A mod that adds different researches for roboports!
Every 'tier' or upgrade adds the same value (by default). Vanilla is 100%, level 2 would be 200%, and level 3 300%, level 4 is 400%.
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
Doesn't the tooltip of the roboport reflect the upgrades? My tooltip keeps showing 4 x 1.0 MW (Robot recharge rate). I assume level 2 would show 8 x 1.0 MW?
Currently the roboport item in the inventory will not reflect the upgrades the roboports have. However you should be able to see the stats of any upgrade by setting an hotbar item and then looking at the specific roboport item
The upgrades are linear, so it goes from 4x, to 8x and then to 12x. Same goes for the speed and energy upgrades
I tested it better and I found out what is happening. When I place roboports and start a research to upgrade them, they will be updated every 8 ticks. When I then place another roboport they are never being upgraded anymore.
There already is a in game item that helps with the issue with roboports not upgrading, its on the shortcuts bar (the place where blueprint buttons etc are)
Other than that, i'm still looking into the roboports that might not upgrade after placing. (Especially in big bases of 2K+ ports)