Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.1.0 Date: 2024-12-02 Features: - Actually support new prototypes/entities added in 2.0. - Added "Place offshore pumps anywhere" option. Note you still need to place an offshore pump on a liquid tile to pump, as that determines which fluid to pump. Bugfixes: - Fixed that some entity types (like fluid pumps) didn't show the entity info gui.
Version: 2.0.0 Date: 2024-11-30 Other: - Factorio 2.0 support! - Note that migrations from before 1.1 are not supported. - Removed features made obsolete in Factorio 2.0.
Version: 1.0.0 Date: 2024-11-30 Other: - No changes! This is just to mark the last version that supports Factorio v1.1.
Version: 0.35.0 Date: 2024-11-14 Features: - Added shortcuts for all the following: - Go to project's first stage - Go to project's last stage - Exit project - Return to last project/stage - Get blueprint for current stage - Get blueprint book for project - New stage after current - New stage at front Other: - This will be the last release before Factorio v2.0 support.
Version: 0.34.3 Date: 2024-10-04 Bugfixes: - Avoid factorio crash when disabling snap-to-grid in blueprint setting overrides. - Also include power pole cable neighbors in "only include entities changed in last x stages" option. Minor tweaks: - Moved around "exclude from future blueprints" setting checkbox.
Version: 0.34.2 Date: 2024-10-02 Changes: - Improved handling of upgrading underground belt.
Version: 0.34.1 Date: 2024-10-02 Changes: - Ghost entities in projects are now always included in blueprints.
Version: 0.34.0 Date: 2024-09-22 Features: - Added "exclude from future blueprints" feature. This can be used to "ignore" all entities in a stage, in later blueprints.
Version: 0.33.4 Date: ???? Minor Features: - Added "unhide infinity items" startup option, which makes infinity chests/pipes compatible with upgrade planner, and reveals infinity items in filters/deconstruction planner. Bugfixes: - Fixed that trains would sometimes not be deleted.
Version: 0.33.2 Date: 2024-07-30 Changes: - If using a blueprint book template, if the book template's name is not changed from default, it will match the project name. - Improved alignment of "Get reference" window in blueprint template gui. - Icons in blueprint book templates are updated when stage's icons are updated. - Improved blueprint export gui layout. Features: - Added feature to export a project's blueprint book directly to a string.
Version: 0.33.1 Date: 2024-06-02 Bugfixes: - When inserting a new stage, the stage will also be inserted in the blueprint book template (if it exists).
Version: 0.33.0 Date: ???? Features: - Clicking a gps tag on a stage now teleports you to that location. This can be configured in player settings, default on.
Version: 0.32.6 Date: ???? Changes: - Removed intrusive CTRL-A default keybinding.
Version: 0.32.5 Date: ???? Features: - Added limited support for most EditorExtensions entities. - NOT supported: linked belt, infinity wagons. Partial support: infinity pump. All other entities should be supported. - Stage info does not show up in modded GUIs.
Version: 0.32.4 Date: 2024-05-11 Changes: - Removed need to automatically unlock all recipes to use the mod.
Version: 0.32.3 Date: 2024-04-22 Bugfixes: - Fixed auto-numbering of stages with multiple digit numbers.
Version: 0.32.2 Date: 2024-04-15 Changes: - The mod unlocks all recipes (not all tech) when creating the first project, instead of when opening the project list.
Version: 0.32.1 Date: 2024-04-15 Minor Features: - Added notice that the mod is meant to be used with editor or sandbox mode. - The mod now prompts to research all technologies, instead of researching them automatically on new games.
Version: 0.32.0 Date: 2024-04-14 Features: - You can now customize the layout and content of exported blueprint books. View the buttons in "Blueprints > Export" for more info.
Version: 0.31.0 Date: 2024-04-01 Features: - Added minable landfill and landfill-on-land startup options. - Added basic support for staged tiles! Gui: - Reorganized the settings gui.
Version: 0.30.5 Date: 2024-03-24 Bugfixes: - Fix possible crash when deleting an underground belt.
Version: 0.30.4 Date: 2024-03-19 Changes: - When inserting a new stage, the new stage will now include entities deconstructed immediately after that stage.
Version: 0.30.3 Date: 2024-03-12 Bugfixes: - Fixed possible migration issue from versions below 0.27.0
Version: 0.30.2 Date: 2024-03-11 Bugfixes: - Fixed potential crash when editing entities when saving/loading a save.
