Roboport Technology


A mod that adds different researches for roboports! Every 'tier' or upgrade adds the same value (by default). Vanilla is 100%, level 2 would be 200%, and level 3 300%, level 4 is 400%.

Tweaks
4 days ago
1.1 - 2.0
4.16K
Logistic network

b Crash

3 months ago

My game crashed the first time placing a regular roboport. Here is the error message:


The mod Roboport Technology (2.0.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event bot-batteries-technologies::on_robot_built_entity (ID 14)
Unknown entity name: energy-roboport-mk-e4p2s2
stack traceback:
[C]: in function 'create_entity'
bot-batteries-technologies/control.lua:139: in function 'update_energy_roboport_level'
bot-batteries-technologies/control.lua:249: in function 'update_roboport_level'
bot-batteries-technologies/control.lua:346: in function 'on_built'
bot-batteries-technologies/control.lua:370: in function <bot-batteries-technologies/control.lua:360>


Here is a list of my mods:

Auto-destruct-trees-on-resources 0.2.0
base 1.1.110
belt-visualizer 1.3.7
DedLib 0.0.2
force-inventory-insert 0.0.1
GDIW 1.1.0
gvv 0.5.1
Mineable-Cliffs 1.0.0
ping-dont-blink 0.1.0
railloader-MXO 1.1.9
rusty-locale 1.0.16
sonaxaton-resource-map-markers 0.3.5
Taillights 0.1.1
vehicle-corpses 0.0.10
VehicleSnap 1.18.5
WireShortcuts 1.1.13
aai-containers 0.2.11
aai-loaders 0.1.6
alert-center 0.0.9
alien-biomes-hr-terrain 0.6.1
AmmoGroup 1.0.8
arrowlib 0.1.3
attach-notes 0.5.1
auto-research 5.2.1
AutoDeconstruct 0.4.4
automatic-underground-pipe-connectors 1.1.3
Automatic_Train_Painter 1.2.0
auto_manual_mode 0.0.9
ballistics 1.0.1
Barbed-Spikes 1.0.1
barreling-machine 0.1.2
barrels-o-fuel 0.1.2
belt-balancer-performance 3.2.0
BetterAlertArrows 1.0.0
bigger_slower_trains-M 1.7.4
big_power_poles_patched 1.0.0
Bluegistics 0.1.6
buildings-require-foundation 0.1.3
bullet-trails 0.6.2
CanalBuilderMAV 2.0.3
CheapLDStructure 0.1.0
circuit-poles 1.0.2
circuitissimo 0.1.4
CleanFloor 1.1.0
ConcreteWall 1.0.4
console-message-double-beep 1.0.0
CopyAssemblerPipeDirection 0.1.4
CopyPasteModules 0.1.1
deadlock-beltboxes-loaders 2.4.2
DeadlockBlackRubberBelts 1.0.5
DiscoScience 1.1.4
DisplayPlates 1.5.1
earlier-requester-chests 1.0.0
EpicWeaponSounds 0.0.2
equal-length-underground-belts 0.1.1
even-distribution 1.0.10
Everbuild 1.0.1
extra-underground-belt-pair 0.1.2
factorio-crash-site 1.0.2
FactorySearch 1.11.1
FasterStart 1.1.3
Fill4Me-fixed 0.10.1
fireproof-worker-bots 1.0.0
flib 0.14.2
Fluid-level-indicator 0.8.6
FluidPatchOrganizer 1.2.2
FNEI 0.4.2
ghost-counter 1.2.1
HandCraftingPriorityPlus 1.1.1
helmod 1.0.14
heroic_library 0.0.1
Honk 5.0.1
IdleTrainStop 0.7.0
inbuilt_lighting 20.1.13
infinite_worker_robot_capacity_research 1.1.1
informatron 0.3.4
inventory-repair 19.1.1
jet-fuel 0.0.0
Krastorio2Assets 1.2.3
Kux-CoreLib 2.11.0
large-print-signals 0.1.0
larger_shortcut_icons 1.0.0
laserlines 0.3.1
