Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.15.3
Date: 2026-06-27
Bugfixes:
- Fixed that the direction of a recipe-less assembling machine using "set recipe from signal" was lost when the entity was created or rebuilt.
Version: 2.15.2
Date: 2026-06-27
Bugfixes:
- Fixed that the stage-info entity UI was missing from radars
Version: 2.15.1
Date: 2026-06-26
Bugfixes:
- Fixed a multi-second freeze when inserting a stage in a project that has a blueprint book template.
- Fixed that the stage-info entity UI was missing from some entities with updated 2.1 UIs (storage tanks, heat pipes, land mines).
Version: 2.15.0
Date: 2026-06-24
Features:
- Updated for Factorio 2.1! Includes support for: newly flippable entities (inserters, mining drills), rolling stock upgrades, new circuit wires, etc.
Changes:
- Improved blueprint paste handling now using Factorio 2.1's native blueprint paste events. This is more reliable, supports pasting wires from cut entities, and pasting from the blueprint library. Removed the now redundant experimental blueprint paste setting.
Bugfixes:
- Fixed that flipping an underground belt ghost paired with a real underground belt did not update the real underground belt.
- Fixed that flipping a real underground belt paired with an underground belt ghost would incorrectly turn the ghost into a real entity.
Version: 2.14.4
Date: 2026-02-28
Bugfixes:
- Fixed that "Exclude from blueprints" settings were lost when exporting/importing a project, undoing/redoing entity deletion, or using staged copy/cut.
- Fixed that discarding the first stage would irreversibly delete the space platform hub.
- Fixed a crash when importing a project with blueprint override icons set to "no icon".
- Fixed being unable to delete space platform tiles in some cases.
Version: 2.14.3
Date: 2026-02-16
Graphics:
- Fixed shortcut icon for the cleanup tool.
Version: 2.14.2
Date: 2026-02-12
Bugfixes:
- Fixed a crash when migrating from a save from before 2.4.0.
Version: 2.14.1
Date: 2026-02-12
Bugfixes:
- Fixed that movable entities (trains, cars) would be teleported to their position whenever updated.
- Fixed that the entity info GUI would persist after clicking "Reset vehicle location" on a train.
Version: 2.14.0
Date: 2026-02-06
Bugfixes:
- Fixed that "Exclude from future blueprints" was not highlighted when using a per-stage override.
Features:
- Added "Blueprint exclusion tool" to mark individual entities as excluded from blueprints on a per-stage basis.
Version: 2.13.3
Date: 2026-02-02
Bugfixes:
- Fixed that pasting a blueprint with overlapping rails would sometimes not be registered.
Version: 2.13.2
Date: 2026-02-01
Bugfixes:
- Fixed that resetting an entity to default control behavior would not affect later stages.
Version: 2.13.1
Date: 2026-02-01
Bugfixes:
- Fixed that entities with only item request changes at a stage were excluded from blueprints when using stage limit or "exclude from future blueprints".
Version: 2.13.0
Date: 2026-01-26
Features:
- Added "Resync with world" action that reads actual world state into the project, useful for recovering from desync issues.
Version: 2.12.1
Date: 2025-11-30
Fixes:
- Fixed that pasting an assembler with modules would break module requests.
Version: 2.12.0
Date: 2025-11-29
Features:
- Added blueprint setting: "Custom blueprint name" to use something other than the stage's name.
- Added icon selector to renaming UI.
Version: 2.11.1
Date: 2025-11-29
Changes:
- "Reset space platform tiles" will no longer try to connect ghosted tiles
Version: 2.11.0
Date: 2025-11-29
Features:
- Tile changes now stop propagating to further stages when blocked by an entity, preventing invalid tile configurations on space platforms.
- Added "Reset space platforms tiles" action, that places minimal space platform tiles using a heuristic algorithm.
Version: 2.10.7 Date: 2025-11-25 Changes:
Version: 2.10.6
Date: 2025-11-25
Features:
- Added experimental better blueprint paste handling! This supports pasting wires from cut entities, and pasting from the blueprint library. Currently experimental, can be disabled with a new per-player setting.
- Allow disabling staged tiles in space platforms.
Version: 2.10.5
Date: 2025-11-23
Bugfixes:
- Fixed NEW crash when attempting to take a empty blueprint.
- Exported blueprint books will now have the first blueprint selected by default.
Version: 2.10.4
Date: 2025-11-23
Bugfixes:
- Fixed that the "stage deconstruct" indicator would not be shown for newly created entities.
Version: 2.10.3
Date: 2025-11-21
Bugfixes:
- Fixed not being able to take a blueprint of a stage that includes tiles but all entities are _filtered out_.
Version: 2.10.2
Date: 2025-11-20
Bugfixes:
- Fixed space platform hubs not being present when a stage is inserted at the front.
- Fixed on spaceships, that extra space platform may be present when inserting a stage.
- Fixed that tiles may sometimes not be fixed when rebuilding a stage.
- Fixed that importing a space platform project would use normal world surfaces instead.