Version: 0.30.1 Date: 2024-03-11 Gui: - New custom gui for editing blueprint filters: has less clutter, and allows selecting hidden entities.
Version: 0.30.0 Date: 2024-03-10 Features: - Improved blueprint icon settings. - There are now default icons for a whole project, and each icon slot individually can be overridden per stage. - Added "Add numbers from stage name to icons" blueprint setting. - Added a reset button for overridden blueprint settings.
Version: 0.29.3 Date: 2024-03-08 Other: - Updated changelog
Version: 0.29.2 Date: 2024-03-06 Gui: - Fixed some typos
Version: 0.29.1 Date: 2024-02-25 Bugfixes: - Fix that circuit wires sometimes disappear from power switches when created via blueprint.
Version: 0.29.0 Date: 2024-02-19 Features: - Added "Sync map gen settings" button, which allows using a set-seed map for projects.
Version: 0.28.2 Date: 2024-02-19 Bugfixes: - Fixed possible crash if lots of modded tanks are added (e.g. space exploration).
Version: 0.28.1 Date: 2024-02-16 Bugfixes: - Fix possible issue with blueprint icons when inserting a new stage
Version: 0.28.0 Date: 2024-01-29 Changes: - Alt-select with the stage move tool now also _sends_ entities to stages, but allows the source entity to be from any stage. Reverse selecting still has the old behavior (same as old alt-select). Features: - Added Copy and Cut with stage info! Allows moving entities while preserving stage updates/other stage info. See the mod portal description/readme for more info. - Added a Force delete selection planner. - Force delete custom input now supports undo. Graphics: - Updated graphics for staged-deconstruct tool.
Version: 0.27.5 Date: 2024-01-27 Bugfixes: - Fix that upgrading belt didn't apply changes to all stages
Version: 0.27.4 Date: 2024-01-19 Bugfixes: - Fix wrong behavior of the auto landfill blueprint option.
Version: 0.27.3 Date: 2024-01-17 Bugfixes: - Fix compatibility with modded tanks (e.g. Angel's petrochem valves).
Version: 0.27.2 Date: 2024-01-17 Bugfixes: - Fix crash if another mod deletes an entity immediately it is created.
Version: 0.27.1 Date: 2023-12-28 Bugfixes: - The "auto-landfill" option now respects the selected tile. - Rotating an inserter will also rotate custom pickup/drop locations.
Version: 0.27.0 Date: 2023-12-14 Features: - You can now select a specific tile to be used for landfill (or other purposes)
Version: 0.26.2 Date: 2023-12-14 Bugfixes: - Adjustable inserters: Fix pasting rotated blueprints with inserters having adjusted positions
Version: 0.26.1 Date: 2023-12-02 Bugfixes: - Fix migration in some cases from earlier than 0.16.0
Version: 0.26.0 Date: 2023-11-21 Changes: - Added better support for modded pipes - Added support for Bob's adjustable inserters - Flexible offshore pump placement now works for modded offshore pumps - *Slightly* better support for modded entities in general
Version: 0.25.2 Date: 2023-11-07 Bugfixes: - Fix crash when using Factorio v1.1.95 (experimental)
Version: 0.25.1 Date: 2023-10-04 Changes: - Better support for modded transport belts.
Version: 0.25.0 Date: 2023-09-25 Features: - Added module preloading, which allows creating bot requests for modules even if the assembling machine is not high enough tier. Gui: - Clarified some descriptions in project settings. - Removed cutting off of text on various buttons.
Version: 0.24.3 Date: 2023-09-25 Bugfixes: - Fix (harmless) error message when upgrading belt via blueprint paste.
Version: 0.24.2 Date: 2023-09-24 Bugfixes: - Fixed issue when pasting underground belts via blueprint, that gets flipped due to an existing underground belt pair. - Fixed upgrading underground belts via blueprint paste.
Version: 0.24.1 Date: 2023-09-24 Changes: - Using the cleanup tool will try to fix flipped underground belts.
Version: 0.24.0 Date: 2023-09-22 Changes: - Greatly relaxed restrictions for editing underground belts. - Underground belts forced to be in a wrong direction due to another underground belt pair, will now be shown as an error. - Fixed multiple quirks and bugs related to underground belts.
