Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.
Mods introducing new content into the game.
Version: 3.2.1
Date: 2025-10-24
Bugfixes:
- Fixed crash when pasting entities with an inventory that is too small
Version: 3.2.0
Date: 2025-09-22
Changes:
- Initial support for Space Exploration 0.7
Version: 3.1.0
Date: 2025-06-14
Changes:
- Chunks are now automatically generated while in a Sandbox
Version: 3.0.4
Date: 2025-06-13
Bugfixes:
- Stopped forcing Isolation setting on the scenario, which did not work
Version: 3.0.3
Date: 2025-05-12
Bugfixes:
- Fixed Isolation setting detection on new games
Version: 3.0.2
Date: 2025-04-28
Bugfixes:
- Fixed invalid entity alteration during search
Version: 3.0.1
Date: 2025-04-27
Changes:
- The Surfaces list is only enabled in Sandboxes when multiple non-Sandbox Surfaces exist
Bugfixes:
- Fixed accidental hiding of some non-Sandbox Surfaces
Version: 3.0.0
Date: 2025-04-27
Changes:
- Introducing Isolation-level setting: allows more/less integration with the rest of the game world
- The new default Isolation is None; existing games must opt-in from the Full option
- Infinity recipes now require one of themselves to prevent easy crafting outside of Sandboxes, just in case
- Illusions (fake entities for working around mod incompatibilities) are no more
- Labs can no longer be placed in Sandboxes
- Greatly improved support for adding this mod back to a save where it had been previously removed
- Updated icons to match similar icons from Factorio
Bugfixes:
- Fixed character crafting nearly infinitely in the background while Remote Viewing Sandboxes
Version: 2.6.4
Date: 2025-03-30
Changes:
- Include new Infinity Cargo Wagon
- Stripped unnecessary alpha channels
Bugfixes:
- Fixed crashes when placing entities that may not have some optional information
Version: 2.6.3
Date: 2025-03-10
Changes:
- Several denied messages are printed on the player instead of the chat
- Transitioning into the Sandbox stops the player's walking state
- Transitioning into the Sandbox is no longer possible while driving fast
Bugfixes:
- Improved character re-association
- Illusion-related warnings had an invalid periodic value and printed too often
- Various small fixes for unexpected removals of data
Version: 2.6.2
Date: 2025-01-19
Bugfixes:
- Fix for potential asynchronous race conditions with math
Version: 2.6.1
Date: 2024-01-18
Changes:
- Updated russian translation
Version: 2.6.0
Date: 2025-01-17
Changes:
- Added a setting for Factorio to ignore surface conditions
- New Labs will ignore surface conditions by default
- Localised all messages printed within the game
Version: 2.5.4
Date: 2025-01-06
Changes:
- Updated and migrated Factorissimo 3 compatibility for Factorio 2.0
Version: 2.5.3
Date: 2024-12-23
Changes:
- Much simpler and more robust Equipment placement, enabled via Factorio bug-fixes
- Equipment blueprint interactions moved from the reset button to Sandbox settings
Version: 2.5.2
Date: 2024-12-18
Changes:
- Remotely Viewing Sandboxes is now an experimental setting; God is the current default
- Updated russian translation
Version: 2.5.1
Date: 2024-12-17
Bugfixes:
- Prevent losing Character when activating Editor Mode from the Physical Surface while Remotely Viewing a Sandbox
Version: 2.5.0
Date: 2024-12-17
Changes:
- Toggling the Sandbox now begins by Remotely Viewing it, for compatibility with more situations
- Entering the Sandbox is still possible for the same situations it was before
- Enabled Remote View within Sandboxs
Version: 2.4.0
Date: 2024-12-14
Changes:
- Daylight and Electrical inputs are moved into the Surface Properties GUI (now the Sandbox Settings GUI)
- Add more Daylight and Electrical related settings
- Removed "Chart all Labs" Setting; it's no longer optional
- Restored Remote Views now continue following the original Entity, if any
- Removed Space Exploration integration
Version: 2.3.5
Date: 2024-12-13
Bugfixes:
- Much better detections for entering/exiting Sandboxes
- Special handling for Players changing Forces who haven't been seen yet
Version: 2.3.4
Date: 2024-12-12
Bugfixes:
- Trees that are actually Plants are now included in the Entity spawners
Version: 2.3.3
Date: 2024-12-11
Changes:
- Entering the Sandbox from the Editor will first attempt to close the Editor
- Localised names for Labs
Bugfixes:
- Entering/Exiting the Sandbox from the Editor is usually more successful
