A mod that adds different researches for roboports! Every 'tier' or upgrade adds the same value (by default). Vanilla is 100%, level 2 would be 200%, and level 3 300%, level 4 is 400%.
Small changes concerning balance, gameplay, or graphics.
Version: 3.1.0
Date: 2024-12-21
Added:
- Support for multiple forces at once is now properly handled.
Fixes:
- Multiple force support fixes bugs where there are multiple forces upgrading all roboports, instead of their own.
Version: 3.0.4
Date: 2024-11-09
Fixes:
- Fixed a bug when trying to upgrade to an invalid roboport.
Version: 3.0.3
Date: 2024-11-04
Changes:
- Added migration for the rename of the some research.
Version: 3.0.2
Date: 2024-11-04
Fixes:
- Fixed a bug that caused the mod to check unrelated entities for upgrades.
Version: 3.0.1
Date: 2024-11-04
Fixes:
- Fixed that the mod somtimes upgrade multiple times.
Changes:
- Change the codebase to use variables instead of raw strings.
Version: 3.0.0
Date: 2024-10-23
Changes:
- Updated the mod for factorio 2.0
Fixes:
- Fixed that research had higher levels than intended.
Version: 2.0.7
Date: 2024-09-13
Compatibility:
- Added compatibility for "chunk-sized-roboports".
Version: 2.0.6
Date: 2024-09-10
Fixes:
- Fixed a issue when loading the game with this mod enabled.
Version: 2.0.5
Date: 2024-09-10
Compatibility:
- Added compatibility for "Module-Rebalance".
Version: 2.0.4
Date: 2024-09-04
Fixes:
- Fixed a bug when mining a roboport, it would give back the wrong item.
Version: 2.0.3
Date: 2024-09-03
Fixes:
- Fixed a bug wehn destrucing a logistic it gave back the vanilla version. (losing you resources)
- Fixed a bug when placing upgrade roboport ghosts causing a crash.
- Fixed a bug when a ghost would **not** be reverted to a vanilla roboport.
Info:
- When using any upgraded ghost, it upgrades/reverts to whatever research level you have.
If you want to use editor to place a upgraded roboport, place the actual roboport, not a ghost.
Version: 2.0.2
Date: 2024-08-29
Fixes:
- Fixed a bug when upgrading storage roboports.
Version: 2.0.1
Date: 2024-08-25
Fixes:
- Fixed a bug when robots build a roboport.
Info:
- I've done some testing with increasing the limits of upgrades, but it seems to be a bit too much for the game to handle.
It'll be kept at 9, as that seems to be a safe limit.
Version: 2.0.0
Date: 2024-08-20
Changes:
- Renamed the storage-roboport to "Logistical Roboport"
- Renamed the battery-roboport to "Energy Roboport"
Added:
- Update to the storage roboport, so that it can upgrade logistic/construction area, while also having upgradable storage capacity.
Version: 1.0.12
Date: 2024-05-06
Changes:
- fix for some entities not being updated properly
Added:
- added a roboport with slightly more storage space, but no charging capabilities
Version: 1.0.11
Date: 2024-04-20
Changes:
- fix for invalid entities created by other scripts
Version: 1.0.10
Date: 2024-04-19
Changes:
- Hotfix for invalid entities
Version: 1.0.9
Date: 2024-04-19
Changes:
- Added command to help uninstalling this mod
- Added a item tab that contains the mod's items to reduce clutter
- Removed commands that are obsolute because of the selection tool, and the addition of the new command /br-uninstall
- Cleaned up some of the code
Version: 1.0.7
Date: 2024-03-31
Changes:
- Added commands to manage updates on roboports
- Added a selection tool to force updates on roboports
Version: 1.0.6
Date: 2024-03-02
Changes:
- Balance change to be about twice as expensive as the robots unlock
- Changed the sprites on the technology to reflect the research more accurately. (Uses SE graphics)
- Bugfix for marking non-roboports for upgrading, causing slow upgrades
- Robots no longer charge in the very middle of the roboport
- Removed an unused setting (update timer)
Version: 1.0.5
Date: 2024-02-23
Changes:
- Bug fix that caused robots to disappear on upgrade
Version: 1.0.4
Date: 2024-02-23
Changes:
- Bug fixes and performance update made in 1.0.3
Version: 1.0.3
Date: 2024-02-23
Changes:
- Implemented a tick limited roboport iterator which helps with lag when updating roboports
Version: 1.0.1
Date: 2024-02-21
Changes:
- Fixed an oversight causing level 1 upgrades to have no robot or material slots.
Version: 1.0.0
Date: 2024-02-21
Changes:
- Forked and published the mod.