Version: 0.23.3 Date: 2023-09-18 Bugfixes: - Fixed various issues when migrating from earlier versions.
Version: 0.23.2 Date: 2023-09-09 Bugfixes: - Fixed an issue in the UI framework that could cause crash when editing blueprint settings. - Fixed that underground belt sometimes got rotated (not flipped) when placed. - Fixed that undergrounds placed by blueprint were sometimes not registered. - Fixed that multi-stage trains don't have their train schedule updated. Optimizations: - Improved speed of pasting large blueprints, again.
Version: 0.23.1 Date: 2023-09-06 Bugfixes: - Fixed that highlights/indicators would not reappear on stage rebuild. - Fixed occasional missing locale issue with an unnamed project
Version: 0.23.0 Date: 2023-09-04 Locale: - Renamed "staged build" to "Staged BP project", or just "project". Changes: - Various UX tweaks: - Using the "confirm" control will confirm dialogs rather than cancel them, paralleling the behavior of vanilla Factorio guis. Pressing "escape" will still cancel. - The project list window (previously staged build window) will automatically close after selecting a project. - Removed error messages when using certain hotkeys when not in a project. Gui: - Made project list window visually cleaner. - Made selected tab in project settings persistent. Bugfixes: - Fixed migrating from a version earlier than 0.17.0 - Removed extra .txt file extension from blueprint book export
Version: 0.22.8 Date: 2023-07-21 Bugfixes: - Fixed potential issue with handling previews of modded entities
Version: 0.22.7 Date: 2023-07-06 Bugfixes: - Fix splitter priorities when pasting a flipped blueprint.
Version: 0.22.6 Date: 2023-06-02 Bugfixes: - Fixed saving grid settings when the first entity in the blueprint is filtered out (e.g. via blacklist).
Version: 0.22.5 Date: 2023-05-27 Bugfixes: - Fixed not being able to select rail previews with the stage move tool Locale: - Fix locale issue with blueprint book creation task
Version: 0.22.4 Date: 2023-05-22 Bugfixes: - Fix extra previews being created for train entities
Version: 0.22.3 Date: 2023-05-22 Bugfixes: - Fix issue when blueprint pasting entities over previews.
Version: 0.22.2 Date: 2023-05-22 Bugfixes: - Fix migration from earlier than v0.22
Version: 0.22.1 Date: 2023-05-21 Changes: - When creating a new stage, all needed chunks will be loaded in advance. Optimizations: - Significantly improved performance of pasting large blueprints. Bugfixes: - Fixed issue occuring when... *inhales* pasting a blueprint, flipped, containing curved rails, facing in a leftward direction.
Version: 0.22.0 Date: 2023-05-03 Features: - Added a "force-delete" custom input, which allows mining entities even if they are not in the current stage. Changes: - Changed the initial number of stages for new builds to 3. - Removed rarely used "go to next notable stage" custom input in favor of "go to entity's first stage" custom input.
Version: 0.21.0 Date: 2023-04-29 Features: - Long-running actions (rebuild all stages, make blueprint book) now run over multiple ticks, shows a progress bar, and are cancellable.
Version: 0.20.0 Date: 2023-04-29 Features: - Added full support for power switches. - New function with alternative-reverse-selecting using the stage move tool: bring entities to current stage, from later stages only. Changes: - Updated graphics for the stage move tool.
Version: 0.19.8 Date: 2023-04-26 Bugfixes: - Fixed pasting tanks using a flipped blueprint
Version: 0.19.7 Date: 2023-04-23 Bugfixes: - Fixed that rebuilding a stage would not rebuild previews
Version: 0.19.6 Date: 2023-04-20 Bugfixes: - Remove lingering debug print
Version: 0.19.5 Date: 2023-04-20 Bugfixes: - Fixed that pasting a chain of circuit wires could cause certain wires to be missing.
Version: 0.19.4 Date: 2023-04-18 Minor Features: - Nothing important
Version: 0.19.3 Date: 2023-04-18 Bugfixes: - Make the below change actually work
Version: 0.19.2 Date: 2023-04-17 Bugfixes: - Fixed circuit wires not appearing on belts when created via blueprint pasting. Changes: - Control behavior will be set to no-op when adding a circuit wire for the first time; this will happen in more cases than before.
Version: 0.19.1 Date: 2023-04-15 Bugfixes: - Fixed possible blueprint entity misalignment when blueprint contains 2x2 grid entities and blueprint grid settings are set.