- Entering the Sandbox from the Remote View is usually more successful
- Catching "escapes" from Sandbox via Remote View, to enforce the proper exit routine
Version: 2.3.2
Date: 2024-12-11
Changes:
- Entering the Sandbox from a Remote View will later return you to that same view, instead of your character
- Prevent seeing any other Surfaces in Remote View, if within a Sandbox
Bugfixes:
- Remote Views won't be automatically closed for Gods or Editors, to prevent losing their inventories
Version: 2.3.1
Date: 2024-12-09
Changes:
- More Russian translations (thanks dodther)
Bugfixes:
- Potential fix for crashes related to invalid ghosts in Sandboxes
Version: 2.3.0
Date: 2024-12-02
Changes:
- New Scenario for an enhanced Sandbox/Editor-mode
- Include the Turbo Loader in Sandbox items
- Include the Heat Interface in Sandbox items
Version: 2.2.2
Date: 2024-12-01
Changes:
- Improved support for newly revived Sandbox Scenario
- Temporary background scanning for auto-building, due to missing events
Bugfixes:
- Inventory management regression fixed for some cases involving volatile inventories
Version: 2.2.1
Date: 2024-11-26
Changes:
- Auto-exiting of Remote View to enter the Sandbox is possible in more cases
Bugfixes:
- Teleportations using Remote View work properly
- Better detections for entering/exiting Sandboxes
- Decreased probability of losing the player's return character when exiting Sandboxes
Version: 2.2.0
Date: 2024-11-23
Changes:
- Some Entities are available through a Selector that allows spawning them within an area
- Tiles are available through a Selector that allows setting them within an area
- Removed items/recipes for Tile Planners
- Removed items/recipes for Resource Planners
Version: 2.1.8
Date: 2024-11-21
Changes:
- Maintaining icon consistency with base game
Version: 2.1.7
Date: 2024-11-18
Changes:
- Recipes intended only for the Sandboxes are now always toggled just in time
- Item requests are now handled with the newer planning APIs
- Failed ghost revives are added back into the queue
- Ghost reviving queue now always runs, just in case
Bugfixes:
- Potentially reduced scenarios where pre-Sandbox character information is lost
Version: 2.1.6
Date: 2024-11-12
Changes:
- Cannot enter the Sandbox while using a jetpack
Bugfixes:
- UI now prefers to precede all others
- Potentially resolved hidden recipes after updating while in a Sandbox
Version: 2.1.5
Date: 2024-11-02
Changes:
- Russian translations (thanks Kirill)
Bugfixes:
- Maximum widths for UI, to handle interactions with other mod UIs better
Version: 2.1.4
Date: 2024-10-31
Bugfixes:
- Cannot enter the Sandbox while watching any cutscenes
- Cannot enter the Sandbox while riding a rocket
Version: 2.1.3
Date: 2024-10-27
Changes:
- A fixed Tile Planner for Empty Space, enabling more Platform-related functionality
Version: 2.1.2
Date: 2024-10-27
Bugfixes:
- Revert Tile Planner for Empty Space; pending bug reports for Factorio
Version: 2.1.1
Date: 2024-10-27
Changes:
- A new Tile Planner for Empty Space, enabling more Platform-related functionality
Bugfixes:
- Internal recipes no longer show up for selections of signals
- Other Platforms are no longer visible from the Sandboxes
Version: 2.1.0
Date: 2024-10-26
Changes:
- Resource/Lab Planners are no longer items leftover in your inventory
- Surface properties are editable in a new GUI to enable/disable some recipes
Version: 2.0.1
Date: 2024-10-22
Bugfixes:
- Spilling items from inventory was not working
Version: 2.0.0
Date: 2024-10-21
Changes:
- Updated for Factorio 2.0
- Planner for replacing Lab Tiles
- Alternative Lab Tiles
- More generic support for Tiles that produce Fluids
- GUI for the Global Electric Network
Version: 1.19.1
Date: 2024-07-06
Changes:
- Factorissimo2 marked as incompatible; the factorissimo-2-notnotmelon is the only supported variant
Version: 1.19.0
Date: 2024-04-13
Changes:
- Lab-based Sandboxes can slowly absorb Pollution
- Start-up Setting for Lab Pollution absorption
Version: 1.18.0
Date: 2024-03-24
Changes:
- Auto-building in the Sandbox is now a Setting
Bugfixes:
- Remote Interface detection was not working
Version: 1.17.1
Date: 2024-01-09
Changes:
- Neutral Entities in Sandboxes are now considered the same as those belonging to the Sandbox Force
Bugfixes:
- Items on the ground in Sandboxes were not being destroyed when marked for deconstruction
Version: 1.17.0
Date: 2024-01-03
Changes:
- A Player changing Forces now has their Sandbox Entities assigned to the new Force