LessUnplugged_bud 1.0.3
LogisticRequestManager 1.1.34
LogisticRequestMerger 1.1.1
logistics_requests_sorted 1.2.0
Long_Range_Delivery_Drones 1.0.6
manual-inventory-sort 2.2.5
MapView_NoBlackLines 1.1.501
minime 1.1.41
mining-patch-planner 1.6.11
Module-Rebalance 0.1.1
more_circuit_signals_UPDATED 1.2.1
m_WhereIsMyBody 2.7.3
NindyCore 1.0.2
Oil_Based_Paint 1.0.6
pollution-scaling 1.0.5
power-grid-comb 1.1.0
ProgressiveRunningRevived 1.0.3
QuickSwap 0.0.1
rangeindicators_ht 0.0.9
redo 0.2.13
Robot256Lib 1.1.5
robotarmy 0.4.17
Rocket-Silo-Construction 1.3.7
show-max-underground-distance 0.0.9
Skip_Queuing_Prerequisites 1.2.1
small-iron-pole 0.1.0
SmallRobots 1.1.7
SmarterBotRechargeUpdated 1.1.0
space-exploration-graphics 0.6.18
StableFoundations 1.1.4
staggering_force 1.1.2
stdlib 1.4.8
SunBarSwap 0.0.8
Switch_Button-1_0 0.1.22
tackleautorun 1.2.0
TacticalConstruction 1.1.0
TemporaryLogisticRequest 1.2.0
textplates 0.6.10
ThickerLines 0.0.5
tinted-spaceship-Revived 1.0.2
TintedGhosts 1.1.0
tiny-assemblers 1.0.7
Train_Control_Signals 1.0.6
UI_Hotkeys 1.0.1
Upgraded-Robots 0.1.1
ups-fps 0.3.2
Workbench 1.0.1
yafla 0.1.2
zoom-mod 1.7.2
aai-loaders-electric 0.1.1
alien-biomes 0.6.8
automatic-station-painter-continued 1.1.0
AutoTrash 5.3.13
BlueprintTools 1.4.0
bot-batteries-technologies 2.0.4
BottleneckLite 1.2.8
DestructiveBlueprints 0.1.1
filter_assistant 1.0.0
HelmodAddonRequester 0.0.4
Krastorio2 1.3.24
Kux-GhostInHand 2.3.4
Kux-SpeedButtons 2.0.10
map-tag-core 0.1.3
ModuleInserterEx 6.1.3
MouseOverConstruction 1.2.1
PickerDollies 1.2.6
Prettier-Stacked-Ores-1_1 1.0.2
RemoteConfiguration 1.2.6
ShoreWalls 1.0.4
Smart_Inserters 1.2.15
Switch_Button_Retexture 0.1.1
Tapeline 2.0.10
TrainGroups 1.4.3
underground-pipe-pack 1.1.3
WaterPumpjack 1.0.3
WideChests 5.4.3
autodrive 1.1.15
ch-concentrated-solar 0.3.3
chunk-sized-roboports 4.1.1
DeadlockStackingForKrastorio2 1.1.1
extended-descriptions 1.3.3
factorissimo-2-notnotmelon 1.4.3
Foundations 2.9.0
fuel-category-compatibility 0.1.2
Generic_Logistic_Chest 0.5.7
GhostOnWater 0.12.2
K2-equipment-compatibility 0.1.1
krastorio2_extended_endgame 1.0.4
map-tag-gps 0.4.1
MultipleUnitTrainControl 0.4.21
nco-LongStorageTanks 0.2.7
robotworld-continued 1.1.9
Shortcuts-ick 1.1.28
Smooth_Fluids 1.3.0
Squeak Through 1.8.2
Stacked_Mining 1.2.5
underground-pipe-pack-more-simplified 0.1.1
vtk-deep-core-mining 2.11.2
WideChestsLogistic 2.0.1
DeadlockStackingForDeepCoreMining 1.1.0
deadlock_stacked_recipes 1.5.5
FluidMustFlow 1.3.5

3 months ago

After a quick glance it looks like it's a compatibility issue with Module-Rebalance, as a workaround avoid researching past level 3 for the Energy Roboport.

3 months ago

Just added a compatibility update to 2.0.5, please let me know if that fixed the issue

3 months ago

That seems to have solved the issue. I can place roboports without crashing. Thank you.

This thread has been locked.