Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.
Mods introducing new content into the game.
Version: 2.5.3 Date: 2024-12-23 Changes: - Much simpler and more robust Equipment placement, enabled via Factorio bug-fixes - Equipment blueprint interactions moved from the reset button to Sandbox settings
Version: 2.5.2 Date: 2024-12-18 Changes: - Remotely Viewing Sandboxes is now an experimental setting; God is the current default - Updated russian translation
Version: 2.5.1 Date: 2024-12-17 Bugfixes: - Prevent losing Character when activating Editor Mode from the Physical Surface while Remotely Viewing a Sandbox
Version: 2.5.0 Date: 2024-12-17 Changes: - Toggling the Sandbox now begins by Remotely Viewing it, for compatibility with more situations - Entering the Sandbox is still possible for the same situations it was before - Enabled Remote View within Sandboxs
Version: 2.4.0 Date: 2024-12-14 Changes: - Daylight and Electrical inputs are moved into the Surface Properties GUI (now the Sandbox Settings GUI) - Add more Daylight and Electrical related settings - Removed "Chart all Labs" Setting; it's no longer optional - Restored Remote Views now continue following the original Entity, if any - Removed Space Exploration integration
Version: 2.3.5 Date: 2024-12-13 Bugfixes: - Much better detections for entering/exiting Sandboxes - Special handling for Players changing Forces who haven't been seen yet
Version: 2.3.4 Date: 2024-12-12 Bugfixes: - Trees that are actually Plants are now included in the Entity spawners
Version: 2.3.3 Date: 2024-12-11 Changes: - Entering the Sandbox from the Editor will first attempt to close the Editor - Localised names for Labs Bugfixes: - Entering/Exiting the Sandbox from the Editor is usually more successful - Entering the Sandbox from the Remote View is usually more successful - Catching "escapes" from Sandbox via Remote View, to enforce the proper exit routine
Version: 2.3.2 Date: 2024-12-11 Changes: - Entering the Sandbox from a Remote View will later return you to that same view, instead of your character - Prevent seeing any other Surfaces in Remote View, if within a Sandbox Bugfixes: - Remote Views won't be automatically closed for Gods or Editors, to prevent losing their inventories
Version: 2.3.1 Date: 2024-12-09 Changes: - More Russian translations (thanks dodther) Bugfixes: - Potential fix for crashes related to invalid ghosts in Sandboxes
Version: 2.3.0 Date: 2024-12-02 Changes: - New Scenario for an enhanced Sandbox/Editor-mode - Include the Turbo Loader in Sandbox items - Include the Heat Interface in Sandbox items
Version: 2.2.2 Date: 2024-12-01 Changes: - Improved support for newly revived Sandbox Scenario - Temporary background scanning for auto-building, due to missing events Bugfixes: - Inventory management regression fixed for some cases involving volatile inventories
Version: 2.2.1 Date: 2024-11-26 Changes: - Auto-exiting of Remote View to enter the Sandbox is possible in more cases Bugfixes: - Teleportations using Remote View work properly - Better detections for entering/exiting Sandboxes - Decreased probability of losing the player's return character when exiting Sandboxes
Version: 2.2.0 Date: 2024-11-23 Changes: - Some Entities are available through a Selector that allows spawning them within an area - Tiles are available through a Selector that allows setting them within an area - Removed items/recipes for Tile Planners - Removed items/recipes for Resource Planners
Version: 2.1.8 Date: 2024-11-21 Changes: - Maintaining icon consistency with base game
Version: 2.1.7 Date: 2024-11-18 Changes: - Recipes intended only for the Sandboxes are now always toggled just in time - Item requests are now handled with the newer planning APIs - Failed ghost revives are added back into the queue - Ghost reviving queue now always runs, just in case Bugfixes: - Potentially reduced scenarios where pre-Sandbox character information is lost