Version: 1.16.8
Date: 2023-11-07
Bugfixes:
- Another potential startup crash from last release
Version: 1.16.7
Date: 2023-11-07
Bugfixes:
- Startup crash from last release
Version: 1.16.6
Date: 2023-11-06
Changes:
- Editor Extensions' Lab setting is forcefully disabled due to compatibility issues
Bugfixes:
- Updated support for Editor Extensions' Recipes in the Sandbox
Version: 1.16.5
Date: 2023-10-31
Changes:
- Support for ignoring Smarter Inserter's temporary Entities
Version: 1.16.4
Date: 2023-07-30
Changes:
- Necessary updates for 1.16.0 and Factorio 1.1.87: large refactor of Equipment Blueprint placement
Version: 1.16.3
Date: 2023-07-08
Bugfixes:
- Regression fix when leaving a Lab into a non-Character controller
Version: 1.16.2
Date: 2023-07-02
Bugfixes:
- Crash when deleting Labs
Version: 1.16.1
Date: 2023-06-15
Bugfixes:
- Potential crashes and incorrect Sandbox surface generation when paired with mods such as RSO caused by 1.15
Version: 1.16.0
Date: 2023-06-10
Changes:
- Illusion replacements of Container-based Entities are now Infinity Containers
Bugfixes:
- Some much older versions of this mod would crash in a rare scenario when loading a recent version
Version: 1.15.0
Date: 2023-06-02
Changes:
- Blueprints can be provided as the default Equipment to be used when Resetting each Sandbox
Bugfixes:
- script_raised_built is now handled like on_built_entity
Version: 1.14.0
Date: 2023-05-30
Changes:
- Blueprints can be brought into and out of the Sandbox via the Cursor (in most cases)
Version: 1.13.0
Date: 2023-05-28
Changes:
- Lab speed within Sandboxes is now a setting
Version: 1.12.2
Date: 2023-04-30
Changes:
- Large performance improvements when paired with Factorissimo2, courtesy of undermark5
Version: 1.12.1
Date: 2023-01-07
Changes:
- Adding a warning for selecting new contents for a Blueprint in your Blueprint Library, since Factorio does not allow mods to handle this situation
Bugfixes:
- Selecting new contents for a Blueprint in your Inventory was not always replacing Illusions with Real Entities
Version: 1.12.0
Date: 2023-01-04
Changes:
- The "Extra Mining Speed" applied in Sandboxes is now a Runtime Setting
Version: 1.11.5
Date: 2023-01-03
Bugfixes:
- Tapelines were sometimes auto-built which prevents the intended use
Version: 1.11.4
Date: 2023-01-02
Bugfixes:
- Logistic Train Stop Inputs/Outputs were sometimes auto-built resulting in circuit network issues
Version: 1.11.3
Date: 2022-12-30
Bugfixes:
- Crash after Space Exploration deletes a Surface that was used by this mod
- Crash after a Space Exploration update from 0.5 to 0.6 and certain Entities were used inside a Sandbox
Version: 1.11.2
Date: 2022-11-22
Changes:
- Illusions no longer appear in the "Made in" tooltips
Bugfixes:
- Crash when Ghost-building an Illusion over an Illusion
Version: 1.11.1
Date: 2022-11-09
Changes:
- dangOreus will ignore any created Sandbox Surfaces
Version: 1.11.0
Date: 2022-10-31
Changes:
- New Illusions framework: Entities that are swapped to cardboard-cutouts inside of Sandboxes to avoid issues or cheating
- Nearly all script-driven Space Exploration Entities are now Illusions in the Sandboxes
Version: 1.10.1
Date: 2022-09-04
Changes:
- Moons within the Calidus system and Moons with Threats are no longer chosen for Planetary Sandboxes. Existing Planetary Sandboxes fitting this criteria will be destroyed
- Performance improvements related to some cases of creating Entities with the Factorissimo integration
Bugfixes:
- Crash when something other than this mod lets the Planer enter then leave a Sandbox
Version: 1.10.0
Date: 2022-08-23
Changes:
- Asynchronous Sandbox Operations are now maintained in an internal Queue
- Factorissimo Factories within Sandboxes are treated similarly to Sandboxes
Bugfixes:
- Crash with a combination of entering/existing Factorissimo Factories within Sandboxes
- Crash after renaming or deleting certain Surfaces in the middle of asynchronous operations
Version: 1.9.3
Date: 2022-08-08
Bugfixes:
- Adding Mods that alter Research would not be accounted for in the Sandbox
Version: 1.9.2
Date: 2022-07-29
Bugfixes:
- Non-Admins could not set Filters on Infinity Chests/Pipes
Version: 1.9.0
Date: 2022-07-23
Changes:
- Proxy chats between Players inside Sandboxes and those outside of Sandboxes
Bugfixes:
- Space Exploration Core Seams are not exposed as Resource Planners in <= 0.5
Version: 1.8.3