- Fixed that creating a platform with a quality starter pack would not create a quality platform... as if anyone would want to do that
- Fixed not being able to take a blueprint of a stage that includes tiles but not entities.
Version: 2.10.1
Date: 2025-11-18
Bugfixes:
- Editing blueprint filters with entities no longer present in active mods no longer crashes the UI.
Version: 2.10.0
Date: 2025-11-17
Features:
- You can now copy an entity with item requests, in a project. This can be toggled under a new setting.
Version: 2.9.1
Date: 2025-11-16
Features:
- Staged copy and Staged cut now also copy custom item requests!
Version: 2.9.0
Date: 2025-11-16
Features:
- Added "discarding" a stage, which deletes a stage without merging it's contents.
- Reverse-selecting with the Staged deconstruct stage, now deconstructs the entity in the NEXT stage. The "Deconstruct at next stage" setting now swaps normal and reverse select behavior.
Changes:
- The "stage deconstructed" indicator now also shown for entities created and removed in the same stage; it is only omitted on trains and vehicles.
Gui:
- Make project list ui slightly slimmer.
- Make project settings ui slightly slimmer.
Version: 2.8.4
Date: 2025-11-12
Gui:
- Don't close project list when entering a project.
Minor features:
- Hidden project surface names from remote view surface list.
Bugfixes:
- Fixed returning to a project/stage at the same position you left it, in more cases.
- Fixed that planet selection in UIs would be off by 1 in some cases.
Version: 2.8.3
Date: 2025-11-11
Gui:
- Moved "Delete project" button to the Project list UI.
- Improved button layout in Project list UI
Minor features:
- Stay in remote view, when switching stages in remote view.
Version: 2.8.2
Date: 2025-11-10
Bugfixes:
- Fixed exporting projects to string, when settings remnants are present.
- We really need to get rid of those...
Version: 2.8.1
Date: 2025-11-09
Bugfixes:
- Fixed module dropping into a crafting machine (using Z).
- Fixed tile ghosts lingering when pasting blueprints on space platforms.
- Fixed duplication of item requests in fuel inventories, for exported blueprints.
- Fixed that cryogenic plant mirroring was not saved.
Minor Features:
- Added a command to refresh the top left mod button, in case it disappears
Gui:
- Fixed missing label for "All" settings in updated settings entity UI.
Version: 2.8.0
Date: 2025-11-09
Features:
- Added support for staged space platforms!
- Added a new project creation UI.
Changes:
- Revised project settings UI.
- The names of surfaces in projects now match the project/stage name.
- Map gen settings are now saved and can be shared when exported/imported to string.
Bugfixes:
- "Surface properties" (crafting restrictions) are now respected when setting a project to use a planet's map gen.
Version: 2.7.1
Date: 2025-11-02
Bugfixes:
- Fixed handling of item requests for fuel and nutrients.
- Fixed several issues relating to bot item requests.
- Duplicate item requests highlights will no longer appear on some entities.
Version: 2.7.0
Date: 2025-10-29
Features:
- Added support for vehicles (cars, tanks, spidertrons).
Version: 2.6.8
Date: 2025-10-27
Bugfixes:
- Fixed multiple issues related to handling elevated rails and train signals.
Version: 2.6.7
Date: 2025-10-19
Bugfixes:
- Fixed that some entities like electromagnetic plants were not properly mirrored in project editor.
Version: 2.6.6
Date: 2025-10-18
Bugfixes:
- Fixed issue with inserter pickup/drop positions when blueprinted in some cases
Version: 2.6.5
Date: 2025-10-09
Bugfixes:
- Fixed crash when attempting to take a blueprint with no entities.
Version: 2.6.4
Date: 2025-10-04
Bugfixes:
- Actually fixed crash when creating a new stage, on a project loaded in an earlier version. Don't use 2.5.1 y'all
Version: 2.6.3
Date: 2025-09-27
Bugfixes:
- Fixed an issue with trains when inserting a stage before the stage a train is in.
- Fixed partially missing support for agricultural towers.
- Fixed several issues related to elevated rails.
Changes:
- Editor should now be more resilient to crashes due to missing previews.
- Removed redundant item request indicator from entities that already have them
Version: 2.6.2
Date: 2025-09-27
Bugfixes:
- Fixed changelog format error.
Version: 2.6.1
Date: 2025-09-16
Features:
- Added import/export support for item request
Version: 2.6.0
Date: 2025-09-16
Features:
- Added support for item requests! Bot item requests for an entity will be saved (even if it's not a ghost), and show up in blueprints.
- Updating item requests only affects the current stage, unlike other settings.
- Modules are still staged (even though they are technically item requests).
Version: 2.5.2
Date: 2025-09-07
Bugfixes:
- Fixed several issues related to blueprint icon settings.
- This may also fix crashes when creating a new stage, on a project created in an earlier version.
Version: 2.5.1
Date: 2025-09-02
Bugfixes:
- Fixed problem with entity rotation in blueprint book import, in some rare cases.
Version: 2.5.0
Date: 2025-09-02
Features:
- Added ability to import/export an entire project to a shareable string!