Version: 0.19.0 Date: 2023-04-15 Gui: - Added "Exit staged build" button. - The full assembly settings will always be shown when a new assembly is created. Features: - Changed default stage name and icons: The default stage names are now "Stage X", "Stage X.Y", and the icons match when possible. - Blueprint icons are now numbered by default. - When adding a new stage, the stage's name and icons are determined by the previous stage's name. The mod guesses the naming convention and tries to follow it, and updates icons accordingly. Changes: - Improved underground pair detection. There should now be less false positives for "underground paired with multiple other undergrounds".
Version: 0.18.3 Date: 2023-04-14 Bugfixes: - Fixed pasting storage tanks using rotated blueprints
Version: 0.18.2 Date: 2023-04-09 Bugfixes: - The mod should be compatible with any factorio version >= 1.1.71 (not just the latest experimental version).
Version: 0.18.1 Date: 2023-04-07 Bugfixes: - Fixed crash with rebuilding, inserting, or deleting stages - Fixed pasting a rotated blueprint with entities that don't support rotation, or that only have vertical/horizontal rotation.
Version: 0.18.0 Date: 2023-04-02 Features: - Added stage deconstruction tool: allows omitting the entity from future stages. See the docs for more info. - Added ability to undo "Entity moved from stage" when overbuilding a preview entity. - Added ability to undo the "move entity to current stage" action. - Added ability to undo with stage move tool. Locale: - Improved descriptions for some settings.
Version: 0.17.3 Date: 2023-03-17 Bugfixes: - Fixed crash when using the "rebuild all stages" button.
Version: 0.17.2 Date: 2023-02-11 Bugfixes: - Fixed blueprint pasting of entities in diagonal direction. - Fixed handling of overlapping rails in different directions.
Version: 0.17.1 Date: 2023-01-29 Minor Features: - Added "rebuild all stages" button to the "Other" settings tab. Bugfixes: - Fixed issues with circuit wires using paste-to-upgrade. Changes: - Make paste-to-upgrade setting default to false.
Version: 0.17.0 Date: 2023-01-28 Features: - Added the ability to upgrade entities via pasting a blueprint. This is controlled by a user setting. Changes: - Disallow overbuilding preview entities in a different direction. This previously moved the entity to the current stage instead. - Built ghosts will no longer be instantly revived (this previously occurred in some cases). Optimizations: - Improved speed of pasting large blueprints. Bugfixes: - Fixed some obscure corner case bugs. Other: - Internal refactoring to improve code quality, which revealed the aforementioned bugs/inconsistencies.
Version: 0.16.6 Date: 2023-01-20 Minor Features: - Added shortcut to move between staged builds. Gui: - The "Hide settings" button now faces left instead of down.
Version: 0.16.5 Date: 2023-01-20 Bugfixes: - Fixed being unable to upgrade rotated assembling machines.
Version: 0.16.4 Date: 2023-01-20 Bugfixes: - Fixed error when connecting circuit wires to an entity without its entity present in the first stage.
Version: 0.16.3 Date: 2023-01-20 Locale: - Added additional tooltip to "only include entities in last x stage" option. Bugfixes: - When using "only include entities in last x stages", circuit connections are now properly included.
Version: 0.16.2 Date: 2023-01-12 Locale: - Fixed staged build item tooltip
Version: 0.16.1 Date: 2023-01-12 Bugfixes: - Fixed icons not loaded when editing blueprint grid/icon settings - Added stage name when editing blueprint item settings
Version: 0.16.0 Date: 2023-01-07 Features: - More flexible blueprint settings - Blueprints: added option to only include entities changed in the last <n> stages - Added ability to reorder staged builds in the staged-builds list
Version: 0.15.2 Date: 2023-01-03 Changes: - The Staged build settings window is brought to the "front" of the gui when opened.
Version: 0.15.1 Date: 2022-12-23 Bugfixes: - Actually include the new GUI in the packaged mod...
Version: 0.15.0 Date: 2022-12-23 Changes: - Rehauled the GUI. Minor Features: - Nothing important
Version: 0.14.7 Date: 2022-12-13 Bugfixes: - Fix error when overbuilding an underground preview entity.
Version: 0.14.6 Date: 2022-12-13 Bugfixes: - Fix issues with assembling machines being rotated via blueprint pasting. - Fix startup crash with modded entities having very large selection boxes.
