hello
so not always but a lot of times after loading save character class changes to balanced and tons of stuff is dropped on ground, its been very long time like this, but for long time i simply didnt know why i drop items after loading game sometimes. Recently tho we started new save and very early game when i was looking in other player inventory (i host) i noticed i got less inventory space, looking for reason we found out im diffrent class so i let myself die and choose builder class and then after a while i load save , see items on floor and my character class is back to balanced ...
only idea when it happens is that usually im host but then sometimes my gf save and we play with her hosting and then when ill do save and i host character change happens ... whats wierd tho is that hers character never changes class ... mayby its bc i started this save
if i found anything else ill let you know
well actually it seems that items on floor are not droped but duped cos i got double stacks now everything that was on floor (it was few rows bottom of inventory not all)
well so far it seems to happen just after every save/load , seems like before when i didnt notice class is changed i just picked up items and played always as standard character but now when i always go respawn and pick builder it bugs everytime i load/save
as items are not droped but duped im not going to use this mod anymore cos everytime i load game (if im builder when saving) i dupe items which ofc is unacceptable but i hope it will get fixed cos i really liked it
I mean, it's been a while since I've played the game, so I don't know if there's a recent change causing this, but... I have to ask this first.
What other mods do you have installed? Some mods don't play well with this one, because they just assume that your character entity is the default, or don't take multiple bodies into account.
only mod i could think of that could mess up with this is - https://mods.factorio.com/mod/minime_temp
ill put list of all my mods in next post, sorry for long list but dont know better way of how list all mods with their enabled/or disabled status (last change to this file for disabling your mod)
if you know better way to get mods from save lemme know or i can just send you save if you wish
"name": "base", "enabled": true "name": "aai-industry", "enabled": true "name": "aai-motor-speed-tweak", "enabled": true "name": "aai-vehicles-flame-tumbler", "enabled": true "name": "aai-vehicles-hauler", "enabled": false "name": "aai-vehicles-warden", "enabled": false "name": "Aircraft", "enabled": true "name": "AircraftRealism", "enabled": true "name": "AlertsList2", "enabled": true "name": "alien-biomes", "enabled": true "name": "alien-biomes-hr-terrain", "enabled": true "name": "angels-smelting-extended", "enabled": true "name": "angelsaddons-storage", "enabled": true "name": "angelsbioprocessing", "enabled": true "name": "angelsindustries", "enabled": false "name": "angelspetrochem", "enabled": true "name": "angelsrefining", "enabled": true "name": "angelssmelting", "enabled": true "name": "Armor_pockets", "enabled": true "name": "AsphaltRoads", "enabled": false "name": "AttilaZoomMod", "enabled": false "name": "AutoDeconstruct", "enabled": true "name": "autodrive", "enabled": false "name": "automatic-station-painter", "enabled": false "name": "automatic-station-painter-continued", "enabled": false "name": "Automatic_Train_Painter", "enabled": true "name": "AutoTrash", "enabled": true "name": "auto_manual_mode", "enabled": true "name": "BatteryVehicleDisplay", "enabled": false "name": "beautiful_bridge_railway", "enabled": false "name": "belt-reverser", "enabled": true "name": "better-angels-plates", "enabled": true "name": "betterCargoPlanes", "enabled": true "name": "big-data-string", "enabled": true "name": "BigDrills", "enabled": true "name": "Bio_Industries", "enabled": false "name": "blueprint_flip_and_turn", "enabled": true "name": "bobassembly", "enabled": true "name": "bobclasses", "enabled": false "name": "bobelectronics", "enabled": true "name": "bobenemies", "enabled": true "name": "bobequipment", "enabled": true "name": "bobinserters", "enabled": true "name": "boblibrary", "enabled": true "name": "boblogistics", "enabled": true "name": "boblogistics-belt-reskin", "enabled": false "name": "bobmining", "enabled": true "name": "bobmodules", "enabled": true "name": "bobores", "enabled": true "name": "bobplates", "enabled": true "name": "bobpower", "enabled": true "name": "bobrevamp", "enabled": true "name": "bobtech", "enabled": true "name": "bobvehicleequipment", "enabled": true "name": "bobwarfare", "enabled": true "name": "botReplacer", "enabled": true "name": "Bottleneck", "enabled": false "name": "bullet-trails", "enabled": false "name": "capacity-combinator", "enabled": false "name": "cargo-ships", "enabled": true "name": "cargo-ships-graphics", "enabled": true "name": "CircuitProcessing", "enabled": true "name": "CleanedConcrete", "enabled": true "name": "clock", "enabled": true "name": "Clockwork", "enabled": true "name": "Clowns-AngelBob-Nuclear", "enabled": true "name": "Clowns-Extended-Minerals", "enabled": true "name": "Clowns-Nuclear", "enabled": true "name": "Clowns-Processing", "enabled": true "name": "Clowns-Science", "enabled": true "name": "ctg", "enabled": false "name": "DeadlockLargerLamp", "enabled": true "name": "Dectorio", "enabled": true "name": "DiscoScience", "enabled": false "name": "Electric_Transformators", "enabled": false "name": "EpicArtillerySounds", "enabled": true "name": "EquipmentGridLogisticModule", "enabled": true "name": "even-distribution", "enabled": true "name": "extendedangels", "enabled": true "name": "FARL", "enabled": true "name": "flib", "enabled": true "name": "Flow Control", "enabled": true "name": "flow-control-expanded-bob", "enabled": true "name": "FluidMustFlow", "enabled": true "name": "FluidWagonColorMask", "enabled": true "name": "FNEI", "enabled": true "name": "GDIW", "enabled": true "name": "green-nightvision", "enabled": true "name": "Gun_Turret_Alerts", "enabled": false "name": "HelicopterRevival", "enabled": true "name": "helmod", "enabled": true "name": "Honk", "enabled": true "name": "Induction Charging", "enabled": false "name": "InlaidLampsExtended", "enabled": false "name": "Inventory Sensor", "enabled": true "name": "inventory-repair", "enabled": true "name": "jetpack", "enabled": true "name": "Kux-OrbitalIonCannon", "enabled": true "name": "laborat", "enabled": false "name": "lightorio", "enabled": false "name": "logistic-cargo-wagon", "enabled": true "name": "Logistic-Gun-Turret", "enabled": false "name": "LogisticTrainNetwork", "enabled": true "name": "LSlib", "enabled": true "name": "LtnManager", "enabled": true "name": "LTN_Combinator_Fix", "enabled": true "name": "LTN_Content_Reader", "enabled": true "name": "manual-inventory-sort", "enabled": true "name": "minime_temp", "enabled": true "name": "ModuleInserter", "enabled": true "name": "more-minimap-autohide-017", "enabled": true "name": "MoreAchievements", "enabled": true "name": "MultipleUnitTrainControl", "enabled": true "name": "MushroomCloud", "enabled": true "name": "Nanobots", "enabled": true "name": "nicefill-scriptfix", "enabled": true "name": "nixie-tubes", "enabled": true "name": "Noxys_Deep_Core_Mining_Tweak", "enabled": true "name": "Noxys_Extra_Settings_Info", "enabled": true "name": "Noxys_Trees", "enabled": false "name": "osm-lib", "enabled": true "name": "OverloadedTrains", "enabled": false "name": "PavementDriveAssist", "enabled": false "name": "PCPRedux", "enabled": true "name": "Portable_power", "enabled": true "name": "ProgressiveRunningRevived", "enabled": true "name": "QueueToFrontNG", "enabled": true "name": "quickstart", "enabled": false "name": "railloader", "enabled": false "name": "Rampant", "enabled": true "name": "RampantEvolution", "enabled": true "name": "RealisticReactors", "enabled": true "name": "Realistic_Heat_Glow", "enabled": true "name": "RecentHotbar", "enabled": true "name": "reskins-angels", "enabled": true "name": "reskins-bobs", "enabled": true "name": "reskins-compatibility", "enabled": true "name": "reskins-library", "enabled": true "name": "reverse-factory", "enabled": true "name": "Robot256Lib", "enabled": true "name": "Robot_Battery_Research", "enabled": true "name": "Rocket-Silo-Construction", "enabled": true "name": "Rotatable_Equipment", "enabled": true "name": "rso-mod", "enabled": true "name": "scattergun_turret", "enabled": true "name": "SchallPickupTower", "enabled": true "name": "SchallSuit", "enabled": true "name": "SearchlightAssault", "enabled": true "name": "Shield-FX", "enabled": true "name": "Shortcuts-ick", "enabled": true "name": "show-max-underground-distance", "enabled": true "name": "simhelper", "enabled": true "name": "SmallRobots", "enabled": true "name": "Solar-Lamp", "enabled": true "name": "sonaxaton-research-queue", "enabled": false "name": "Soundpack-alerts-and-sirens", "enabled": true "name": "SpaceMod", "enabled": true "name": "speaker-signals-2", "enabled": true "name": "speaker-signals-expansion", "enabled": true "name": "Squeak Through", "enabled": true "name": "stdlib", "enabled": true "name": "Teleportation_Redux", "enabled": false "name": "TheFatController", "enabled": true "name": "Todo-List", "enabled": false "name": "train-station-overview", "enabled": false "name": "TrainSpeedLimit_018_Port", "enabled": false "name": "tree_collision", "enabled": true "name": "underground-pipe-pack", "enabled": true "name": "UnminableBots", "enabled": true "name": "UnminableVehicles", "enabled": false "name": "UsefulCombinators", "enabled": true "name": "vehicle-physics", "enabled": true "name": "VehicleSnap", "enabled": true "name": "VehicleTrails", "enabled": false "name": "VehicleWagon2", "enabled": true "name": "Vehicle_Radar", "enabled": false "name": "vtk-deep-core-mining", "enabled": true "name": "Warehousing", "enabled": true "name": "WideChests", "enabled": true "name": "WireShortcuts", "enabled": true "name": "xcompat_bobvehicleequipment", "enabled": true "name": "YARM", "enabled": true
only mod i could think of that could mess up with this is - https://mods.factorio.com/mod/minime_temp
That mod was a fork of my abandoned and recently revived mod, and has been deprecated in the meantime. I've taken care to make my mod compatible with Bob's classes, and the problem you've encountered should be fixed once Bob updates. (@trampek: Meanwhile, you might want to check your private messages on the forum.)
I don't mod anymore.
The integration of Minime compatibility into Bob's Classes Mod is on Kiwihawk's to do list.
Of course he's also been doing a lot of updates (mostly bugfixes and stuff) but hasn't released anything yet, so I'm not sure when the update will be.
But yes, as Pi-C said, you should probably replace minime_temp with minime.
thank you guys ill check this out soon