- Added ability to import a project from a blueprint book (string), with a few caveats: requires the book to have snap-to-grid enabled on all blueprints.
Changes:
- Removed the "teleport on gps tag" feature. This is obsoleted by Editor setting "Move player to editor location on exit".
Version: 2.4.1 Date: 2025-08-13 Changes:
Version: 2.4.0
Date: 2025-08-13
Features:
- Added support for editing blueprint descriptions.
Version: 2.3.8
Date: 2025-08-12
Bugfixes:
- Fixed that you couldn't set a recipe with a different quality on an assembling machine... This should have been fixed earlier, sorry!
- Fixed being a bit mean to Po in the changelog.
Version: 2.3.7
Date: 2025-06-09
Changes:
- Decreased selection priority of previews. Other entities should be selected first if they overlap with previews.
Version: 2.3.6
Date: 2025-06-06
Bugfixes:
- Editor ui no longer jumps around when navigating between stages.
Version: 2.3.5
Date: 2025-06-06
Bugfixes:
- Fixed that rotated assembler with fluid input would not be handled properly in some cases.
- Fixed that some entities may not be updated correctly after running sync map gen settings.
- Add more checks against possible crashes with StageSelector.
Version: 2.3.3
Date: 2025-05-31
Bugfixes:
- Fix possible soft crash with StageSelector in some cases.
Version: 2.3.2
Date: 2025-04-12
Bugfixes:
- Fixed that mirroring/flipping assembling machines didn't work in some cases.
Version: 2.3.1
Date: 2025-03-06
Bugfixes:
- Fixed "setting map settings from set seed" did not set the correct seed.
Version: 2.3.0
Date: 2025-02-23
Features:
- Added "Deconstruct at next stage" mod setting. This makes the stage deconstruction tool deconstruct entities in the next stage, rather than the current stage.
- Added button to set a project's map settings from a set-seed, on a given planet.
Version: 2.2.1
Date: 2025-01-30
Bugfixes:
- Fix that trains might jump around when interacted with when trains are moved from their original position.
Version: 2.2.0
Date: 2025-01-29
Bugfixes:
- Fix that train interrupts weren't properly saved and handled.
- Fix that some 2.0 curved-rail previews were in the wrong position, not allowing you to use tools and shortcuts on them.
- Fix that extraneous item request icons may appear on locomotives and other entities in some cases.
Changes:
- Trains pasted in projects are now _not_ set to automatic on paste.
- Trains are now always present in only 1 stage, like in a version of this mod a while ago. It's possible to move trains to other stages without crying!
- "Flexible offshore pump placement" is removed, as you can now always place them anywhere in editor mode.
- Project surfaces now always have "ignore surface conditions" enabled, allowing you to place anything from any planet in Space Age.
- "Sync map gen settings" now also syncs the "Use global electric network" setting.
Other:
- I like trains
Version: 2.1.4
Date: 2025-01-07
Bugfixes:
- Fixed multiple issues related to 2.0 rails and elevated rails.
Version: 2.1.3
Date: 2024-12-15
Bugfixes:
- Fixed handling of entities of different qualities (2.0).
Version: 2.1.2
Date: 2024-12-07
Changes:
- Improved rendering of entity info GUI in trains.
Version: 2.1.1
Date: 2024-12-07
Bugfixes:
- Fixed soft crash when creating entities with modules
- which was due to the most absurd compiler bug you've never heard of: https://github.com/TypeScriptToLua/TypeScriptToLua/issues/1605
Version: 2.1.0
Date: 2024-12-02
Features:
- Actually support new prototypes/entities added in 2.0.
- Added "Place offshore pumps anywhere" option. Note you still need to place an offshore pump on a liquid tile to
pump, as that determines which fluid to pump.
Bugfixes:
- Fixed that some entity types (like fluid pumps) didn't show the entity info gui.
Version: 2.0.0
Date: 2024-11-30
Other:
- Factorio 2.0 support!
- Note that migrations from before 1.1 are not supported.
- Removed features made obsolete in Factorio 2.0.
Version: 1.0.0
Date: 2024-11-30
Other:
- No changes! This is just to mark the last version that supports Factorio v1.1.
Version: 0.35.0
Date: 2024-11-14
Features:
- Added shortcuts for all the following:
- Go to project's first stage
- Go to project's last stage
- Exit project
- Return to last project/stage
- Get blueprint for current stage
- Get blueprint book for project
- New stage after current
- New stage at front
Other:
- This will be the last release before Factorio v2.0 support.
Version: 0.34.3
Date: 2024-10-04
Bugfixes:
- Avoid factorio crash when disabling snap-to-grid in blueprint setting overrides.
- Also include power pole cable neighbors in "only include entities changed in last x stages" option.
Minor tweaks:
- Moved around "exclude from future blueprints" setting checkbox.
Version: 0.34.2
Date: 2024-10-02
Changes:
- Improved handling of upgrading underground belt.
Version: 0.34.1
Date: 2024-10-02
Changes:
- Ghost entities in projects are now always included in blueprints.