Version: 0.14.5 Date: 2022-12-09 Bugfixes: - Fix update when dropping modules in machines
Version: 0.14.4 Date: 2022-12-05 Features: - Added a force-delete entity button to error entities. Changes: - Increased size of train-previews to make them easier to select. Bugfixes: - Fix creating entities when there are items on the ground.
Version: 0.14.3 Date: 2022-11-13 Bugfixes: - Fix rotating loader entities - Fix migration of previews for rolling stock from previous versions
Version: 0.14.2 Date: 2022-11-13 Bugfixes: - Fix cursor jumping when editing some text-fields
Version: 0.14.1 Date: 2022-11-13 Bugfixes: - Fixed using instant upgrade planner on an entity with stage changes. Changes: - Poles will now respect connections in the current stage first, before connections to future stages.
Version: 0.14.0 Date: 2022-11-13 Changes: - Rolling stock entities now have previews on all stages (that is not the first). Bugfixes: - Fixed crash on loading a user scenario.
Version: 0.13.1 Date: 2022-11-12 Bugfixes: - Fixed crash on empty blueprint filters (no set filters now means no filtering, even in whitelist mode).
Version: 0.13.0 Date: 2022-11-12 Features: - Added feature to export blueprint book to a file (in script-output). - Added feature to enable/disable all entities in a stage. Bugfixes: - Fixed tiles in blueprints being offset when grid position is set. - Fixed auto-landfill option not doing anything Gui: - Reorganized staged build settings gui.
Version: 0.12.0 Date: 2022-11-09 Features: - Added option to replace infinity chests/pipes with constant combinators in blueprints. Changes: - Updated locale.
Version: 0.11.1 Date: 2022-11-07 Gui: - Aligned stage buttons in entity info gui. - Remove build settings window auto-centering.
Version: 0.11.0 Date: 2022-11-06 Features: - Added a filtered stage move tool. - Added blueprint filters. Changes: - Changed the stage move tool shortcut icon to be blue.
Version: 0.10.6 Date: 2022-11-06 Bugfixes: - Fix loaders being in the wrong direction when created in other stages. - Minor issue fixed (remove obsolete saved info)
Version: 0.10.5 Date: 2022-11-06 Bugfixes: - Fixed interactions with dragging belt Changes: - Removed new staged build gui - Improved locale/descriptions
Version: 0.10.4 Date: 2022-11-04 Features: - Nothing important
Version: 0.10.3 Date: 2022-11-04 Bugfixes: - Fixed broken state after Q-building.
Version: 0.10.2 Date: 2022-11-02 Changes: - The stage move tool's "Bring to current stage" can be activated with reverse-select as well as alt-select. Bugfixes: - Fixed error when building entities over a preview. - Fixed incorrect handling of disallowed entity dollying.
Version: 0.10.1 Date: 2022-10-31 Bugfixes: - Fixed entities not updating after creating "empty" control behavior for belts and inserters. - Fixed allowing preview entities to be dollied.
Version: 0.10.0 Date: 2022-10-30 Features: - Added the "Stage Move" tool. See the mod portal description for more info. Changes: - The "Move entity to current stage" shortcut now works on preview entities, and is ignored on settings remnants.
Version: 0.9.1 Date: 2022-10-29 Changes: - Update thumbnail
Version: 0.9.0 Date: 2022-10-29 Changes: - The mod has been renamed to "Staged Blueprint Planning" to better reflect its more general usage. - "Assemblies" have been renamed to "Staged Builds" (in locale, not in code).
Version: 0.8.2 Date: 2022-10-29 Bugfixes: - Fix startup crash with modded entities with size 0 sprites
Version: 0.8.1 Date: 2022-10-27 Changes: - Allow creating entities if they can be blueprinted (even if not manually built) - Flexible offshore pump placement is now disabled by default
Version: 0.8.0 Date: 2022-10-27 Changes: - New poles may now connect to poles in higher stages. - "Move to old stage" behavior has been removed - Many more blueprint creation options. See mod description for details. - Each stage's blueprint now has individual grid size settings, with an option to sync all stages - The 2x2 grid enforcer was removed; it is no longer necessary Optimizations: - Reduced save size/memory usage - Note: deleting a large blueprint book from your inventory can save another 3MB+ of save size - Slightly improved performance of adding new entities - Slightly improved performance of taking blueprints
Version: 0.7.3 Date: 2022-10-19 Bugfixes: - Fix resetting a stage with settings remnant still present
Version: 0.7.2 Date: 2022-09-30 Bugfixes: - Fixed connecting a circuit wire on a combinator to itself. - Fixed missing assembly info gui to rail previews.
