A mod that adds different researches for roboports! Every 'tier' or upgrade adds the same value (by default). Vanilla is 100%, level 2 would be 200%, and level 3 300%, level 4 is 400%.
Small changes concerning balance, gameplay, or graphics.
Version: 4.0.0
Date: 2025-01-01
Notes:
- This mod is now depricated, the new mod is added as a dependency to this for automatic migration.
Version: 3.1.1
Date: 2024-12-25
Notes:
- To properly fix the updating and tracking, use the new command to reset tracked roboports.
This will allow new roboports to be updated automatically, as they should.
Use the upgrade tool for existing roboports, or research a technology to start upgrading again.
Added:
- Command to clean internally tracked roboports. '/br-clean'
Fixes:
- Fixed that upgrading roboports didn't reset the internal tracking.
Version: 3.1.0
Date: 2024-12-21
Added:
- Support for multiple forces at once is now properly handled.
Fixes:
- Multiple force support fixes bugs where there are multiple forces upgrading all roboports, instead of their own.
Version: 3.0.4
Date: 2024-11-09
Fixes:
- Fixed a bug when trying to upgrade to an invalid roboport.
Version: 3.0.3
Date: 2024-11-04
Changes:
- Added migration for the rename of the some research.
Version: 3.0.2
Date: 2024-11-04
Fixes:
- Fixed a bug that caused the mod to check unrelated entities for upgrades.
Version: 3.0.1
Date: 2024-11-04
Fixes:
- Fixed that the mod somtimes upgrade multiple times.
Changes:
- Change the codebase to use variables instead of raw strings.
Version: 3.0.0
Date: 2024-10-23
Changes:
- Updated the mod for factorio 2.0
Fixes:
- Fixed that research had higher levels than intended.
Version: 2.0.7
Date: 2024-09-13
Compatibility:
- Added compatibility for "chunk-sized-roboports".
Version: 2.0.6
Date: 2024-09-10
Fixes:
- Fixed a issue when loading the game with this mod enabled.
Version: 2.0.5
Date: 2024-09-10
Compatibility:
- Added compatibility for "Module-Rebalance".
Version: 2.0.4
Date: 2024-09-04
Fixes:
- Fixed a bug when mining a roboport, it would give back the wrong item.
Version: 2.0.3
Date: 2024-09-03
Fixes:
- Fixed a bug wehn destrucing a logistic it gave back the vanilla version. (losing you resources)
- Fixed a bug when placing upgrade roboport ghosts causing a crash.
- Fixed a bug when a ghost would **not** be reverted to a vanilla roboport.
Info:
- When using any upgraded ghost, it upgrades/reverts to whatever research level you have.
If you want to use editor to place a upgraded roboport, place the actual roboport, not a ghost.
Version: 2.0.2
Date: 2024-08-29
Fixes:
- Fixed a bug when upgrading storage roboports.
Version: 2.0.1
Date: 2024-08-25
Fixes:
- Fixed a bug when robots build a roboport.
Info:
- I've done some testing with increasing the limits of upgrades, but it seems to be a bit too much for the game to handle.
It'll be kept at 9, as that seems to be a safe limit.
Version: 2.0.0
Date: 2024-08-20
Changes:
- Renamed the storage-roboport to "Logistical Roboport"
- Renamed the battery-roboport to "Energy Roboport"
Added:
- Update to the storage roboport, so that it can upgrade logistic/construction area, while also having upgradable storage capacity.
Version: 1.0.12
Date: 2024-05-06
Changes:
- fix for some entities not being updated properly
Added:
- added a roboport with slightly more storage space, but no charging capabilities
Version: 1.0.11
Date: 2024-04-20
Changes:
- fix for invalid entities created by other scripts
Version: 1.0.10
Date: 2024-04-19
Changes:
- Hotfix for invalid entities
Version: 1.0.9
Date: 2024-04-19
Changes:
- Added command to help uninstalling this mod
- Added a item tab that contains the mod's items to reduce clutter
- Removed commands that are obsolute because of the selection tool, and the addition of the new command /br-uninstall
- Cleaned up some of the code
Version: 1.0.7
Date: 2024-03-31
Changes:
- Added commands to manage updates on roboports
- Added a selection tool to force updates on roboports
Version: 1.0.6
Date: 2024-03-02
Changes:
- Balance change to be about twice as expensive as the robots unlock
- Changed the sprites on the technology to reflect the research more accurately. (Uses SE graphics)
- Bugfix for marking non-roboports for upgrading, causing slow upgrades
- Robots no longer charge in the very middle of the roboport
- Removed an unused setting (update timer)
Version: 1.0.5
Date: 2024-02-23
Changes:
- Bug fix that caused robots to disappear on upgrade
Version: 1.0.4
Date: 2024-02-23
Changes:
- Bug fixes and performance update made in 1.0.3
Version: 1.0.3
Date: 2024-02-23
Changes:
- Implemented a tick limited roboport iterator which helps with lag when updating roboports
Version: 1.0.1
Date: 2024-02-21
Changes:
- Fixed an oversight causing level 1 upgrades to have no robot or material slots.
Version: 1.0.0
Date: 2024-02-21
Changes:
- Forked and published the mod.