Version: 0.34.0
Date: 2024-09-22
Features:
- Added "exclude from future blueprints" feature. This can be used to "ignore" all entities in a stage, in later blueprints.
Version: 0.33.4
Date: ????
Minor Features:
- Added "unhide infinity items" startup option, which makes infinity chests/pipes compatible with upgrade planner,
and reveals infinity items in filters/deconstruction planner.
Bugfixes:
- Fixed that trains would sometimes not be deleted.
Version: 0.33.2
Date: 2024-07-30
Changes:
- If using a blueprint book template, if the book template's name is not changed from default, it will match the project name.
- Improved alignment of "Get reference" window in blueprint template gui.
- Icons in blueprint book templates are updated when stage's icons are updated.
- Improved blueprint export gui layout.
Features:
- Added feature to export a project's blueprint book directly to a string.
Version: 0.33.1
Date: 2024-06-02
Bugfixes:
- When inserting a new stage, the stage will also be inserted in the blueprint book template (if it exists).
Version: 0.33.0
Date: ????
Features:
- Clicking a gps tag on a stage now teleports you to that location. This can be configured in player settings, default on.
Version: 0.32.6
Date: ????
Changes:
- Removed intrusive CTRL-A default keybinding.
Version: 0.32.5
Date: ????
Features:
- Added limited support for most EditorExtensions entities.
- NOT supported: linked belt, infinity wagons. Partial support: infinity pump. All other entities should be supported.
- Stage info does not show up in modded GUIs.
Version: 0.32.4
Date: 2024-05-11
Changes:
- Removed need to automatically unlock all recipes to use the mod.
Version: 0.32.3
Date: 2024-04-22
Bugfixes:
- Fixed auto-numbering of stages with multiple digit numbers.
Version: 0.32.2
Date: 2024-04-15
Changes:
- The mod unlocks all recipes (not all tech) when creating the first project, instead of when opening the project list.
Version: 0.32.1
Date: 2024-04-15
Minor Features:
- Added notice that the mod is meant to be used with editor or sandbox mode.
- The mod now prompts to research all technologies, instead of researching them automatically on new games.
Version: 0.32.0
Date: 2024-04-14
Features:
- You can now customize the layout and content of exported blueprint books. View the buttons in "Blueprints > Export" for more info.
Version: 0.31.0
Date: 2024-04-01
Features:
- Added minable landfill and landfill-on-land startup options.
- Added basic support for staged tiles!
Gui:
- Reorganized the settings gui.
Version: 0.30.5
Date: 2024-03-24
Bugfixes:
- Fix possible crash when deleting an underground belt.
Version: 0.30.4
Date: 2024-03-19
Changes:
- When inserting a new stage, the new stage will now include entities deconstructed immediately after that stage.
Version: 0.30.3
Date: 2024-03-12
Bugfixes:
- Fixed possible migration issue from versions below 0.27.0
Version: 0.30.2
Date: 2024-03-11
Bugfixes:
- Fixed potential crash when editing entities when saving/loading a save.
Version: 0.30.1
Date: 2024-03-11
Gui:
- New custom gui for editing blueprint filters: has less clutter, and allows selecting hidden entities.
Version: 0.30.0
Date: 2024-03-10
Features:
- Improved blueprint icon settings.
- There are now default icons for a whole project, and each icon slot individually can be overridden per stage.
- Added "Add numbers from stage name to icons" blueprint setting.
- Added a reset button for overridden blueprint settings.
Version: 0.29.3
Date: 2024-03-08
Other:
- Updated changelog
Version: 0.29.2
Date: 2024-03-06
Gui:
- Fixed some typos
Version: 0.29.1
Date: 2024-02-25
Bugfixes:
- Fix that circuit wires sometimes disappear from power switches when created via blueprint.
Version: 0.29.0
Date: 2024-02-19
Features:
- Added "Sync map gen settings" button, which allows using a set-seed map for projects.
Version: 0.28.2
Date: 2024-02-19
Bugfixes:
- Fixed possible crash if lots of modded tanks are added (e.g. space exploration).
Version: 0.28.1
Date: 2024-02-16
Bugfixes:
- Fix possible issue with blueprint icons when inserting a new stage
Version: 0.28.0
Date: 2024-01-29
Changes:
- Alt-select with the stage move tool now also _sends_ entities to stages, but allows the source entity to be from any stage. Reverse selecting still has the old behavior (same as old alt-select).
Features:
- Added Copy and Cut with stage info! Allows moving entities while preserving stage updates/other stage info. See the mod portal description/readme for more info.
- Added a Force delete selection planner.
- Force delete custom input now supports undo.
Graphics:
- Updated graphics for staged-deconstruct tool.
Version: 0.27.5
Date: 2024-01-27
Bugfixes:
- Fix that upgrading belt didn't apply changes to all stages
Version: 0.27.4
Date: 2024-01-19
Bugfixes:
- Fix wrong behavior of the auto landfill blueprint option.
Version: 0.27.3
Date: 2024-01-17
Bugfixes:
- Fix compatibility with modded tanks (e.g. Angel's petrochem valves).