Version: 0.7.0 Date: 2022-09-25 Changes: - The "moved backed to X stage" behavior no longer occurs when using "move to stage" control explicitly. This now only happens when you build over a preview entity. - Improved assembly settings gui. - Entity assembly info gui now shows ALL stages with changes. - When changing between layers with an entity open, preview entities will also be opened if possible (in editor mode). - When adding a _new_ circuit wire to an inserter or belt, entities in previous stages will be set to a "no-op" control behavior. This helps with importing existing builds + preventing accidental side effects when adding a wire. Features: - The location of the assembly info gui is now configurable via a player setting.
Version: 0.6.3 Date: 2022-09-25 Bugfixes: - The "Assembly info" gui is now also visible in the assembler recipe-select gui.
Version: 0.6.2 Date: 2022-09-25 Optimizations: - Improved performance of creating entities (importing large blueprints, resetting stage).
Version: 0.6.1 Date: 2022-09-25 Bugfixes: - Fixed entity previews missing when settings-remnant was revived. - Fixed importing curved-rails.
Version: 0.6.0 Date: 2022-09-16 Features: - Generating chunks on one stage generates chunks on other stages. Changes: - Improved appearance of rail previews - Preview tint is now consistent for all entities - Using the assembly cleanup tool to revive entities now attempts to revive the entity in _all_ layers, not just the current one. - Deleting an entity with circuit connections creates a settings remnant if an "undo" action would _not_ restore it. - Removed "selection proxy" entities (internal) Bugfixes: - Fix "Entity Marker" entity incorrectly appearing in blueprints in some cases. Optimizations: - Reduced memory usage & save size
Version: 0.5.1 Date: 2022-09-14 Bugfixes: - Fixed issues with pasting cables/circuit connections with blueprints
Version: 0.5.0 Date: 2022-09-13 Features: - Added integration with PickerDollies (mod) - Added support for auto-setting landfill in world/blueprints. - Added optional (recommended) flexible offshore pump placement. - Changed behavior of reverse-selecting with the Assembly Cleanup Tool. Bugfixes: - Fixed placing blueprints when not in instant blueprinting mode. - Fixed error when moving entity to lower layer via shortcut.
Version: 0.4.0 Date: 2022-09-09 Features: - Added support for trains. Trains will only appear in one stage. - The currently opened entity gui will follow when a player moves between stages. - Added entity assembly info gui, where you manage many things. See the mod description for more info. Changes: - Clouds are now hidden on stage surfaces. Bugfixes: - Fixed "move to this stage" when used on rotated preview entities.
Version: 0.3.2 Date: 2022-09-08 Bugfixes: - Fixed some blueprint settings not being saved
Version: 0.3.1 Date: 2022-09-05 Changes: - Include trains, station names, and tiles in automatic blueprints - Slightly improved speed of taking blueprints - Slightly reduced memory usage
Version: 0.3.0 Date: 2022-09-04 Features: - Automatic blueprinting/blueprint book creation - Added support for copper cable connections. Cable connections will now be the same in every stage. Exceeding max connections (in any stage) is detected and forbidden. Gui: - The all assemblies window is now placed below the current-assembly window.
Version: 0.2.1 Date: 2022-09-01 Bugfixes: - Fixed incorrect entity highlight when deleting the first stage - Fixed adding an entity that matches an entity at a higher stage but with different orientation Control: - Teleporting between assemblies/stages now always remembers and restores your previous position at the assembly Gui: - Assembly settings now always has fixed width, even with long stage names Locale: - Added missing "Move to current stage" control locale
Version: 0.2.0 Date: 2022-08-31 Changes: - Each stage is now on its own separate surface; Assembly creation has been simplified. - The above change is backwards incompatible. Migrating will remove all assemblies, entities will still be kept. - Assembly settings gui will now always match the player position - Other Assembly settings gui improvements - Tweaked navigation UI Info: - Thanks to @lark#7483 on Discord for providing feedback!
Version: 0.1.0 Date: 2022-08-26 Features: - Initial release