Version: 2.1.6 Date: 2024-11-12 Changes: - Cannot enter the Sandbox while using a jetpack Bugfixes: - UI now prefers to precede all others - Potentially resolved hidden recipes after updating while in a Sandbox
Version: 2.1.5 Date: 2024-11-02 Changes: - Russian translations (thanks Kirill) Bugfixes: - Maximum widths for UI, to handle interactions with other mod UIs better
Version: 2.1.4 Date: 2024-10-31 Bugfixes: - Cannot enter the Sandbox while watching any cutscenes - Cannot enter the Sandbox while riding a rocket
Version: 2.1.3 Date: 2024-10-27 Changes: - A fixed Tile Planner for Empty Space, enabling more Platform-related functionality
Version: 2.1.2 Date: 2024-10-27 Bugfixes: - Revert Tile Planner for Empty Space; pending bug reports for Factorio
Version: 2.1.1 Date: 2024-10-27 Changes: - A new Tile Planner for Empty Space, enabling more Platform-related functionality Bugfixes: - Internal recipes no longer show up for selections of signals - Other Platforms are no longer visible from the Sandboxes
Version: 2.1.0 Date: 2024-10-26 Changes: - Resource/Lab Planners are no longer items leftover in your inventory - Surface properties are editable in a new GUI to enable/disable some recipes
Version: 2.0.1 Date: 2024-10-22 Bugfixes: - Spilling items from inventory was not working
Version: 2.0.0 Date: 2024-10-21 Changes: - Updated for Factorio 2.0 - Planner for replacing Lab Tiles - Alternative Lab Tiles - More generic support for Tiles that produce Fluids - GUI for the Global Electric Network
Version: 1.19.1 Date: 2024-07-06 Changes: - Factorissimo2 marked as incompatible; the factorissimo-2-notnotmelon is the only supported variant
Version: 1.19.0 Date: 2024-04-13 Changes: - Lab-based Sandboxes can slowly absorb Pollution - Start-up Setting for Lab Pollution absorption
Version: 1.18.0 Date: 2024-03-24 Changes: - Auto-building in the Sandbox is now a Setting Bugfixes: - Remote Interface detection was not working
Version: 1.17.1 Date: 2024-01-09 Changes: - Neutral Entities in Sandboxes are now considered the same as those belonging to the Sandbox Force Bugfixes: - Items on the ground in Sandboxes were not being destroyed when marked for deconstruction
Version: 1.17.0 Date: 2024-01-03 Changes: - A Player changing Forces now has their Sandbox Entities assigned to the new Force
Version: 1.16.8 Date: 2023-11-07 Bugfixes: - Another potential startup crash from last release
Version: 1.16.7 Date: 2023-11-07 Bugfixes: - Startup crash from last release
Version: 1.16.6 Date: 2023-11-06 Changes: - Editor Extensions' Lab setting is forcefully disabled due to compatibility issues Bugfixes: - Updated support for Editor Extensions' Recipes in the Sandbox
Version: 1.16.5 Date: 2023-10-31 Changes: - Support for ignoring Smarter Inserter's temporary Entities
Version: 1.16.4 Date: 2023-07-30 Changes: - Necessary updates for 1.16.0 and Factorio 1.1.87: large refactor of Equipment Blueprint placement
Version: 1.16.3 Date: 2023-07-08 Bugfixes: - Regression fix when leaving a Lab into a non-Character controller
Version: 1.16.2 Date: 2023-07-02 Bugfixes: - Crash when deleting Labs
Version: 1.16.1 Date: 2023-06-15 Bugfixes: - Potential crashes and incorrect Sandbox surface generation when paired with mods such as RSO caused by 1.15
Version: 1.16.0 Date: 2023-06-10 Changes: - Illusion replacements of Container-based Entities are now Infinity Containers Bugfixes: - Some much older versions of this mod would crash in a rare scenario when loading a recent version