Version: 0.27.2
Date: 2024-01-17
Bugfixes:
- Fix crash if another mod deletes an entity immediately it is created.
Version: 0.27.1
Date: 2023-12-28
Bugfixes:
- The "auto-landfill" option now respects the selected tile.
- Rotating an inserter will also rotate custom pickup/drop locations.
Version: 0.27.0
Date: 2023-12-14
Features:
- You can now select a specific tile to be used for landfill (or other purposes)
Version: 0.26.2
Date: 2023-12-14
Bugfixes:
- Adjustable inserters: Fix pasting rotated blueprints with inserters having adjusted positions
Version: 0.26.1
Date: 2023-12-02
Bugfixes:
- Fix migration in some cases from earlier than 0.16.0
Version: 0.26.0
Date: 2023-11-21
Changes:
- Added better support for modded pipes
- Added support for Bob's adjustable inserters
- Flexible offshore pump placement now works for modded offshore pumps
- *Slightly* better support for modded entities in general
Version: 0.25.2
Date: 2023-11-07
Bugfixes:
- Fix crash when using Factorio v1.1.95 (experimental)
Version: 0.25.1
Date: 2023-10-04
Changes:
- Better support for modded transport belts.
Version: 0.25.0
Date: 2023-09-25
Features:
- Added module preloading, which allows creating bot requests for modules even if the assembling machine is not high enough tier.
Gui:
- Clarified some descriptions in project settings.
- Removed cutting off of text on various buttons.
Version: 0.24.3
Date: 2023-09-25
Bugfixes:
- Fix (harmless) error message when upgrading belt via blueprint paste.
Version: 0.24.2
Date: 2023-09-24
Bugfixes:
- Fixed issue when pasting underground belts via blueprint, that gets flipped due to an existing underground belt pair.
- Fixed upgrading underground belts via blueprint paste.
Version: 0.24.1
Date: 2023-09-24
Changes:
- Using the cleanup tool will try to fix flipped underground belts.
Version: 0.24.0
Date: 2023-09-22
Changes:
- Greatly relaxed restrictions for editing underground belts.
- Underground belts forced to be in a wrong direction due to another underground belt pair, will now be shown as an error.
- Fixed multiple quirks and bugs related to underground belts.
Version: 0.23.3
Date: 2023-09-18
Bugfixes:
- Fixed various issues when migrating from earlier versions.
Version: 0.23.2
Date: 2023-09-09
Bugfixes:
- Fixed an issue in the UI framework that could cause crash when editing blueprint settings.
- Fixed that underground belt sometimes got rotated (not flipped) when placed.
- Fixed that undergrounds placed by blueprint were sometimes not registered.
- Fixed that multi-stage trains don't have their train schedule updated.
Optimizations:
- Improved speed of pasting large blueprints, again.
Version: 0.23.1
Date: 2023-09-06
Bugfixes:
- Fixed that highlights/indicators would not reappear on stage rebuild.
- Fixed occasional missing locale issue with an unnamed project
Version: 0.23.0
Date: 2023-09-04
Locale:
- Renamed "staged build" to "Staged BP project", or just "project".
Changes:
- Various UX tweaks:
- Using the "confirm" control will confirm dialogs rather than cancel them, paralleling the behavior of vanilla Factorio guis. Pressing "escape" will still cancel.
- The project list window (previously staged build window) will automatically close after selecting a project.
- Removed error messages when using certain hotkeys when not in a project.
Gui:
- Made project list window visually cleaner.
- Made selected tab in project settings persistent.
Bugfixes:
- Fixed migrating from a version earlier than 0.17.0
- Removed extra .txt file extension from blueprint book export
Version: 0.22.8
Date: 2023-07-21
Bugfixes:
- Fixed potential issue with handling previews of modded entities
Version: 0.22.7
Date: 2023-07-06
Bugfixes:
- Fix splitter priorities when pasting a flipped blueprint.
Version: 0.22.6
Date: 2023-06-02
Bugfixes:
- Fixed saving grid settings when the first entity in the blueprint is filtered out (e.g. via blacklist).
Version: 0.22.5
Date: 2023-05-27
Bugfixes:
- Fixed not being able to select rail previews with the stage move tool
Locale:
- Fix locale issue with blueprint book creation task
Version: 0.22.4
Date: 2023-05-22
Bugfixes:
- Fix extra previews being created for train entities
Version: 0.22.3
Date: 2023-05-22
Bugfixes:
- Fix issue when blueprint pasting entities over previews.
Version: 0.22.2
Date: 2023-05-22
Bugfixes:
- Fix migration from earlier than v0.22
Version: 0.22.1
Date: 2023-05-21
Changes:
- When creating a new stage, all needed chunks will be loaded in advance.
Optimizations:
- Significantly improved performance of pasting large blueprints.
Bugfixes:
- Fixed issue occuring when... *inhales* pasting a blueprint, flipped, containing curved rails, facing in a leftward direction.
Version: 0.22.0
Date: 2023-05-03
Features:
- Added a "force-delete" custom input, which allows mining entities even if they are not in the current stage.
