Logistic robots are available from the start. Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
Version: 1.0.0
Date: 2025-01-18
Changes:
- rebalance
Version: 2.2.0
Changes:
- Makes high tier basically useless as T0 is already gameplaywise broken
Version: 2.1.2
Bugfixes:
- Fixed typo in prototype generation to properly include construction robot sprites
- Fixed prototype generation for steam construction bots as they use a custom sprite
Version: 2.1.0
Changes:
- Began keeping a changelog
- Completely redid prototype generation of robots to copy the default robots and tweak values, rather than defining an entirely new prototype from scratch
- Also redid entity prototype of Roboports to copy base entities and modify them for similar reasons
- Robots now have their stats scale with a function based on their tier, rather than by arbitrary values
Bugfixes:
- Updated recipe for robot 1 to not use flying robot frames as the unlock science is pre-oil