Version: 1.15.0 Date: 2023-06-02 Changes: - Blueprints can be provided as the default Equipment to be used when Resetting each Sandbox Bugfixes: - script_raised_built is now handled like on_built_entity
Version: 1.14.0 Date: 2023-05-30 Changes: - Blueprints can be brought into and out of the Sandbox via the Cursor (in most cases)
Version: 1.13.0 Date: 2023-05-28 Changes: - Lab speed within Sandboxes is now a setting
Version: 1.12.2 Date: 2023-04-30 Changes: - Large performance improvements when paired with Factorissimo2, courtesy of undermark5
Version: 1.12.1 Date: 2023-01-07 Changes: - Adding a warning for selecting new contents for a Blueprint in your Blueprint Library, since Factorio does not allow mods to handle this situation Bugfixes: - Selecting new contents for a Blueprint in your Inventory was not always replacing Illusions with Real Entities
Version: 1.12.0 Date: 2023-01-04 Changes: - The "Extra Mining Speed" applied in Sandboxes is now a Runtime Setting
Version: 1.11.5 Date: 2023-01-03 Bugfixes: - Tapelines were sometimes auto-built which prevents the intended use
Version: 1.11.4 Date: 2023-01-02 Bugfixes: - Logistic Train Stop Inputs/Outputs were sometimes auto-built resulting in circuit network issues
Version: 1.11.3 Date: 2022-12-30 Bugfixes: - Crash after Space Exploration deletes a Surface that was used by this mod - Crash after a Space Exploration update from 0.5 to 0.6 and certain Entities were used inside a Sandbox
Version: 1.11.2 Date: 2022-11-22 Changes: - Illusions no longer appear in the "Made in" tooltips Bugfixes: - Crash when Ghost-building an Illusion over an Illusion
Version: 1.11.1 Date: 2022-11-09 Changes: - dangOreus will ignore any created Sandbox Surfaces
Version: 1.11.0 Date: 2022-10-31 Changes: - New Illusions framework: Entities that are swapped to cardboard-cutouts inside of Sandboxes to avoid issues or cheating - Nearly all script-driven Space Exploration Entities are now Illusions in the Sandboxes
Version: 1.10.1 Date: 2022-09-04 Changes: - Moons within the Calidus system and Moons with Threats are no longer chosen for Planetary Sandboxes. Existing Planetary Sandboxes fitting this criteria will be destroyed - Performance improvements related to some cases of creating Entities with the Factorissimo integration Bugfixes: - Crash when something other than this mod lets the Planer enter then leave a Sandbox
Version: 1.10.0 Date: 2022-08-23 Changes: - Asynchronous Sandbox Operations are now maintained in an internal Queue - Factorissimo Factories within Sandboxes are treated similarly to Sandboxes Bugfixes: - Crash with a combination of entering/existing Factorissimo Factories within Sandboxes - Crash after renaming or deleting certain Surfaces in the middle of asynchronous operations
Version: 1.9.3 Date: 2022-08-08 Bugfixes: - Adding Mods that alter Research would not be accounted for in the Sandbox
Version: 1.9.2 Date: 2022-07-29 Bugfixes: - Non-Admins could not set Filters on Infinity Chests/Pipes
Version: 1.9.0 Date: 2022-07-23 Changes: - Proxy chats between Players inside Sandboxes and those outside of Sandboxes Bugfixes: - Space Exploration Core Seams are not exposed as Resource Planners in <= 0.5
Version: 1.8.3 Date: 2022-07-23 Changes: - Space Exploration Core Seams are now exposed as Resource Planners - Creations in Sandboxes are no longer async by default, since Factorio 1.1.61 Bugfixes: - Crash with 1.6.x versions of Space Exploration
Version: 1.8.2 Date: 2022-06-24 Bugfixes: - Crash when combined with other mods that remove some Autoplace Controls from Nauvis
Version: 1.8.1 Date: 2022-06-16 Bugfixes: - Crash when starting a new game
Version: 1.8.0 Date: 2022-06-15 Changes: - New Setting to prevent non-Admins from Resetting Force-wide Sandboxes in Multiplayer games
Version: 1.7.4 Date: 2022-06-13 Bugfixes: - The migration for 1.7.3 wasn't always applied - The Unlock-all-Technology setting was sometimes reverting gained bonuses
