Hi,
I really love your mods, but can you nerf the plasma turrets even more?
As BlackMoon described, they are so extremly overpowered, that you just need 1 plasma turret MK 1 and a couple of power poles to destroy any enmy base almost instant.
That makes all other turrets useless and is kind of boring I think.
Maybe you consider it as a high dealing damage turret against giant aliens for the late game .
Something like
- draw = 5MW / 2000 alienartefacts needed (to prevent building hundrets of them)
- energy_consumption ~50 MJ - (currently no impact on energygrid compared to laser turrets)
- charging time 30 sec (like a battery would be a cool thing if possible - only fires when fully charged)
- AoE covering only 2 bugs (preventing to kill a complete nest or make extreme collateral damage anymore).
- dealing only laser damage so immune aliens are not affected
It woulbe be even more awesome if the values (dmg multiplier per tier, cooldown base value,..) are kind of customizable.
I would really appreciate it if you can at least provide an option to disable plasma turrents and weapons ( on cars).
Last but not least: Thank you for the hard work!
Kind regards