Changes:
- Changed the initial number of stages for new builds to 3.
- Removed rarely used "go to next notable stage" custom input in favor of "go to entity's first stage" custom input.
Version: 0.21.0
Date: 2023-04-29
Features:
- Long-running actions (rebuild all stages, make blueprint book) now run over multiple ticks, shows a progress bar, and are cancellable.
Version: 0.20.0
Date: 2023-04-29
Features:
- Added full support for power switches.
- New function with alternative-reverse-selecting using the stage move tool: bring entities to current stage, from later stages only.
Changes:
- Updated graphics for the stage move tool.
Version: 0.19.8
Date: 2023-04-26
Bugfixes:
- Fixed pasting tanks using a flipped blueprint
Version: 0.19.7
Date: 2023-04-23
Bugfixes:
- Fixed that rebuilding a stage would not rebuild previews
Version: 0.19.6
Date: 2023-04-20
Bugfixes:
- Remove lingering debug print
Version: 0.19.5
Date: 2023-04-20
Bugfixes:
- Fixed that pasting a chain of circuit wires could cause certain wires to be missing.
Version: 0.19.4
Date: 2023-04-18
Minor Features:
- Nothing important
Version: 0.19.3
Date: 2023-04-18
Bugfixes:
- Make the below change actually work
Version: 0.19.2
Date: 2023-04-17
Bugfixes:
- Fixed circuit wires not appearing on belts when created via blueprint pasting.
Changes:
- Control behavior will be set to no-op when adding a circuit wire for the first time; this will happen in more cases than before.
Version: 0.19.1
Date: 2023-04-15
Bugfixes:
- Fixed possible blueprint entity misalignment when blueprint contains 2x2 grid entities and blueprint grid settings are set.
Version: 0.19.0
Date: 2023-04-15
Gui:
- Added "Exit staged build" button.
- The full assembly settings will always be shown when a new assembly is created.
Features:
- Changed default stage name and icons: The default stage names are now "Stage X", "Stage X.Y", and the icons match when possible.
- Blueprint icons are now numbered by default.
- When adding a new stage, the stage's name and icons are determined by the previous stage's name. The mod guesses the naming convention and tries to follow it, and updates icons accordingly.
Changes:
- Improved underground pair detection. There should now be less false positives for "underground paired with multiple other undergrounds".
Version: 0.18.3
Date: 2023-04-14
Bugfixes:
- Fixed pasting storage tanks using rotated blueprints
Version: 0.18.2
Date: 2023-04-09
Bugfixes:
- The mod should be compatible with any factorio version >= 1.1.71 (not just the latest experimental version).
Version: 0.18.1
Date: 2023-04-07
Bugfixes:
- Fixed crash with rebuilding, inserting, or deleting stages
- Fixed pasting a rotated blueprint with entities that don't support rotation, or that only have vertical/horizontal rotation.
Version: 0.18.0
Date: 2023-04-02
Features:
- Added stage deconstruction tool: allows omitting the entity from future stages. See the docs for more info.
- Added ability to undo "Entity moved from stage" when overbuilding a preview entity.
- Added ability to undo the "move entity to current stage" action.
- Added ability to undo with stage move tool.
Locale:
- Improved descriptions for some settings.
Version: 0.17.3
Date: 2023-03-17
Bugfixes:
- Fixed crash when using the "rebuild all stages" button.
Version: 0.17.2
Date: 2023-02-11
Bugfixes:
- Fixed blueprint pasting of entities in diagonal direction.
- Fixed handling of overlapping rails in different directions.
Version: 0.17.1
Date: 2023-01-29
Minor Features:
- Added "rebuild all stages" button to the "Other" settings tab.
Bugfixes:
- Fixed issues with circuit wires using paste-to-upgrade.
Changes:
- Make paste-to-upgrade setting default to false.
Version: 0.17.0
Date: 2023-01-28
Features:
- Added the ability to upgrade entities via pasting a blueprint. This is controlled by a user setting.
Changes:
- Disallow overbuilding preview entities in a different direction. This previously moved the entity to the current stage instead.
- Built ghosts will no longer be instantly revived (this previously occurred in some cases).
Optimizations:
- Improved speed of pasting large blueprints.
Bugfixes:
- Fixed some obscure corner case bugs.
Other:
- Internal refactoring to improve code quality, which revealed the aforementioned bugs/inconsistencies.
Version: 0.16.6
Date: 2023-01-20
Minor Features:
- Added shortcut to move between staged builds.
Gui:
- The "Hide settings" button now faces left instead of down.
Version: 0.16.5
Date: 2023-01-20
Bugfixes:
- Fixed being unable to upgrade rotated assembling machines.
Version: 0.16.4
Date: 2023-01-20
Bugfixes:
- Fixed error when connecting circuit wires to an entity without its entity present in the first stage.
Version: 0.16.3
Date: 2023-01-20
Locale:
- Added additional tooltip to "only include entities in last x stage" option.
Bugfixes:
- When using "only include entities in last x stages", circuit connections are now properly included.