Date: 2022-07-23
Changes:
- Space Exploration Core Seams are now exposed as Resource Planners
- Creations in Sandboxes are no longer async by default, since Factorio 1.1.61
Bugfixes:
- Crash with 1.6.x versions of Space Exploration
Version: 1.8.2
Date: 2022-06-24
Bugfixes:
- Crash when combined with other mods that remove some Autoplace Controls from Nauvis
Version: 1.8.1
Date: 2022-06-16
Bugfixes:
- Crash when starting a new game
Version: 1.8.0
Date: 2022-06-15
Changes:
- New Setting to prevent non-Admins from Resetting Force-wide Sandboxes in Multiplayer games
Version: 1.7.4
Date: 2022-06-13
Bugfixes:
- The migration for 1.7.3 wasn't always applied
- The Unlock-all-Technology setting was sometimes reverting gained bonuses
Version: 1.7.3
Date: 2022-05-30
Bugfixes:
- The Daylight Slider icon was mistakenly sending a Click Event
Version: 1.7.2
Date: 2022-05-29
Bugfixes:
- Crash when adding this mod back to a save after having removed it
Version: 1.7.1
Date: 2022-05-19
Bugfixes:
- The default Resource Planner density is much larger
Version: 1.7.0
Date: 2022-05-17
Changes:
- New Tile Planners for creating Tiles that might not otherwise be possible, only within Sandboxes
- New daylight slider within Sandboxes to alter the daytime on the Sandbox Surface
- Performance improvements related to any built Entities
Bugfixes:
- When paired with Editor Extensions, if Cheat Mode was already enabled outside of the Sandboxes, it would not be "re-enabled" within the Sandboxes, preventing the use of the additional Recipes within Sandboxes
Version: 1.6.1
Date: 2022-04-25
Changes:
- Resource Planners consider the Map Generator's Richness and Resource-specific values when determining how much to place
- Resource Planners consider the Bounding Box of the Resource when determining how often to place
Version: 1.6.0
Date: 2022-05-03
Changes:
- Last-known-Positions within Sandboxes are persisted so that they can be returned to when swapping between Sandboxes and other Surfaces
- Cheat-mode is toggled between the previous state and true, instead of reverting back to false
- Players that are toggled into the Map Editor can no longer enter a Sandbox (otherwise their original Character would be lost)
- Non-Character Inventories are persisted so that they can be restored when exiting a Sandbox
Bugfixes:
- Removed Players wouldn't clean up their Persistent Inventories
Version: 1.5.1
Date: 2022-04-25
Changes:
- Craft-to-Cursor is smarter about exactly which Item ends up in the Cursor for Recipes with multiple Products
Bugfixes:
- Crafting a Recipe in a Sandbox that produces a Liquid would crash
Version: 1.5.0
Date: 2022-04-21
Changes:
- Bonus Inventory Slots for Sandboxes Setting
- Prevent Sandbox Inventories from becoming full by spilling their last slot
- Provide a "Trash can" in new Sandboxes
Version: 1.4.2
Date: 2022-04-18
Bugfixes:
- Ghosting certain Entities with Modules into a Space-based Sandbox could crash
Version: 1.4.1
Date: 2022-04-17
Bugfixes:
- Level-based Research wasn't correctly synchronized
Version: 1.4.0
Date: 2022-04-16
Changes:
- Loaders will only be "owned" by this Mod if no other Mod has already activated them in the data stage
- More Item Requests can be automatically handled within Sandboxes
Bugfixes:
- Entering a Sandbox with the Editor Extensions Mod loaded would give the Player too many capabilities outside of the Sandbox (but not within)
Version: 1.3.0
Date: 2022-04-15
Changes:
- Craft-to-Cursor is now a Player Mod Setting
Version: 1.2.0
Date: 2022-04-12
Changes:
- The Research Queue for Sandboxes mimics the real Research Queue
Version: 1.1.1
Date: 2022-04-10
Bugfixes:
- New games beginning with a Cutscene would crash
Version: 1.1.0
Date: 2022-04-08
Changes:
- The Inventory within Sandboxes is now persisted
Version: 1.0.3
Date: 2022-04-05
Changes:
- The Space Exploration Planetary Lab now uses a Moon instead of a Star
- Existing Space Exploration Planetary Labs will be deleted
Bugfixes:
- Passengers in Rockets that are launched while the Player is inside a Sandbox would crash
- Various fixes related to the Space Exploration Planetary Lab
Version: 1.0.2
Date: 2022-04-03
Bugfixes:
- The Sandbox Force could have become out-of-sync with its original Force
Version: 1.0.1
Date: 2022-04-02
Bugfixes:
- Placing Blueprints with Tiles in a Planetary Lab would revert the Tiles to Empty Space
Version: 1.0.0
Date: 2022-03-29
Changes:
- Initial Release
Bugfixes:
- None