Blueprint Sandboxes


Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.

Content
9 days ago
1.1 - 2.0
91.6K
Blueprints

b Ruins spawning, please add some code

2 days ago

Please refer to this github issue: https://github.com/Quix0r/AbandonedRuins/issues/4

My mod supports excluding whole surfaces from spawning any ruins. To do so, please add this code to your Init.Player() function:

if script.active_mods["AbandonedRuins_updated_fork"] then
  remote.call("AbandonedRuins", "exclude_surface", sandboxForceName)
end

You might have to remove script.active_ as Factorio maybe doesn't support global script during that function invocation? Sometimes it is confusing ...

a day ago

You might want to add ?AbandonedRuins_updated_fork as a dependency to your info.json as this mod optionally then supports AbandonedRuins_updated_fork.

New response