Version: 0.16.2
Date: 2023-01-12
Locale:
- Fixed staged build item tooltip
Version: 0.16.1
Date: 2023-01-12
Bugfixes:
- Fixed icons not loaded when editing blueprint grid/icon settings
- Added stage name when editing blueprint item settings
Version: 0.16.0
Date: 2023-01-07
Features:
- More flexible blueprint settings
- Blueprints: added option to only include entities changed in the last <n> stages
- Added ability to reorder staged builds in the staged-builds list
Version: 0.15.2
Date: 2023-01-03
Changes:
- The Staged build settings window is brought to the "front" of the gui when opened.
Version: 0.15.1
Date: 2022-12-23
Bugfixes:
- Actually include the new GUI in the packaged mod...
Version: 0.15.0
Date: 2022-12-23
Changes:
- Rehauled the GUI.
Minor Features:
- Nothing important
Version: 0.14.7
Date: 2022-12-13
Bugfixes:
- Fix error when overbuilding an underground preview entity.
Version: 0.14.6
Date: 2022-12-13
Bugfixes:
- Fix issues with assembling machines being rotated via blueprint pasting.
- Fix startup crash with modded entities having very large selection boxes.
Version: 0.14.5
Date: 2022-12-09
Bugfixes:
- Fix update when dropping modules in machines
Version: 0.14.4
Date: 2022-12-05
Features:
- Added a force-delete entity button to error entities.
Changes:
- Increased size of train-previews to make them easier to select.
Bugfixes:
- Fix creating entities when there are items on the ground.
Version: 0.14.3
Date: 2022-11-13
Bugfixes:
- Fix rotating loader entities
- Fix migration of previews for rolling stock from previous versions
Version: 0.14.2
Date: 2022-11-13
Bugfixes:
- Fix cursor jumping when editing some text-fields
Version: 0.14.1
Date: 2022-11-13
Bugfixes:
- Fixed using instant upgrade planner on an entity with stage changes.
Changes:
- Poles will now respect connections in the current stage first, before connections to future stages.
Version: 0.14.0
Date: 2022-11-13
Changes:
- Rolling stock entities now have previews on all stages (that is not the first).
Bugfixes:
- Fixed crash on loading a user scenario.
Version: 0.13.1
Date: 2022-11-12
Bugfixes:
- Fixed crash on empty blueprint filters (no set filters now means no filtering, even in whitelist mode).
Version: 0.13.0
Date: 2022-11-12
Features:
- Added feature to export blueprint book to a file (in script-output).
- Added feature to enable/disable all entities in a stage.
Bugfixes:
- Fixed tiles in blueprints being offset when grid position is set.
- Fixed auto-landfill option not doing anything
Gui:
- Reorganized staged build settings gui.
Version: 0.12.0
Date: 2022-11-09
Features:
- Added option to replace infinity chests/pipes with constant combinators in blueprints.
Changes:
- Updated locale.
Version: 0.11.1
Date: 2022-11-07
Gui:
- Aligned stage buttons in entity info gui.
- Remove build settings window auto-centering.
Version: 0.11.0
Date: 2022-11-06
Features:
- Added a filtered stage move tool.
- Added blueprint filters.
Changes:
- Changed the stage move tool shortcut icon to be blue.
Version: 0.10.6
Date: 2022-11-06
Bugfixes:
- Fix loaders being in the wrong direction when created in other stages.
- Minor issue fixed (remove obsolete saved info)
Version: 0.10.5
Date: 2022-11-06
Bugfixes:
- Fixed interactions with dragging belt
Changes:
- Removed new staged build gui
- Improved locale/descriptions
Version: 0.10.4
Date: 2022-11-04
Features:
- Nothing important
Version: 0.10.3
Date: 2022-11-04
Bugfixes:
- Fixed broken state after Q-building.
Version: 0.10.2
Date: 2022-11-02
Changes:
- The stage move tool's "Bring to current stage" can be activated with reverse-select as well as alt-select.
Bugfixes:
- Fixed error when building entities over a preview.
- Fixed incorrect handling of disallowed entity dollying.
Version: 0.10.1
Date: 2022-10-31
Bugfixes:
- Fixed entities not updating after creating "empty" control behavior for belts and inserters.
- Fixed allowing preview entities to be dollied.
Version: 0.10.0
Date: 2022-10-30
Features:
- Added the "Stage Move" tool. See the mod portal description for more info.
Changes:
- The "Move entity to current stage" shortcut now works on preview entities, and is ignored on settings remnants.
Version: 0.9.1
Date: 2022-10-29
Changes:
- Update thumbnail
Version: 0.9.0
Date: 2022-10-29
Changes:
- The mod has been renamed to "Staged Blueprint Planning" to better reflect its more general usage.
- "Assemblies" have been renamed to "Staged Builds" (in locale, not in code).
Version: 0.8.2
Date: 2022-10-29
Bugfixes:
- Fix startup crash with modded entities with size 0 sprites
Version: 0.8.1
Date: 2022-10-27
Changes:
- Allow creating entities if they can be blueprinted (even if not manually built)
- Flexible offshore pump placement is now disabled by default
Version: 0.8.0
Date: 2022-10-27
Changes:
- New poles may now connect to poles in higher stages.
