in world/blueprints.
- Added optional (recommended) flexible offshore pump placement.
- Changed behavior of reverse-selecting with the Assembly Cleanup Tool.
Bugfixes:
- Fixed placing blueprints when not in instant blueprinting mode.
- Fixed error when moving entity to lower layer via shortcut.
Version: 0.4.0
Date: 2022-09-09
Features:
- Added support for trains. Trains will only appear in one stage.
- The currently opened entity gui will follow when a player moves between stages.
- Added entity assembly info gui, where you manage many things. See the mod description for more info.
Changes:
- Clouds are now hidden on stage surfaces.
Bugfixes:
- Fixed "move to this stage" when used on rotated preview entities.
Version: 0.3.2
Date: 2022-09-08
Bugfixes:
- Fixed some blueprint settings not being saved
Version: 0.3.1
Date: 2022-09-05
Changes:
- Include trains, station names, and tiles in automatic blueprints
- Slightly improved speed of taking blueprints
- Slightly reduced memory usage
Version: 0.3.0
Date: 2022-09-04
Features:
- Automatic blueprinting/blueprint book creation
- Added support for copper cable connections. Cable connections will now be the same in every stage. Exceeding max connections (in any stage) is detected and forbidden.
Gui:
- The all assemblies window is now placed below the current-assembly window.
Version: 0.2.1
Date: 2022-09-01
Bugfixes:
- Fixed incorrect entity highlight when deleting the first stage
- Fixed adding an entity that matches an entity at a higher stage but with different orientation
Control:
- Teleporting between assemblies/stages now always remembers and restores your previous position at the assembly
Gui:
- Assembly settings now always has fixed width, even with long stage names
Locale:
- Added missing "Move to current stage" control locale
Version: 0.2.0
Date: 2022-08-31
Changes:
- Each stage is now on its own separate surface; Assembly creation has been simplified.
- The above change is backwards incompatible. Migrating will remove all assemblies, entities will still be kept.
- Assembly settings gui will now always match the player position
- Other Assembly settings gui improvements
- Tweaked navigation UI
Info:
- Thanks to @lark#7483 on Discord for providing feedback!
Version: 0.1.0
Date: 2022-08-26
Features:
- Initial release