Version: 1.7.3 Date: 2022-05-30 Bugfixes: - The Daylight Slider icon was mistakenly sending a Click Event
Version: 1.7.2 Date: 2022-05-29 Bugfixes: - Crash when adding this mod back to a save after having removed it
Version: 1.7.1 Date: 2022-05-19 Bugfixes: - The default Resource Planner density is much larger
Version: 1.7.0 Date: 2022-05-17 Changes: - New Tile Planners for creating Tiles that might not otherwise be possible, only within Sandboxes - New daylight slider within Sandboxes to alter the daytime on the Sandbox Surface - Performance improvements related to any built Entities Bugfixes: - When paired with Editor Extensions, if Cheat Mode was already enabled outside of the Sandboxes, it would not be "re-enabled" within the Sandboxes, preventing the use of the additional Recipes within Sandboxes
Version: 1.6.1 Date: 2022-04-25 Changes: - Resource Planners consider the Map Generator's Richness and Resource-specific values when determining how much to place - Resource Planners consider the Bounding Box of the Resource when determining how often to place
Version: 1.6.0 Date: 2022-05-03 Changes: - Last-known-Positions within Sandboxes are persisted so that they can be returned to when swapping between Sandboxes and other Surfaces - Cheat-mode is toggled between the previous state and true, instead of reverting back to false - Players that are toggled into the Map Editor can no longer enter a Sandbox (otherwise their original Character would be lost) - Non-Character Inventories are persisted so that they can be restored when exiting a Sandbox Bugfixes: - Removed Players wouldn't clean up their Persistent Inventories
Version: 1.5.1 Date: 2022-04-25 Changes: - Craft-to-Cursor is smarter about exactly which Item ends up in the Cursor for Recipes with multiple Products Bugfixes: - Crafting a Recipe in a Sandbox that produces a Liquid would crash
Version: 1.5.0 Date: 2022-04-21 Changes: - Bonus Inventory Slots for Sandboxes Setting - Prevent Sandbox Inventories from becoming full by spilling their last slot - Provide a "Trash can" in new Sandboxes
Version: 1.4.2 Date: 2022-04-18 Bugfixes: - Ghosting certain Entities with Modules into a Space-based Sandbox could crash
Version: 1.4.1 Date: 2022-04-17 Bugfixes: - Level-based Research wasn't correctly synchronized
Version: 1.4.0 Date: 2022-04-16 Changes: - Loaders will only be "owned" by this Mod if no other Mod has already activated them in the data stage - More Item Requests can be automatically handled within Sandboxes Bugfixes: - Entering a Sandbox with the Editor Extensions Mod loaded would give the Player too many capabilities outside of the Sandbox (but not within)
Version: 1.3.0 Date: 2022-04-15 Changes: - Craft-to-Cursor is now a Player Mod Setting
Version: 1.2.0 Date: 2022-04-12 Changes: - The Research Queue for Sandboxes mimics the real Research Queue
Version: 1.1.1 Date: 2022-04-10 Bugfixes: - New games beginning with a Cutscene would crash
Version: 1.1.0 Date: 2022-04-08 Changes: - The Inventory within Sandboxes is now persisted
Version: 1.0.3 Date: 2022-04-05 Changes: - The Space Exploration Planetary Lab now uses a Moon instead of a Star - Existing Space Exploration Planetary Labs will be deleted Bugfixes: - Passengers in Rockets that are launched while the Player is inside a Sandbox would crash - Various fixes related to the Space Exploration Planetary Lab
Version: 1.0.2 Date: 2022-04-03 Bugfixes: - The Sandbox Force could have become out-of-sync with its original Force
Version: 1.0.1 Date: 2022-04-02 Bugfixes: - Placing Blueprints with Tiles in a Planetary Lab would revert the Tiles to Empty Space
Version: 1.0.0 Date: 2022-03-29 Changes: - Initial Release Bugfixes: - None