- "Move to old stage" behavior has been removed
- Many more blueprint creation options. See mod description for details.
- Each stage's blueprint now has individual grid size settings, with an option to sync all stages
- The 2x2 grid enforcer was removed; it is no longer necessary
Optimizations:
- Reduced save size/memory usage
- Note: deleting a large blueprint book from your inventory can save another 3MB+ of save size
- Slightly improved performance of adding new entities
- Slightly improved performance of taking blueprints
Version: 0.7.3
Date: 2022-10-19
Bugfixes:
- Fix resetting a stage with settings remnant still present
Version: 0.7.2
Date: 2022-09-30
Bugfixes:
- Fixed connecting a circuit wire on a combinator to itself.
- Fixed missing assembly info gui to rail previews.
Version: 0.7.0
Date: 2022-09-25
Changes:
- The "moved backed to X stage" behavior no longer occurs when using "move to stage" control explicitly. This now only happens when you build over a preview entity.
- Improved assembly settings gui.
- Entity assembly info gui now shows ALL stages with changes.
- When changing between layers with an entity open, preview entities will also be opened if possible (in editor mode).
- When adding a _new_ circuit wire to an inserter or belt, entities in previous stages will be set to a "no-op" control behavior. This helps with importing existing builds + preventing accidental side effects when adding a wire.
Features:
- The location of the assembly info gui is now configurable via a player setting.
Version: 0.6.3
Date: 2022-09-25
Bugfixes:
- The "Assembly info" gui is now also visible in the assembler recipe-select gui.
Version: 0.6.2
Date: 2022-09-25
Optimizations:
- Improved performance of creating entities (importing large blueprints, resetting stage).
Version: 0.6.1
Date: 2022-09-25
Bugfixes:
- Fixed entity previews missing when settings-remnant was revived.
- Fixed importing curved-rails.
Version: 0.6.0
Date: 2022-09-16
Features:
- Generating chunks on one stage generates chunks on other stages.
Changes:
- Improved appearance of rail previews
- Preview tint is now consistent for all entities
- Using the assembly cleanup tool to revive entities now attempts to revive the entity in _all_ layers, not just the current one.
- Deleting an entity with circuit connections creates a settings remnant if an "undo" action would _not_ restore it.
- Removed "selection proxy" entities (internal)
Bugfixes:
- Fix "Entity Marker" entity incorrectly appearing in blueprints in some cases.
Optimizations:
- Reduced memory usage & save size
Version: 0.5.1
Date: 2022-09-14
Bugfixes:
- Fixed issues with pasting cables/circuit connections with blueprints
Version: 0.5.0
Date: 2022-09-13
Features:
- Added integration with PickerDollies (mod)
- Added support for auto-setting landfill in world/blueprints.
- Added optional (recommended) flexible offshore pump placement.
- Changed behavior of reverse-selecting with the Assembly Cleanup Tool.
Bugfixes:
- Fixed placing blueprints when not in instant blueprinting mode.
- Fixed error when moving entity to lower layer via shortcut.
Version: 0.4.0
Date: 2022-09-09
Features:
- Added support for trains. Trains will only appear in one stage.
- The currently opened entity gui will follow when a player moves between stages.
- Added entity assembly info gui, where you manage many things. See the mod description for more info.
Changes:
- Clouds are now hidden on stage surfaces.
Bugfixes:
- Fixed "move to this stage" when used on rotated preview entities.
Version: 0.3.2
Date: 2022-09-08
Bugfixes:
- Fixed some blueprint settings not being saved
Version: 0.3.1
Date: 2022-09-05
Changes:
- Include trains, station names, and tiles in automatic blueprints
- Slightly improved speed of taking blueprints
- Slightly reduced memory usage
Version: 0.3.0
Date: 2022-09-04
Features:
- Automatic blueprinting/blueprint book creation
- Added support for copper cable connections. Cable connections will now be the same in every stage. Exceeding max connections (in any stage) is detected and forbidden.
Gui:
- The all assemblies window is now placed below the current-assembly window.
Version: 0.2.1
Date: 2022-09-01
Bugfixes:
- Fixed incorrect entity highlight when deleting the first stage
- Fixed adding an entity that matches an entity at a higher stage but with different orientation
Control:
- Teleporting between assemblies/stages now always remembers and restores your previous position at the assembly
Gui:
- Assembly settings now always has fixed width, even with long stage names
Locale:
- Added missing "Move to current stage" control locale
Version: 0.2.0
Date: 2022-08-31
Changes:
- Each stage is now on its own separate surface; Assembly creation has been simplified.
- The above change is backwards incompatible. Migrating will remove all assemblies, entities will still be kept.
- Assembly settings gui will now always match the player position
- Other Assembly settings gui improvements
- Tweaked navigation UI
Info:
- Thanks to @lark#7483 on Discord for providing feedback!
Version: 0.1.0
Date: 2022-08-26
Features:
- Initial release